Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BeffJesoz
Janus
Level 89
God Stats
0W - 1L
1,808 SR
Queue Stats
248W - 201L
1,536 Elo+
Party 2
Heimdallr
Heimdallr
InHaleHavoc
Heimdallr
Level 87
God Stats
10W - 10L
1,537 SR
Queue Stats
369W - 340L
1,583 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ToloDolo
Tsukuyomi
Level 89
God Stats
39W - 22L
1,594 SR
Queue Stats
452W - 420L
1,537 Elo+
Party 2
Nike
Nike
Zanapz
Nike
Level 58
God Stats
3W - 1L
1,815 SR
Queue Stats
187W - 132L
1,621 Elo+
Party 3
Team Averages
Level 90
1,651 SR
1,555 Elo+

VS

Team Averages
Level 104
1,612 SR
1,542 Elo+
Bastet
Bastet
AnarchistIB
Bastet
Level 85
God Stats
9W - 5L
1,500 SR
Queue Stats
381W - 351L
1,558 Elo+
Party 4
Freya
Freya
BlendoGuataGato
Freya
Level 129
God Stats
4W - 3L
1,831 SR
Queue Stats
692W - 738L
1,579 Elo+
Party 1
Nike
Nike
DaveNajera29
Nike
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
507W - 556L
1,561 Elo+
Party 1
Skadi
Skadi
JudgeMortis69
Skadi
Level 106
God Stats
3W - 1L
1,623 SR
Queue Stats
164W - 167L
1,507 Elo+
Solo
Sylvanus
Sylvanus
xRanoss
Sylvanus
Level 101
God Stats
40W - 32L
1,605 SR
Queue Stats
555W - 513L
1,505 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
3 / 4 / 8
8,527
449
9,285
17,559
20,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
BeffJesoz
Janus
12
4 / 8 / 2
8,238
434
7,960
15,104
5,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
InHaleHavoc
Heimdallr
15
1 / 6 / 3
9,265
488
8,107
16,728
8,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
ToloDolo
Tsukuyomi
18
7 / 8 / 8
11,301
595
14,943
17,084
9,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
Zanapz
Nike
17
4 / 3 / 5
10,552
555
12,521
15,907
13,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
10 / 5 / 9
12,050
634
13,182
15,570
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 2 / 7
11,177
588
9,167
12,572
5,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 3 / 7
10,951
576
13,046
13,729
11,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
10 / 3 / 4
12,387
652
19,138
13,353
4,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
xRanoss
Sylvanus
15
1 / 6 / 11
9,363
493
5,125
19,907
11,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
67
19
Kills
29
29
Deaths
19
26
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
4
8
1.75
W
Bastet
10
5
9
2.9
L
Janus
BeffJesoz
Janus
4
8
2
0.63
W
5
2
7
4.25
W
3
3
7
2.17
L
Heimdallr
InHaleHavoc
Heimdallr
1
6
3
0.42
W
10
3
4
4
L
Tsukuyomi
ToloDolo
Tsukuyomi
7
8
8
1.38
L
Nike
Zanapz
Nike
4
3
5
2.17
W
Sylvanus
xRanoss
Sylvanus
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,816
Damage
59,658
82,382
Taken
75,131
57,927
Mitigated
38,512
19,800
Healing
19,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
9,285
1,234
2,885
3,104
17,559
20,912
0
5,283
12,276
24,003
0
W
Bastet
13,182
5,228
0
4,598
15,570
5,415
0
3,441
11,849
0
70,144
L
Janus
BeffJesoz
Janus
7,960
459
0
2,867
15,104
5,328
350
3,146
11,958
38,636
0
W
9,167
3,041
0
6,115
12,572
5,609
1,184
5,122
6,822
73,791
7,525
W
13,046
1,205
0
750
13,729
11,459
88
269
13,416
7,178
67,376
L
Heimdallr
InHaleHavoc
Heimdallr
8,107
3,413
0
3,615
16,728
8,192
215
1,123
15,605
0
78,307
W
19,138
10,381
0
1,608
13,353
4,426
822
2,264
10,736
0
111,207
L
Tsukuyomi
ToloDolo
Tsukuyomi
14,943
3,616
0
2,809
17,084
9,802
0
3,094
13,990
52
57,502
L
Nike
Zanapz
Nike
12,521
1,815
0
4,520
15,907
13,693
0
2,986
12,921
0
75,012
W
Sylvanus
xRanoss
Sylvanus
5,125
1,076
1,700
5,191
19,907
11,603
1,528
4,286
14,876
36,625
9,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,883
Gold Earned
55,928
497
Minions Killed
630
0
Camps Cleared
0
1,825,436
Distance Traveled
1,963,695
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,527
449
35
2
0
368,229
2
W
Bastet
12,050
634
107
6
0
466,262
4
L
Janus
8,238
434
86
5
0
320,859
7
W
Freya
11,177
588
130
7
0
383,438
2
W
Nike
10,951
576
153
8
0
404,339
0
L
Heimdallr
9,265
488
143
8
0
349,636
2
W
Skadi
12,387
652
154
8
0
367,782
4
L
Tsukuyomi
11,301
595
88
5
0
390,126
8
L
Nike
10,552
555
145
8
0
396,586
9
W
Sylvanus
9,363
493
86
5
0
341,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role