Player Matchup

Mercury
Mercury
BenLagin-
Mercury
Level 82
God Stats
9W - 7L
1,551 SR
Queue Stats
41W - 42L
1,493 Elo+
Party 1
Olorun
Olorun
PewBangHeadshot
Olorun
Level 49
God Stats
1W - 4L
1,440 SR
Queue Stats
40W - 41L
1,504 Elo+
Party 1
Mulan
Mulan
StonieBear
Mulan
Level 63
God Stats
5W - 3L
1,608 SR
Queue Stats
42W - 43L
1,494 Elo+
Party 1
Team Averages
Level 65
1,533 SR
1,497 Elo+

VS

Team Averages
Level 71
1,581 SR
1,483 Elo+
Kuzenbo
Kuzenbo
Curshred
Kuzenbo
Level 87
God Stats
18W - 6L
1,698 SR
Queue Stats
21W - 17L
1,626 Elo+
Party 2
Artemis
Artemis
FeedMePerccs
Artemis
Level 51
God Stats
16W - 10L
1,568 SR
Queue Stats
64W - 62L
1,427 Elo+
Party 2
Zeus
Zeus
KiNgBoXP0UNDER
Zeus
Level 76
God Stats
50W - 39L
1,476 SR
Queue Stats
114W - 126L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BenLagin-
Mercury
15
5 / 7 / 2
11,670
648
10,345
16,329
6,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 9 / 5
10,877
604
9,149
23,228
8,993
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
14
4 / 6 / 2
10,889
605
13,040
25,071
31,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Curshred
Kuzenbo
17
8 / 1 / 14
13,140
730
19,142
20,011
26,965
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
FeedMePerccs
Artemis
15
3 / 7 / 9
11,528
640
11,960
11,874
4,936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
11 / 3 / 8
13,241
736
24,618
12,306
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
11
Kills
22
22
Deaths
11
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
BenLagin-
Mercury
5
7
2
0.86
W
Kuzenbo
Curshred
Kuzenbo
8
1
14
15
W
Artemis
FeedMePerccs
Artemis
3
7
9
1.07
W
11
3
8
5
L
2
9
5
0.5
L
Mulan
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,534
Damage
55,720
64,628
Taken
44,191
47,586
Mitigated
37,320
3,905
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BenLagin-
Mercury
10,345
3,951
0
230
16,329
6,596
0
13,257
3,072
0
41,240
W
Kuzenbo
Curshred
Kuzenbo
19,142
4,616
0
2,039
20,011
26,965
351
6,168
12,376
46,464
0
W
Artemis
FeedMePerccs
Artemis
11,960
4,303
0
1,450
11,874
4,936
1,486
2,345
9,396
0
49,725
W
24,618
1,762
1,795
3,864
12,306
5,419
761
1,900
10,087
62,503
0
L
9,149
3,504
313
1,968
23,228
8,993
0
17,045
6,183
28,955
0
L
Mulan
13,040
2,371
0
1,394
25,071
31,997
0
14,204
10,867
0
34,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,436
Gold Earned
37,909
159
Minions Killed
189
5
Camps Cleared
10
856,185
Distance Traveled
868,059
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,670
648
66
4
3
306,721
1
W
Kuzenbo
13,140
730
56
3
2
328,310
7
W
Artemis
11,528
640
56
3
3
262,548
4
W
Zeus
13,241
736
77
4
5
277,201
4
L
Olorun
10,877
604
44
2
1
268,415
1
L
Mulan
10,889
605
49
3
1
281,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role