Player Matchup

Cthulhu
Cthulhu
Absoulton IV
Cthulhu
Level 8
God Stats
6W - 3L
1,867 SR
Queue Stats
15W - 26L
1,424 Elo+
Party 1
Hou Yi
Hou Yi
GTJ Fire
Hou Yi
Level 143
God Stats
8W - 3L
1,614 SR
Queue Stats
244W - 163L
1,632 Elo+
Party 1
Hera
Hera
Oo CaRpEdIeM oO
Hera
Level 157
God Stats
2W - 0L
1,825 SR
Queue Stats
196W - 90L
1,708 Elo+
Party 1
Team Averages
Level 103
1,768 SR
1,588 Elo+

VS

Team Averages
Level 18
1,617 SR
1,360 Elo+
Ra
Ra
BigRayVT
Ra
Level 22
God Stats
0W - 1L
1,561 SR
Queue Stats
15W - 33L
1,236 Elo+
Solo
Kuzenbo
Kuzenbo
StR1deR1627
Kuzenbo
Level 28
God Stats
26W - 25L
1,625 SR
Queue Stats
227W - 251L
1,388 Elo+
Solo
Cabrakan
Cabrakan
mimslad
Cabrakan
Level 5
God Stats
1W - 2L
1,665 SR
Queue Stats
2W - 8L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Absoulton IV
Cthulhu
11
2 / 1 / 10
8,585
780
3,566
7,334
8,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
GTJ Fire
Hou Yi
15
14 / 1 / 5
10,025
911
19,697
7,641
2,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 0 / 11
8,667
788
9,717
6,387
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 1
7,211
656
4,614
12,950
5,284
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
StR1deR1627
Kuzenbo
8
0 / 6 / 1
6,534
594
5,419
17,082
17,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
mimslad
Cabrakan
11
1 / 4 / 1
7,239
658
3,396
11,758
9,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
19
Kills
2
2
Deaths
19
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Absoulton IV
Cthulhu
2
1
10
7
L
1
9
1
0.17
W
Hou Yi
GTJ Fire
Hou Yi
14
1
5
16.5
W
3
0
11
8.5
L
Kuzenbo
StR1deR1627
Kuzenbo
0
6
1
0.08
L
Cabrakan
mimslad
Cabrakan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,980
Damage
13,429
21,362
Taken
41,790
13,875
Mitigated
32,509
4,879
Healing
7,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Absoulton IV
Cthulhu
3,566
362
691
940
7,334
8,424
334
4,803
2,531
10,724
0
L
4,614
1,117
874
3,253
12,950
5,284
0
4,050
8,900
22,880
0
W
Hou Yi
GTJ Fire
Hou Yi
19,697
10,552
0
1,730
7,641
2,997
1,501
4,445
3,196
0
52,871
W
9,717
1,938
0
1,518
6,387
2,454
486
4,902
1,485
38,335
0
L
Kuzenbo
StR1deR1627
Kuzenbo
5,419
2,352
421
1,186
17,082
17,680
0
5,036
12,046
12,984
0
L
Cabrakan
mimslad
Cabrakan
3,396
360
290
1,816
11,758
9,545
0
4,197
7,561
15,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,277
Gold Earned
20,984
151
Minions Killed
76
7
Camps Cleared
0
604,469
Distance Traveled
535,261
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,585
780
17
2
1
197,563
0
L
Ra
7,211
656
36
3
0
125,378
2
W
Hou Yi
10,025
911
69
6
5
193,713
2
W
Hera
8,667
788
65
6
1
213,193
3
L
Kuzenbo
6,534
594
17
2
0
205,725
7
L
Cabrakan
7,239
658
23
2
0
204,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role