Player Matchup

Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dartidecai
Cerberus
Level 65
God Stats
15W - 9L
1,652 SR
Queue Stats
366W - 348L
1,537 Elo+
Party 3
Nox
Nox
Harley Queen846
Nox
Level 158
God Stats
27W - 24L
1,632 SR
Queue Stats
195W - 166L
1,547 Elo+
Solo
Neith
Neith
SoldNebula
Neith
Level 122
God Stats
2W - 3L
1,801 SR
Queue Stats
357W - 311L
1,584 Elo+
Party 3
Osiris
Osiris
a1miguelgun2
Osiris
Level 113
God Stats
12W - 6L
1,521 SR
Queue Stats
258W - 250L
1,510 Elo+
Solo
Team Averages
Level 117
1,621 SR
1,536 Elo+

VS

Team Averages
Level 95
1,460 SR
1,509 Elo+
Achilles
Achilles
 
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
CLORUDIOXH
Sobek
Level 126
God Stats
1W - 1L
1,211 SR
Queue Stats
21W - 27L
1,502 Elo+
Solo
Raijin
Raijin
IzzzyTheDino
Raijin
Level 88
God Stats
0W - 1L
1,533 SR
Queue Stats
446W - 487L
1,480 Elo+
Party 2
Thor
Thor
Kralido
Thor
Level 103
God Stats
12W - 25L
1,400 SR
Queue Stats
770W - 714L
1,563 Elo+
Party 1
Skadi
Skadi
epic chicken24
Skadi
Level 69
God Stats
8W - 5L
1,655 SR
Queue Stats
218W - 225L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
7 / 4 / 3
7,104
710
3,175
6,161
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Dartidecai
Cerberus
9
0 / 1 / 4
4,963
496
2,998
7,025
3,872
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
5 / 2 / 4
6,781
678
6,257
4,639
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
9
2 / 1 / 3
5,280
528
5,128
4,072
876
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
10
2 / 3 / 3
6,133
613
5,657
6,059
4,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 2 / 2
5,523
552
1,662
5,524
2,794
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
8
1 / 1 / 3
4,820
482
2,624
6,032
3,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
10
1 / 5 / 3
5,590
559
2,756
7,141
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Kralido
Thor
10
7 / 6 / 2
6,501
650
3,896
9,176
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 3 / 3
5,034
503
4,282
5,115
1,036
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
16
Kills
10
11
Deaths
17
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
4
3
2.13
L
Achilles
 
Achilles
1
2
2
1
L
Sobek
1
1
3
2.5
W
Cerberus
Dartidecai
Cerberus
0
1
4
2
W
5
2
4
3.5
L
Raijin
1
5
3
0.5
L
Thor
Kralido
Thor
7
6
2
1.33
W
Neith
2
1
3
3.5
W
Osiris
2
3
3
1.17
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,215
Damage
15,220
27,956
Taken
32,988
13,003
Mitigated
12,139
7,706
Healing
8,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,175
2,153
0
1,859
6,161
2,555
511
262
5,766
0
31,062
L
Achilles
 
Achilles
1,662
800
0
2,003
5,524
2,794
0
0
5,524
0
16,670
L
Sobek
2,624
398
0
2,010
6,032
3,071
0
1,258
4,774
8,882
0
W
Cerberus
Dartidecai
Cerberus
2,998
69
131
3,170
7,025
3,872
0
1,571
5,012
18,854
0
W
6,257
485
0
620
4,639
1,456
35
1,749
2,645
34,171
0
L
Raijin
2,756
474
0
1,195
7,141
2,340
0
4,354
2,787
23,881
0
L
Thor
Kralido
Thor
3,896
1,412
0
2,140
9,176
2,898
52
2,124
7,052
0
25,499
W
Neith
5,128
2,568
0
1,623
4,072
876
0
791
3,239
0
26,511
W
Osiris
5,657
2,265
0
303
6,059
4,244
726
339
5,666
71
36,850
L
4,282
2,092
0
712
5,115
1,036
0
1,590
3,525
0
28,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,261
Gold Earned
27,468
302
Minions Killed
240
0
Camps Cleared
0
1,028,432
Distance Traveled
896,514
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,104
710
62
6
0
239,016
2
L
Achilles
5,523
552
40
4
0
177,830
0
L
Sobek
4,820
482
24
2
0
188,221
4
W
Cerberus
4,963
496
57
6
0
212,861
1
W
Nox
6,781
678
68
7
0
187,344
0
L
Raijin
5,590
559
53
5
0
159,650
0
L
Thor
6,501
650
67
7
0
189,437
2
W
Neith
5,280
528
40
4
0
186,224
4
W
Osiris
6,133
613
75
8
0
202,987
3
L
Skadi
5,034
503
56
6
0
181,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role