Player Matchup

Cliodhna
Cliodhna
Cissal-NK
Cliodhna
Level 14
God Stats
0W - 2L
1,506 SR
Queue Stats
0W - 3L
1,130 Elo+
Party 2
Danzaburou
Danzaburou
FlairNow
Danzaburou
Level 29
God Stats
1W - 2L
1,483 SR
Queue Stats
14W - 31L
1,266 Elo+
Solo
Cthulhu
Cthulhu
NG_guigabr
Cthulhu
Level 13
God Stats
1W - 1L
1,776 SR
Queue Stats
2W - 1L
1,703 Elo+
Party 2
Bakasura
Bakasura
Slayer-_-Thunder
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,236 Elo+
Solo
Da Ji
Da Ji
edmilsonmatos
Da Ji
Level 56
God Stats
4W - 6L
1,480 SR
Queue Stats
142W - 176L
1,355 Elo+
Party 2
Team Averages
Level 25
1,549 SR
1,338 Elo+

VS

Team Averages
Level 27
1,437 SR
1,389 Elo+
Mulan
Mulan
Alua08
Mulan
Level 29
God Stats
2W - 5L
1,224 SR
Queue Stats
47W - 59L
1,322 Elo+
Solo
Ymir
Ymir
Manuelito76543
Ymir
Level 29
God Stats
11W - 6L
1,602 SR
Queue Stats
261W - 329L
1,409 Elo+
Solo
Zeus
Zeus
Rupestre96
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 53L
1,387 Elo+
Solo
Izanami
Izanami
l H n y z l
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 40L
1,415 Elo+
Party 1
Bastet
Bastet
voidvoidvoid
Bastet
Level 27
God Stats
3W - 5L
1,359 SR
Queue Stats
35W - 39L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cissal-NK
Cliodhna
11
0 / 8 / 2
6,942
408
7,169
13,031
3,750
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
FlairNow
Danzaburou
12
3 / 9 / 2
8,683
511
7,733
16,465
5,442
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
NG_guigabr
Cthulhu
11
1 / 7 / 0
7,066
416
5,708
19,544
10,950
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 8 / 2
7,332
431
4,597
11,975
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 10 / 2
6,528
384
4,619
13,408
5,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Alua08
Mulan
15
10 / 2 / 7
10,403
612
9,664
10,746
10,370
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
7 / 0 / 15
10,455
615
8,000
9,807
10,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 1 / 9
9,596
564
10,391
5,219
1,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
l H n y z l
Izanami
19
14 / 1 / 3
12,937
761
16,954
12,805
5,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
15
8 / 2 / 7
10,281
605
6,623
11,231
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
83
6
Kills
42
42
Deaths
6
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Mulan
Alua08
Mulan
10
2
7
6.75
L
Cliodhna
Cissal-NK
Cliodhna
0
8
2
0.13
L
Danzaburou
FlairNow
Danzaburou
3
9
2
0.44
W
7
0
15
14.5
L
Cthulhu
NG_guigabr
Cthulhu
1
7
0
0.14
W
3
1
9
7.5
L
2
8
2
0.38
L
0
10
2
0.1
W
Izanami
l H n y z l
Izanami
14
1
3
15.5
W
Bastet
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,826
Damage
51,632
74,423
Taken
49,808
30,135
Mitigated
31,498
9,269
Healing
17,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Alua08
Mulan
9,664
1,231
774
2,145
10,746
10,370
879
1,278
9,468
0
34,552
L
Cliodhna
Cissal-NK
Cliodhna
7,169
559
0
165
13,031
3,750
38
2,217
10,814
0
38,573
L
Danzaburou
FlairNow
Danzaburou
7,733
3,244
0
2,199
16,465
5,442
192
3,477
12,988
0
34,922
W
8,000
1,552
0
1,989
9,807
10,174
667
1,157
8,535
32,241
0
L
Cthulhu
NG_guigabr
Cthulhu
5,708
912
464
4,191
19,544
10,950
0
6,183
13,361
40,281
0
W
10,391
1,771
54
1,996
5,219
1,483
2,549
801
4,418
47,888
0
L
4,597
2,338
0
760
11,975
4,659
0
5,631
6,344
0
16,375
L
4,619
775
240
1,250
13,408
5,334
0
883
12,525
0
29,660
W
Izanami
l H n y z l
Izanami
16,954
14,411
0
7,161
12,805
5,124
12,623
1,740
11,040
0
112,592
W
Bastet
6,623
1,327
0
3,135
11,231
4,347
129
732
10,453
0
43,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,551
Gold Earned
53,672
275
Minions Killed
490
0
Camps Cleared
0
1,416,318
Distance Traveled
1,508,561
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,403
612
59
3
0
330,787
3
L
Cliodhna
6,942
408
76
4
0
297,387
0
L
Danzaburou
8,683
511
59
3
0
278,903
0
W
Ymir
10,455
615
40
2
0
306,775
0
L
Cthulhu
7,066
416
55
3
0
311,797
0
W
Zeus
9,596
564
100
6
0
268,875
5
L
Bakasura
7,332
431
30
2
0
255,668
0
L
Da Ji
6,528
384
55
3
0
272,563
6
W
Izanami
12,937
761
192
11
0
270,973
2
W
Bastet
10,281
605
99
6
0
331,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role