Player Matchup

Ra
Ra
Circumsized_Bear
Ra
Level 17
God Stats
1W - 0L
1,829 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
OfficiallyTed
Izanami
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 94L
1,433 Elo+
Solo
Ganesha
Ganesha
stopwar97one
Ganesha
Level 85
God Stats
5W - 13L
1,693 SR
Queue Stats
81W - 90L
1,367 Elo+
Solo
Team Averages
Level 74
1,674 SR
1,433 Elo+

VS

Team Averages
Level 60
1,479 SR
1,368 Elo+
Izanami
Izanami
Maybeisaiah
Izanami
Level 9
God Stats
2W - 5L
1,267 SR
Queue Stats
6W - 13L
1,232 Elo+
Solo
Discordia
Discordia
Obelisk52
Discordia
Level 25
God Stats
0W - 1L
1,633 SR
Queue Stats
7W - 9L
1,450 Elo+
Solo
Bellona
Bellona
You Were Easy
Bellona
Level 147
God Stats
15W - 7L
1,536 SR
Queue Stats
444W - 485L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 6
9,189
707
6,531
10,738
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
16
10 / 0 / 2
10,687
822
16,666
11,107
4,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
stopwar97one
Ganesha
14
1 / 1 / 12
8,992
692
3,812
11,687
12,686
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Maybeisaiah
Izanami
11
2 / 5 / 0
8,052
619
5,367
10,471
1,910
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Obelisk52
Discordia
11
3 / 5 / 1
8,270
636
11,942
10,359
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
12
1 / 4 / 5
8,430
648
10,549
13,759
11,229
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
6
6
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
5
6
1.2
L
Izanami
Maybeisaiah
Izanami
2
5
0
0.4
L
Discordia
Obelisk52
Discordia
3
5
1
0.7
W
Izanami
10
0
2
11
L
Bellona
1
4
5
0.88
W
Ganesha
stopwar97one
Ganesha
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,009
Damage
27,858
33,532
Taken
34,589
21,088
Mitigated
14,990
9,956
Healing
2,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,531
1,049
1,445
3,252
10,738
4,220
577
4,649
5,667
28,985
0
L
Izanami
Maybeisaiah
Izanami
5,367
4,201
0
998
10,471
1,910
611
2,252
8,111
0
30,153
L
Discordia
Obelisk52
Discordia
11,942
758
94
533
10,359
1,851
0
3,798
6,446
24,047
0
W
Izanami
16,666
9,831
42
3,704
11,107
4,182
1,049
4,499
6,242
0
59,747
L
Bellona
10,549
1,442
0
1,003
13,759
11,229
0
4,413
9,024
7,714
23,216
W
Ganesha
stopwar97one
Ganesha
3,812
394
187
1,326
11,687
12,686
0
4,562
6,703
8,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,868
Gold Earned
24,752
175
Minions Killed
142
7
Camps Cleared
6
724,566
Distance Traveled
682,062
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,189
707
69
5
0
238,062
0
L
Izanami
8,052
619
61
5
2
213,193
9
L
Discordia
8,270
636
35
3
1
227,895
0
W
Izanami
10,687
822
105
8
7
244,768
0
L
Bellona
8,430
648
46
4
3
240,974
4
W
Ganesha
8,992
692
1
0
0
241,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role