Player Matchup

Thoth
Thoth
ITALIAN LE6END
Thoth
Level 21
God Stats
2W - 7L
1,308 SR
Queue Stats
248W - 269L
1,403 Elo+
Party 2
Chaac
Chaac
ShaIooby
Chaac
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 17L
1,379 Elo+
Party 2
Ymir
Ymir
theTedLasso
Ymir
Level 21
God Stats
34W - 40L
1,347 SR
Queue Stats
226W - 239L
1,336 Elo+
Party 2
Team Averages
Level 16
1,385 SR
1,373 Elo+

VS

Team Averages
Level 26
1,545 SR
1,264 Elo+
Chaac
Chaac
Girth Vader5774
Chaac
Level 49
God Stats
27W - 25L
1,452 SR
Queue Stats
169W - 243L
1,229 Elo+
Party 1
Chronos
Chronos
SuperHashBros
Chronos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
1,303 Elo+
Party 1
Kumbhakarna
Kumbhakarna
indigo340i
Kumbhakarna
Level 23
God Stats
4W - 8L
1,684 SR
Queue Stats
64W - 118L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 8
7,467
747
5,518
4,282
1,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
ShaIooby
Chaac
12
8 / 0 / 9
8,495
850
7,736
6,464
4,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 2 / 12
8,045
805
11,534
7,334
4,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,474
647
7,008
11,604
5,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
9
1 / 6 / 0
6,027
603
2,565
8,631
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
indigo340i
Kumbhakarna
9
2 / 6 / 3
6,940
694
3,491
13,394
7,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
17
Kills
4
5
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
4
3
8
2.67
W
Chaac
ShaIooby
Chaac
8
0
9
12.5
L
Chronos
1
6
0
0.17
L
Kumbhakarna
indigo340i
Kumbhakarna
2
6
3
0.58
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,788
Damage
13,064
18,080
Taken
33,629
10,060
Mitigated
15,716
3,356
Healing
6,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,008
823
0
3,169
11,604
5,332
0
5,208
5,928
0
19,155
W
5,518
1,221
0
250
4,282
1,139
414
763
3,519
15,606
0
W
Chaac
ShaIooby
Chaac
7,736
1,129
0
2,066
6,464
4,705
128
1,270
5,194
0
17,882
L
Chronos
2,565
935
0
634
8,631
3,009
448
5,144
3,270
10,758
2,093
L
Kumbhakarna
indigo340i
Kumbhakarna
3,491
540
0
2,460
13,394
7,375
0
7,320
5,782
8,829
0
W
11,534
2,994
0
1,040
7,334
4,216
282
3,912
3,422
22,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,007
Gold Earned
19,441
85
Minions Killed
54
3
Camps Cleared
3
546,690
Distance Traveled
541,996
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,474
647
18
2
1
190,704
3
W
Thoth
7,467
747
21
2
1
162,918
0
W
Chaac
8,495
850
26
3
0
217,053
0
L
Chronos
6,027
603
20
2
2
165,318
2
L
Kumbhakarna
6,940
694
16
2
0
185,974
2
W
Ymir
8,045
805
38
4
2
166,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role