Player Matchup

Xing Tian
Xing Tian
ChipsAndGravy15
Xing Tian
Level 102
God Stats
1W - 1L
1,412 SR
Queue Stats
6W - 9L
1,343 Elo+
Party 1
Ra
Ra
MrMcSavory
Ra
Level 160
God Stats
1W - 0L
1,525 SR
Queue Stats
7W - 9L
1,443 Elo+
Party 1
Hun Batz
Hun Batz
Saltyishere
Hun Batz
Level 126
God Stats
1W - 0L
1,764 SR
Queue Stats
37W - 28L
1,502 Elo+
Party 2
Ganesha
Ganesha
jazminum
Ganesha
Level 29
God Stats
1W - 2L
1,499 SR
Queue Stats
2W - 7L
1,124 Elo+
Party 1
Hou Yi
Hou Yi
squeakykleene
Hou Yi
Level 135
God Stats
2W - 2L
1,471 SR
Queue Stats
28W - 46L
1,393 Elo+
Party 2
Team Averages
Level 110
1,534 SR
1,361 Elo+

VS

Team Averages
Level 104
1,587 SR
1,454 Elo+
Hun Batz
Hun Batz
LFM_Brandon
Hun Batz
Level 109
God Stats
1W - 4L
1,535 SR
Queue Stats
110W - 112L
1,485 Elo+
Solo
Horus
Horus
Matthewpjo410
Horus
Level 86
God Stats
1W - 3L
1,611 SR
Queue Stats
55W - 56L
1,460 Elo+
Solo
Ymir
Ymir
ParadigmANOMALY
Ymir
Level 160
God Stats
1W - 5L
1,540 SR
Queue Stats
46W - 55L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
wazu354
Sun Wukong
Level 24
God Stats
0W - 1L
1,625 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
xPocketGhostx
Merlin
Level 139
God Stats
25W - 32L
1,625 SR
Queue Stats
108W - 108L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChipsAndGravy15
Xing Tian
9
1 / 0 / 1
4,687
781
2,125
3,693
1,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 3
5,014
836
4,626
4,310
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Saltyishere
Hun Batz
10
1 / 0 / 2
5,039
840
2,887
4,384
1,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ganesha
jazminum
Ganesha
9
0 / 1 / 4
4,765
794
2,022
4,782
3,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 0 / 1
5,911
985
3,688
4,452
1,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LFM_Brandon
Hun Batz
9
1 / 2 / 0
4,335
723
3,228
5,149
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 1 / 0
4,019
670
1,307
2,797
1,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
4,100
683
2,265
5,015
3,714
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
wazu354
Sun Wukong
10
0 / 0 / 0
4,269
712
1,813
4,893
1,788
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 2 / 0
4,302
717
5,800
4,885
1,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
7
Kills
1
1
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ChipsAndGravy15
Xing Tian
1
0
1
1.5
L
Hun Batz
LFM_Brandon
Hun Batz
1
2
0
0.5
L
0
1
0
0
W
1
0
3
2.5
L
0
2
0
0
W
Hun Batz
Saltyishere
Hun Batz
1
0
2
2
W
Ganesha
jazminum
Ganesha
0
1
4
2
W
4
0
1
4.5
L
Sun Wukong
wazu354
Sun Wukong
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,348
Damage
14,413
21,621
Taken
22,739
9,656
Mitigated
10,378
6,251
Healing
3,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ChipsAndGravy15
Xing Tian
2,125
284
0
355
3,693
1,969
0
1,355
2,338
6,892
0
L
Hun Batz
LFM_Brandon
Hun Batz
3,228
676
0
0
5,149
1,502
0
2,034
2,977
0
9,619
L
1,307
727
499
1,183
2,797
1,622
0
805
1,920
0
6,744
W
4,626
105
752
1,595
4,310
1,378
74
1,551
2,759
18,374
0
L
2,265
284
0
0
5,015
3,714
0
1,962
2,915
7,392
0
W
Hun Batz
Saltyishere
Hun Batz
2,887
118
440
1,175
4,384
1,510
0
2,133
2,251
0
10,670
W
Ganesha
jazminum
Ganesha
2,022
84
808
876
4,782
3,351
0
1,697
3,085
3,909
0
W
3,688
1,207
0
250
4,452
1,448
715
1,374
3,078
0
17,513
L
Sun Wukong
wazu354
Sun Wukong
1,813
348
442
420
4,893
1,788
0
2,198
2,615
0
12,054
L
5,800
560
0
1,064
4,885
1,752
0
1,688
3,115
15,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,416
Gold Earned
21,025
121
Minions Killed
94
4
Camps Cleared
6
584,695
Distance Traveled
528,481
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
4,687
781
12
2
0
120,742
0
L
Hun Batz
4,335
723
11
2
1
119,535
2
L
Horus
4,019
670
10
2
1
80,310
0
W
Ra
5,014
836
53
9
2
131,250
1
L
Ymir
4,100
683
18
3
1
95,003
3
W
Hun Batz
5,039
840
17
3
1
133,540
3
W
Ganesha
4,765
794
0
0
0
89,377
2
W
Hou Yi
5,911
985
39
7
1
109,786
0
L
Sun Wukong
4,269
712
26
4
1
127,376
2
L
Merlin
4,302
717
29
5
2
106,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role