Player Matchup

Skadi
Skadi
SCOLOPENDRE95
Skadi
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 60L
1,307 Elo+
Party 2
Janus
Janus
basbrus
Janus
Level 39
God Stats
28W - 43L
1,416 SR
Queue Stats
92W - 142L
1,365 Elo+
Solo
Odin
Odin
iskooks95
Odin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 61L
1,315 Elo+
Party 2
Team Averages
Level 64
1,472 SR
1,329 Elo+

VS

Team Averages
Level 71
1,761 SR
1,517 Elo+
Hades
Hades
HazeBoooster
Hades
Level 69
God Stats
1W - 0L
1,849 SR
Queue Stats
3W - 5L
1,596 Elo+
Party 1
Bacchus
Bacchus
Serhanul
Bacchus
Level 84
God Stats
1W - 1L
1,712 SR
Queue Stats
12W - 13L
1,360 Elo+
Solo
Fenrir
Fenrir
SiiPeX420
Fenrir
Level 59
God Stats
1W - 1L
1,720 SR
Queue Stats
3W - 4L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 11
13,697
685
17,209
18,899
5,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
basbrus
Janus
16
3 / 7 / 6
12,829
641
13,451
14,093
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
18
10 / 10 / 5
15,468
773
23,371
22,764
17,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 19
14,359
718
22,110
24,756
14,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Serhanul
Bacchus
19
10 / 4 / 16
15,073
754
13,529
25,425
34,817
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
SiiPeX420
Fenrir
18
9 / 7 / 12
14,668
733
14,562
23,541
11,559
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
74
16
Kills
27
27
Deaths
17
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
8
6
19
2.92
L
3
10
11
0.85
W
Bacchus
Serhanul
Bacchus
10
4
16
4.5
W
Fenrir
SiiPeX420
Fenrir
9
7
12
2.14
L
Janus
basbrus
Janus
3
7
6
0.86
L
Odin
10
10
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,031
Damage
50,201
55,756
Taken
73,722
26,895
Mitigated
60,535
3,942
Healing
25,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,110
1,271
1,924
11,112
24,756
14,159
608
6,483
17,991
68,935
0
L
17,209
5,870
0
1,535
18,899
5,762
1,583
10,266
8,633
0
49,804
W
Bacchus
Serhanul
Bacchus
13,529
1,460
1,123
5,370
25,425
34,817
693
4,474
20,581
42,471
0
W
Fenrir
SiiPeX420
Fenrir
14,562
3,286
393
5,320
23,541
11,559
1,261
4,280
18,975
0
48,038
L
Janus
basbrus
Janus
13,451
365
25
1,485
14,093
3,592
424
9,157
4,936
47,956
0
L
Odin
23,371
6,010
0
897
22,764
17,541
439
16,534
6,230
2,326
38,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,994
Gold Earned
44,100
182
Minions Killed
202
6
Camps Cleared
9
962,507
Distance Traveled
1,058,044
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,359
718
109
5
5
328,151
3
L
Skadi
13,697
685
52
3
0
321,089
3
W
Bacchus
15,073
754
31
2
3
372,412
4
W
Fenrir
14,668
733
62
3
1
357,481
4
L
Janus
12,829
641
93
5
3
319,334
1
L
Odin
15,468
773
37
2
3
322,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role