Player Matchup

Nemesis
Nemesis
BD-Swifty
Nemesis
Level 27
God Stats
54W - 50L
1,510 SR
Queue Stats
150W - 166L
1,386 Elo+
Solo
Heimdallr
Heimdallr
Dareallilios
Heimdallr
Level 26
God Stats
1W - 2L
1,465 SR
Queue Stats
30W - 42L
1,408 Elo+
Party 2
Ares
Ares
HunterMan28
Ares
Level 12
God Stats
1W - 3L
1,647 SR
Queue Stats
3W - 16L
1,309 Elo+
Solo
Poseidon
Poseidon
JeppeJoppe
Poseidon
Level 22
God Stats
2W - 2L
1,493 SR
Queue Stats
18W - 22L
1,395 Elo+
Party 2
Mercury
Mercury
Treahorne
Mercury
Level 29
God Stats
2W - 5L
1,497 SR
Queue Stats
85W - 90L
1,446 Elo+
Solo
Team Averages
Level 23
1,522 SR
1,389 Elo+

VS

Team Averages
Level 17
1,586 SR
1,440 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
D00ndi
Achilles
Level 33
God Stats
5W - 2L
1,776 SR
Queue Stats
9W - 12L
1,490 Elo+
Party 1
Nemesis
Nemesis
KimmyKnur123
Nemesis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Hel
Hel
Winter12171
Hel
Level 4
God Stats
4W - 2L
1,655 SR
Queue Stats
6W - 4L
1,478 Elo+
Party 1
Chiron
Chiron
ГАРЕН
Chiron
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BD-Swifty
Nemesis
10
0 / 4 / 1
6,234
445
3,069
7,112
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Dareallilios
Heimdallr
10
0 / 3 / 3
5,862
419
7,118
6,895
2,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
3 / 3 / 0
6,687
478
5,421
9,410
7,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
JeppeJoppe
Poseidon
11
2 / 8 / 0
7,007
501
8,332
7,773
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Treahorne
Mercury
11
0 / 6 / 0
6,435
460
2,550
10,326
4,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
1
0 / 1 / 0
4,326
309
0
518
141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
D00ndi
Achilles
14
5 / 0 / 3
8,013
572
4,524
8,558
8,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
KimmyKnur123
Nemesis
15
9 / 1 / 8
9,010
644
11,943
11,768
4,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 0 / 8
7,931
567
7,895
8,629
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
ГАРЕН
Chiron
13
5 / 3 / 2
7,452
532
4,635
10,006
3,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
22
24
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
L
Nemesis
BD-Swifty
Nemesis
0
4
1
0.13
W
Achilles
D00ndi
Achilles
5
0
3
6.5
L
Heimdallr
Dareallilios
Heimdallr
0
3
3
0.5
L
3
3
0
1
L
Poseidon
JeppeJoppe
Poseidon
2
8
0
0.25
W
Nemesis
KimmyKnur123
Nemesis
9
1
8
13
L
Mercury
Treahorne
Mercury
0
6
0
0
W
3
0
8
7
W
Chiron
ГАРЕН
Chiron
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,490
Damage
28,997
41,516
Taken
39,479
19,356
Mitigated
23,269
6,310
Healing
21,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
518
141
0
369
109
0
0
L
Nemesis
BD-Swifty
Nemesis
3,069
1,194
0
1,153
7,112
3,408
0
243
6,869
0
20,867
W
Achilles
D00ndi
Achilles
4,524
648
0
3,061
8,558
8,835
368
831
7,631
0
31,188
L
Heimdallr
Dareallilios
Heimdallr
7,118
3,047
0
1,219
6,895
2,388
0
2,966
3,929
0
35,622
L
5,421
41
0
2,075
9,410
7,462
0
3,384
6,026
17,170
0
L
Poseidon
JeppeJoppe
Poseidon
8,332
2,006
0
564
7,773
1,759
104
369
7,404
35,546
0
W
Nemesis
KimmyKnur123
Nemesis
11,943
6,657
0
4,014
11,768
4,944
197
5,463
6,019
0
60,743
L
Mercury
Treahorne
Mercury
2,550
904
0
1,299
10,326
4,339
44
933
9,393
0
42,665
W
7,895
499
4,600
6,152
8,629
6,253
603
3,765
4,776
37,230
0
W
Chiron
ГАРЕН
Chiron
4,635
2,130
618
2,666
10,006
3,096
1,476
2,767
7,191
0
33,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,225
Gold Earned
36,732
282
Minions Killed
300
0
Camps Cleared
0
1,308,417
Distance Traveled
1,176,477
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,326
309
0
0
0
13,910
0
L
Nemesis
6,234
445
48
3
0
241,013
2
W
Achilles
8,013
572
62
4
0
265,247
4
L
Heimdallr
5,862
419
54
4
0
249,862
1
L
Ares
6,687
478
20
1
0
256,019
2
L
Poseidon
7,007
501
67
5
0
268,560
4
W
Nemesis
9,010
644
107
8
0
304,838
0
L
Mercury
6,435
460
93
7
0
292,963
1
W
Hel
7,931
567
60
4
0
294,240
4
W
Chiron
7,452
532
71
5
0
298,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role