Player Matchup

Kumbhakarna
Kumbhakarna
BJIADuCJIAB43RUS
Kumbhakarna
Level 124
God Stats
1W - 2L
1,752 SR
Queue Stats
150W - 196L
1,401 Elo+
Party 1
Chaac
Chaac
BlackBear0D
Chaac
Level 104
God Stats
26W - 15L
1,684 SR
Queue Stats
211W - 227L
1,475 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BloodyMaiden
Ah Muzen Cab
Level 101
God Stats
6W - 4L
1,532 SR
Queue Stats
294W - 277L
1,515 Elo+
Solo
Pele
Pele
Bobby1566
Pele
Level 103
God Stats
9W - 5L
1,497 SR
Queue Stats
330W - 311L
1,442 Elo+
Solo
Eset
Eset
NeXuSofNight
Eset
Level 153
God Stats
10W - 5L
1,556 SR
Queue Stats
349W - 355L
1,481 Elo+
Solo
Team Averages
Level 117
1,604 SR
1,463 Elo+

VS

Team Averages
Level 107
1,447 SR
1,484 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Hovsost
Sylvanus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,461 Elo+
Solo
Skadi
Skadi
PaschaSchmitti
Skadi
Level 69
God Stats
0W - 7L
1,253 SR
Queue Stats
198W - 230L
1,470 Elo+
Solo
Cliodhna
Cliodhna
dysé
Cliodhna
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
rehabilitation
Baron Samedi
Level 90
God Stats
9W - 10L
1,480 SR
Queue Stats
439W - 425L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BJIADuCJIAB43RUS
Kumbhakarna
15
1 / 0 / 10
9,418
448
5,650
14,790
14,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 2 / 3
11,721
558
15,665
22,840
14,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
BloodyMaiden
Ah Muzen Cab
18
4 / 1 / 8
10,640
507
14,661
17,070
7,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
19
11 / 3 / 8
12,203
581
16,101
14,341
8,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
5 / 5 / 9
10,995
524
9,441
13,840
5,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 5 / 1
9,872
470
13,766
20,955
14,891
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sylvanus
Hovsost
Sylvanus
17
3 / 2 / 3
9,720
463
10,528
14,501
22,963
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
0 / 7 / 5
9,245
440
11,424
15,277
5,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
dysé
Cliodhna
16
3 / 7 / 3
10,161
484
11,002
16,601
8,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
rehabilitation
Baron Samedi
18
2 / 5 / 1
10,273
489
10,142
14,632
7,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
26
Kills
11
11
Deaths
26
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
5
1
0.7
W
Kumbhakarna
BJIADuCJIAB43RUS
Kumbhakarna
1
0
10
6
W
5
2
3
3.25
W
Ah Muzen Cab
BloodyMaiden
Ah Muzen Cab
4
1
8
8
W
Pele
11
3
8
5
L
Sylvanus
Hovsost
Sylvanus
3
2
3
2.25
W
5
5
9
1.9
L
0
7
5
0.36
L
Cliodhna
dysé
Cliodhna
3
7
3
0.64
L
Baron Samedi
rehabilitation
Baron Samedi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,518
Damage
56,862
82,881
Taken
81,966
49,250
Mitigated
59,068
33,370
Healing
22,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
13,766
3,200
0
3,620
20,955
14,891
0
4,207
15,582
16,610
48,195
W
Kumbhakarna
BJIADuCJIAB43RUS
Kumbhakarna
5,650
364
565
4,810
14,790
14,664
0
4,180
10,610
25,375
0
W
15,665
3,643
0
12,949
22,840
14,387
54
3,734
19,106
5,498
84,751
W
Ah Muzen Cab
BloodyMaiden
Ah Muzen Cab
14,661
7,025
0
7,255
17,070
7,020
203
5,969
11,101
0
102,308
W
Pele
16,101
4,468
0
4,785
14,341
8,083
625
4,630
9,711
0
85,260
L
Sylvanus
Hovsost
Sylvanus
10,528
2,031
2,758
4,495
14,501
22,963
160
2,684
11,624
42,911
0
W
9,441
517
261
2,745
13,840
5,096
666
5,019
8,821
66,300
0
L
11,424
4,560
0
2,844
15,277
5,336
985
1,889
13,388
0
72,810
L
Cliodhna
dysé
Cliodhna
11,002
821
0
4,056
16,601
8,814
0
3,208
12,815
0
65,463
L
Baron Samedi
rehabilitation
Baron Samedi
10,142
526
505
4,101
14,632
7,064
0
4,255
10,024
80,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,977
Gold Earned
49,271
654
Minions Killed
588
0
Camps Cleared
0
1,995,948
Distance Traveled
1,948,609
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,872
470
109
5
0
404,098
3
W
Kumbhakarna
9,418
448
29
1
0
437,201
6
W
Chaac
11,721
558
185
9
0
393,617
3
W
Ah Muzen Cab
10,640
507
168
8
0
348,773
7
W
Pele
12,203
581
137
7
0
436,171
5
L
Sylvanus
9,720
463
63
3
0
378,763
9
W
Eset
10,995
524
135
6
0
380,186
2
L
Skadi
9,245
440
159
8
0
363,495
7
L
Cliodhna
10,161
484
109
5
0
411,924
6
L
Baron Samedi
10,273
489
148
7
0
390,329
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role