Player Matchup

Ratatoskr
Ratatoskr
CTOKEP_
Ratatoskr
Level 8
God Stats
1W - 2L
1,386 SR
Queue Stats
5W - 9L
1,244 Elo+
Solo
Fenrir
Fenrir
Flow ZoZo
Fenrir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,260 Elo+
Solo
Yemoja
Yemoja
Gilberian
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
HoneymanLDN
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
capaToBeLL
Bellona
Level 19
God Stats
26W - 29L
1,191 SR
Queue Stats
90W - 91L
1,293 Elo+
Solo
Team Averages
Level 10
1,415 SR
1,359 Elo+

VS

Team Averages
Level 23
1,555 SR
1,333 Elo+
Artemis
Artemis
Benihimei
Artemis
Level 28
God Stats
7W - 6L
1,732 SR
Queue Stats
61W - 74L
1,309 Elo+
Solo
Amaterasu
Amaterasu
Fear Is Death1
Amaterasu
Level 29
God Stats
24W - 23L
1,471 SR
Queue Stats
131W - 141L
1,305 Elo+
Solo
Susano
Susano
goreshitre
Susano
Level 15
God Stats
4W - 6L
1,451 SR
Queue Stats
27W - 42L
1,323 Elo+
Solo
Cernunnos
Cernunnos
likeabud69
Cernunnos
Level 28
God Stats
5W - 2L
1,622 SR
Queue Stats
5W - 2L
1,502 Elo+
Solo
Thor
Thor
mwright330
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CTOKEP_
Ratatoskr
16
5 / 11 / 1
10,632
425
5,251
20,899
11,756
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Flow ZoZo
Fenrir
15
3 / 12 / 7
10,198
408
13,078
21,830
10,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
Gilberian
Yemoja
14
1 / 8 / 6
10,277
411
6,394
17,217
16,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
0 / 10 / 2
7,312
292
504
7,351
1,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
capaToBeLL
Bellona
16
7 / 8 / 0
11,401
456
12,902
23,855
22,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Benihimei
Artemis
19
9 / 0 / 9
13,679
547
11,739
7,233
3,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
Fear Is Death1
Amaterasu
20
15 / 0 / 9
14,531
581
16,181
10,275
11,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
goreshitre
Susano
20
8 / 6 / 6
14,046
562
12,792
21,481
13,262
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
likeabud69
Cernunnos
20
14 / 9 / 14
14,276
571
27,754
27,360
12,286
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

4
1 / 1 / 0
8,424
337
527
659
187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
16
Kills
47
49
Deaths
16
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artemis
Benihimei
Artemis
9
0
9
13.5
L
Ratatoskr
CTOKEP_
Ratatoskr
5
11
1
0.5
W
Amaterasu
Fear Is Death1
Amaterasu
15
0
9
19.5
L
Fenrir
Flow ZoZo
Fenrir
3
12
7
0.54
L
Yemoja
Gilberian
Yemoja
1
8
6
0.5
L
0
10
2
0.1
L
Bellona
capaToBeLL
Bellona
7
8
0
0.88
W
Susano
goreshitre
Susano
8
6
6
1.83
W
Cernunnos
likeabud69
Cernunnos
14
9
14
2.33
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,129
Damage
68,993
91,152
Taken
67,008
62,313
Mitigated
40,230
12,716
Healing
24,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Benihimei
Artemis
11,739
6,147
0
1,864
7,233
3,223
5,989
908
6,325
0
73,218
L
Ratatoskr
CTOKEP_
Ratatoskr
5,251
837
0
4,692
20,899
11,756
1,574
0
20,899
221
56,170
W
Amaterasu
Fear Is Death1
Amaterasu
16,181
8,137
0
3,397
10,275
11,272
4,485
1,559
8,716
0
80,852
L
Fenrir
Flow ZoZo
Fenrir
13,078
3,578
359
2,607
21,830
10,355
160
0
21,830
0
50,488
L
Yemoja
Gilberian
Yemoja
6,394
2,345
2,129
1,241
17,217
16,058
103
0
17,217
32,183
0
L
504
334
0
145
7,351
1,463
0
0
7,351
0
2,962
L
Bellona
capaToBeLL
Bellona
12,902
3,579
0
1,543
23,855
22,681
60
0
23,855
1,934
60,287
W
Susano
goreshitre
Susano
12,792
5,318
0
6,155
21,481
13,262
1,635
824
20,657
0
117,647
W
Cernunnos
likeabud69
Cernunnos
27,754
18,319
505
12,146
27,360
12,286
4,803
4,530
22,830
0
75,884
W
527
341
0
0
659
187
308
0
659
0
1,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,820
Gold Earned
64,956
311
Minions Killed
496
0
Camps Cleared
0
1,896,083
Distance Traveled
1,871,572
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,679
547
127
5
0
459,718
4
L
Ratatoskr
10,632
425
91
4
0
403,979
6
W
Amaterasu
14,531
581
134
5
0
502,290
3
L
Fenrir
10,198
408
67
3
0
453,966
3
L
Yemoja
10,277
411
33
1
0
375,701
0
L
Neith
7,312
292
13
1
0
217,990
0
L
Bellona
11,401
456
107
4
0
444,447
0
W
Susano
14,046
562
141
6
0
435,654
0
W
Cernunnos
14,276
571
93
4
0
422,661
0
W
Thor
8,424
337
1
0
0
51,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role