Player Matchup

Loki
Loki
CONDOG333
Loki
Level 8
God Stats
2W - 3L
1,560 SR
Queue Stats
5W - 8L
1,278 Elo+
Solo
Hades
Hades
G0nZoaz
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,494 Elo+
Solo
Yemoja
Yemoja
OlafRM
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,315 Elo+
Solo
Ymir
Ymir
cavani80080
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cliodhna
Cliodhna
vladisvlado
Cliodhna
Level 21
God Stats
9W - 11L
1,075 SR
Queue Stats
35W - 56L
1,296 Elo+
Solo
Team Averages
Level 13
1,427 SR
1,377 Elo+

VS

Team Averages
Level 16
1,434 SR
1,364 Elo+
Neith
Neith
Ayaki_one
Neith
Level 7
God Stats
2W - 4L
1,142 SR
Queue Stats
77W - 96L
1,213 Elo+
Solo
Mulan
Mulan
BOOMterminaTOR
Mulan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
BenjaniMeek
Gilgamesh
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 26L
1,350 Elo+
Solo
Izanami
Izanami
Bulletitto
Izanami
Level 28
God Stats
1W - 0L
1,463 SR
Queue Stats
13W - 12L
1,366 Elo+
Solo
Yemoja
Yemoja
DatMaryy
Yemoja
Level 9
God Stats
5W - 4L
1,565 SR
Queue Stats
17W - 19L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
0 / 3 / 4
10,450
804
3,977
6,281
2,032
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
G0nZoaz
Hades
20
2 / 8 / 10
13,848
1,065
26,323
31,704
18,968
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
OlafRM
Yemoja
16
0 / 0 / 1
9,952
766
643
3,189
2,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

16
0 / 9 / 3
10,223
786
881
18,532
21,677
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
vladisvlado
Cliodhna
19
13 / 9 / 1
14,714
1,132
26,151
24,726
13,448
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ayaki_one
Neith
18
1 / 3 / 11
10,985
845
4,020
5,594
2,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

20
5 / 1 / 18
13,329
1,025
15,375
14,770
13,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
BenjaniMeek
Gilgamesh
18
5 / 5 / 8
12,452
958
10,751
16,549
13,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Bulletitto
Izanami
20
15 / 5 / 10
15,074
1,160
37,150
16,925
4,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
DatMaryy
Yemoja
20
2 / 1 / 17
13,184
1,014
8,699
12,457
8,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
92
15
Kills
28
29
Deaths
15
19
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Neith
Ayaki_one
Neith
1
3
11
2.17
W
5
1
18
14
W
Gilgamesh
BenjaniMeek
Gilgamesh
5
5
8
1.8
W
Izanami
Bulletitto
Izanami
15
5
10
4
L
Loki
0
3
4
0.67
W
Yemoja
DatMaryy
Yemoja
2
1
17
10.5
L
Hades
G0nZoaz
Hades
2
8
10
0.88
L
Yemoja
OlafRM
Yemoja
0
0
1
0.5
L
0
9
3
0.17
L
Cliodhna
vladisvlado
Cliodhna
13
9
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,975
Damage
75,995
84,432
Taken
66,295
58,224
Mitigated
42,731
8,469
Healing
16,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ayaki_one
Neith
4,020
968
515
145
5,594
2,460
0
1,073
4,521
0
5,921
W
15,375
3,772
266
2,087
14,770
13,840
0
5,427
9,343
0
30,677
W
Gilgamesh
BenjaniMeek
Gilgamesh
10,751
3,205
1,707
1,417
16,549
13,409
0
7,385
9,164
1,823
28,312
W
Izanami
Bulletitto
Izanami
37,150
24,888
0
1,103
16,925
4,930
0
7,635
9,290
0
82,372
L
Loki
3,977
954
0
155
6,281
2,032
0
294
5,987
0
10,821
W
Yemoja
DatMaryy
Yemoja
8,699
3,871
5,782
3,447
12,457
8,092
0
6,327
6,130
29,506
0
L
Hades
G0nZoaz
Hades
26,323
5,750
396
5,937
31,704
18,968
0
4,839
26,865
66,485
0
L
Yemoja
OlafRM
Yemoja
643
242
360
235
3,189
2,099
0
388
2,801
4,427
0
L
881
591
0
0
18,532
21,677
0
2,247
16,285
5,653
0
L
Cliodhna
vladisvlado
Cliodhna
26,151
6,901
0
1,386
24,726
13,448
0
2,168
22,558
0
42,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,187
Gold Earned
65,024
160
Minions Killed
247
8
Camps Cleared
3
786,182
Distance Traveled
1,122,517
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,985
845
1
0
0
202,435
0
W
Mulan
13,329
1,025
43
3
1
254,703
0
W
Gilgamesh
12,452
958
33
3
0
223,819
1
W
Izanami
15,074
1,160
113
9
1
226,391
0
L
Loki
10,450
804
11
1
1
101,341
1
W
Yemoja
13,184
1,014
57
4
1
215,169
1
L
Hades
13,848
1,065
88
7
4
199,042
2
L
Yemoja
9,952
766
15
1
2
72,416
0
L
Ymir
10,223
786
5
0
1
175,536
1
L
Cliodhna
14,714
1,132
41
3
0
237,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role