Player Matchup

Danzaburou
Danzaburou
Fansaz_z
Danzaburou
Level 29
God Stats
2W - 2L
1,260 SR
Queue Stats
29W - 29L
1,375 Elo+
Solo
Olorun
Olorun
FkingGreedyCarry
Olorun
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
FkingJngl
Da Ji
Level 3
God Stats
3W - 0L
1,737 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
FkingSolo
Guan Yu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 8L
1,500 Elo+
Party 2
Ganesha
Ganesha
WalvaWest
Ganesha
Level 29
God Stats
8W - 6L
1,199 SR
Queue Stats
374W - 324L
1,359 Elo+
Party 2
Team Averages
Level 14
1,439 SR
1,447 Elo+

VS

Team Averages
Level 23
1,488 SR
1,369 Elo+
Discordia
Discordia
 
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DeOnjaIhrer
Izanami
Level 18
God Stats
10W - 12L
1,384 SR
Queue Stats
18W - 25L
1,245 Elo+
Party 1
Sol
Sol
Ferro et igni
Sol
Level 29
God Stats
107W - 99L
1,510 SR
Queue Stats
112W - 113L
1,379 Elo+
Solo
Bellona
Bellona
Suicidol98
Bellona
Level 14
God Stats
1W - 1L
1,761 SR
Queue Stats
7W - 7L
1,446 Elo+
Solo
Heimdallr
Heimdallr
iRaySmeX
Heimdallr
Level 27
God Stats
4W - 4L
1,283 SR
Queue Stats
10W - 9L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fansaz_z
Danzaburou
17
12 / 1 / 5
12,312
648
16,253
11,247
6,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 1 / 4
11,287
594
8,873
12,920
6,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
FkingJngl
Da Ji
18
18 / 0 / 3
12,692
668
13,832
13,051
6,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
FkingSolo
Guan Yu
17
1 / 0 / 6
11,385
599
5,380
16,689
25,274
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ganesha
WalvaWest
Ganesha
15
1 / 0 / 14
9,966
525
4,354
8,165
7,757
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 12 / 1
6,917
364
1,088
12,696
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
DeOnjaIhrer
Izanami
12
1 / 8 / 0
7,812
411
4,922
16,134
4,194
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

4
0 / 5 / 0
5,524
291
1,282
5,086
1,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Suicidol98
Bellona
13
0 / 7 / 0
7,796
410
1,341
17,126
9,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
iRaySmeX
Heimdallr
14
1 / 7 / 0
8,057
424
7,124
13,481
3,585
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
3
38
Kills
2
2
Deaths
39
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
12
1
0.04
L
Izanami
DeOnjaIhrer
Izanami
1
8
0
0.13
W
Danzaburou
Fansaz_z
Danzaburou
12
1
5
14.5
L
0
5
0
0
W
6
1
4
8
W
Da Ji
FkingJngl
Da Ji
18
0
3
19.5
W
Guan Yu
FkingSolo
Guan Yu
1
0
6
4
L
Bellona
Suicidol98
Bellona
0
7
0
0
W
Ganesha
WalvaWest
Ganesha
1
0
14
8
L
Heimdallr
iRaySmeX
Heimdallr
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,692
Damage
15,757
62,072
Taken
64,523
52,595
Mitigated
20,972
30,188
Healing
8,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
1,088
171
0
553
12,696
2,882
0
3,451
9,245
17,639
0
L
Izanami
DeOnjaIhrer
Izanami
4,922
2,889
0
1,961
16,134
4,194
603
4,052
12,082
0
40,038
W
Danzaburou
Fansaz_z
Danzaburou
16,253
5,825
0
4,060
11,247
6,287
6,184
756
10,203
0
74,420
L
1,282
413
0
477
5,086
1,126
0
1,560
3,526
6,196
1,386
W
8,873
4,828
1,546
8,070
12,920
6,328
5,903
371
12,549
80,075
12,230
W
Da Ji
FkingJngl
Da Ji
13,832
6,616
0
3,927
13,051
6,949
3,890
678
11,411
0
100,280
W
Guan Yu
FkingSolo
Guan Yu
5,380
663
1,694
8,867
16,689
25,274
1,371
65
15,562
0
59,876
L
Bellona
Suicidol98
Bellona
1,341
319
0
5,038
17,126
9,185
420
2,563
14,563
0
51,575
W
Ganesha
WalvaWest
Ganesha
4,354
525
85
1,939
8,165
7,757
1,933
315
7,850
23,930
0
L
Heimdallr
iRaySmeX
Heimdallr
7,124
5,657
23
558
13,481
3,585
341
579
12,902
0
40,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,642
Gold Earned
36,106
546
Minions Killed
308
0
Camps Cleared
0
1,927,437
Distance Traveled
1,225,647
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,917
364
43
2
0
269,229
0
L
Izanami
7,812
411
77
4
0
323,217
0
W
Danzaburou
12,312
648
136
7
0
365,059
3
L
Sol
5,524
291
20
1
0
94,466
2
W
Olorun
11,287
594
158
8
0
331,553
3
W
Da Ji
12,692
668
129
7
0
423,554
2
W
Guan Yu
11,385
599
120
6
0
395,281
5
L
Bellona
7,796
410
106
6
0
294,649
0
W
Ganesha
9,966
525
3
0
0
411,990
6
L
Heimdallr
8,057
424
62
3
0
244,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role