Player Matchup

Geb
Geb
HARRATRON61
Geb
Level 107
God Stats
21W - 13L
1,545 SR
Queue Stats
441W - 385L
1,489 Elo+
Party 1
Agni
Agni
Hazbox420
Agni
Level 103
God Stats
3W - 1L
1,794 SR
Queue Stats
383W - 348L
1,548 Elo+
Party 1
Cliodhna
Cliodhna
KillerWillyWorm
Cliodhna
Level 104
God Stats
9W - 7L
1,486 SR
Queue Stats
608W - 508L
1,546 Elo+
Party 1
Hou Yi
Hou Yi
Zubaking
Hou Yi
Level 107
God Stats
36W - 20L
1,650 SR
Queue Stats
790W - 702L
1,548 Elo+
Party 1
Odin
Odin
generalzodage
Odin
Level 27
God Stats
10W - 3L
1,694 SR
Queue Stats
74W - 69L
1,451 Elo+
Party 1
Team Averages
Level 90
1,634 SR
1,516 Elo+

VS

Team Averages
Level 76
1,682 SR
1,497 Elo+
Nemesis
Nemesis
 
Nemesis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
GhosT-FeaR54
Mulan
Level 29
God Stats
12W - 10L
1,814 SR
Queue Stats
55W - 46L
1,558 Elo+
Party 2
Izanami
Izanami
HunterCF89
Izanami
Level 46
God Stats
3W - 4L
1,832 SR
Queue Stats
244W - 278L
1,419 Elo+
Solo
Terra
Terra
Kratoskace
Terra
Level 40
God Stats
8W - 6L
1,743 SR
Queue Stats
143W - 123L
1,495 Elo+
Solo
Chang'e
Chang'e
Lodbrokson
Chang'e
Level 129
God Stats
1W - 7L
1,520 SR
Queue Stats
164W - 142L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 7
9,114
570
6,470
8,722
7,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
14
0 / 7 / 7
8,094
506
8,871
9,948
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
15
4 / 2 / 10
8,902
556
12,310
10,132
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Zubaking
Hou Yi
17
14 / 0 / 2
10,829
677
14,220
7,244
2,533
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
1 / 3 / 4
8,189
512
3,197
11,062
8,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
5 / 4 / 3
8,491
531
6,550
12,933
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 2
9,060
566
8,211
10,294
9,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
HunterCF89
Izanami
11
0 / 10 / 0
6,717
420
2,680
14,214
3,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
12
0 / 2 / 2
7,647
478
2,344
14,295
13,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Lodbrokson
Chang'e
13
4 / 6 / 3
8,024
502
7,233
14,758
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
24
Kills
12
12
Deaths
24
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
4
3
1.63
L
3
2
2
2
W
5
0
7
8.5
W
Agni
0
7
7
0.5
L
Izanami
HunterCF89
Izanami
0
10
0
0
W
Cliodhna
4
2
10
4.5
L
Terra
0
2
2
0.5
L
Chang'e
Lodbrokson
Chang'e
4
6
3
0.92
W
Hou Yi
Zubaking
Hou Yi
14
0
2
15
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,068
Damage
27,018
47,108
Taken
66,494
25,113
Mitigated
36,062
16,716
Healing
22,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,550
1,840
0
4,292
12,933
4,904
36
2,772
10,043
0
49,284
L
8,211
1,210
0
2,998
10,294
9,276
436
2,794
7,476
0
52,991
W
6,470
701
142
1,894
8,722
7,191
0
1,505
6,841
27,927
0
W
Agni
8,871
367
73
1,718
9,948
3,471
0
4,426
5,127
52,851
0
L
Izanami
HunterCF89
Izanami
2,680
1,630
60
1,326
14,214
3,879
0
604
13,576
0
41,532
W
Cliodhna
12,310
1,793
0
4,638
10,132
3,859
0
1,524
8,279
0
62,253
L
Terra
2,344
963
1,687
5,954
14,295
13,236
0
3,520
10,573
31,829
0
L
Chang'e
Lodbrokson
Chang'e
7,233
333
903
4,841
14,758
4,767
0
6,098
8,324
37,411
0
W
Hou Yi
Zubaking
Hou Yi
14,220
7,267
0
4,791
7,244
2,533
276
1,415
5,554
0
87,160
W
3,197
423
0
3,460
11,062
8,059
0
121
10,357
9,434
34,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,128
Gold Earned
39,939
478
Minions Killed
446
0
Camps Cleared
0
1,626,918
Distance Traveled
1,501,153
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,491
531
89
6
0
363,446
3
L
Mulan
9,060
566
124
8
0
241,138
1
W
Geb
9,114
570
33
2
0
329,890
1
W
Agni
8,094
506
113
7
0
307,711
7
L
Izanami
6,717
420
78
5
0
267,757
0
W
Cliodhna
8,902
556
91
6
0
353,189
4
L
Terra
7,647
478
75
5
0
334,417
2
L
Chang'e
8,024
502
80
5
0
294,395
4
W
Hou Yi
10,829
677
145
9
0
332,297
8
W
Odin
8,189
512
96
6
0
303,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role