Player Matchup

Tiamat
Tiamat
Gotarlha89
Tiamat
Level 69
God Stats
7W - 17L
1,088 SR
Queue Stats
28W - 38L
1,409 Elo+
Party 2
Chiron
Chiron
MarwiinChelios
Chiron
Level 104
God Stats
6W - 5L
1,181 SR
Queue Stats
108W - 173L
1,397 Elo+
Solo
Athena
Athena
Ziaark
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,345 Elo+
Party 2
Team Averages
Level 67
1,256 SR
1,383 Elo+

VS

Team Averages
Level 103
1,389 SR
1,311 Elo+
Janus
Janus
RomanoRa
Janus
Level 86
God Stats
5W - 5L
1,517 SR
Queue Stats
114W - 152L
1,328 Elo+
Party 1
Mercury
Mercury
gangarangan
Mercury
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 169L
1,412 Elo+
Solo
King Arthur
King Arthur
krijesnicaa
King Arthur
Level 65
God Stats
13W - 39L
1,149 SR
Queue Stats
75W - 150L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gotarlha89
Tiamat
10
0 / 4 / 2
7,084
590
3,675
8,995
4,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 1
7,531
628
8,306
7,986
3,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Ziaark
Athena
10
1 / 2 / 1
7,286
607
4,014
10,787
10,227
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
RomanoRa
Janus
12
3 / 0 / 2
7,904
659
10,489
6,805
2,053
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
gangarangan
Mercury
12
1 / 2 / 4
7,679
640
7,321
7,976
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
krijesnicaa
King Arthur
11
2 / 0 / 3
7,670
639
4,767
9,715
6,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
6
6
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Gotarlha89
Tiamat
0
4
2
0.25
L
1
0
1
1.5
W
Janus
RomanoRa
Janus
3
0
2
4
L
Athena
Ziaark
Athena
1
2
1
0.75
W
Mercury
gangarangan
Mercury
1
2
4
1.5
W
King Arthur
krijesnicaa
King Arthur
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,995
Damage
22,577
27,768
Taken
24,496
17,862
Mitigated
11,830
7,687
Healing
7,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Gotarlha89
Tiamat
3,675
218
390
1,672
8,995
4,114
0
3,298
5,544
21,196
0
L
8,306
2,435
1,057
4,278
7,986
3,521
0
3,367
4,445
0
33,281
W
Janus
RomanoRa
Janus
10,489
649
24
1,746
6,805
2,053
124
3,019
3,786
33,214
0
L
Athena
Ziaark
Athena
4,014
1,010
0
290
10,787
10,227
0
4,440
5,881
9,340
0
W
Mercury
gangarangan
Mercury
7,321
560
0
1,645
7,976
3,012
0
2,358
5,618
0
26,356
W
King Arthur
krijesnicaa
King Arthur
4,767
84
497
3,927
9,715
6,765
0
3,395
6,320
0
16,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,901
Gold Earned
23,253
121
Minions Killed
129
5
Camps Cleared
6
635,045
Distance Traveled
774,486
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,084
590
35
3
2
198,949
0
L
Chiron
7,531
628
66
6
2
209,066
3
W
Janus
7,904
659
56
5
1
250,749
5
L
Athena
7,286
607
20
2
1
227,030
4
W
Mercury
7,679
640
50
4
4
272,447
3
W
King Arthur
7,670
639
23
2
1
251,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role