Player Matchup

Tiamat
Tiamat
Firenwolf
Tiamat
Level 28
God Stats
2W - 2L
1,450 SR
Queue Stats
104W - 112L
1,440 Elo+
Party 2
Fafnir
Fafnir
Hyäne
Fafnir
Level 42
God Stats
5W - 2L
1,508 SR
Queue Stats
104W - 123L
1,420 Elo+
Party 2
Medusa
Medusa
RiddleStory
Medusa
Level 29
God Stats
1W - 2L
1,212 SR
Queue Stats
68W - 99L
1,357 Elo+
Party 2
Team Averages
Level 33
1,390 SR
1,406 Elo+

VS

Team Averages
Level 93
1,456 SR
1,433 Elo+
Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
ELmagnolia4L
Zeus
Level 80
God Stats
8W - 16L
1,369 SR
Queue Stats
83W - 164L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Firenwolf
Tiamat
12
6 / 1 / 5
8,390
839
7,563
7,276
4,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Hyäne
Fafnir
11
1 / 1 / 9
7,982
798
2,778
8,926
9,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
11
4 / 2 / 5
7,572
757
8,001
6,553
2,564
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 3 / 2
7,120
712
8,582
10,183
6,384
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
 
Cupid
9
1 / 3 / 1
6,356
636
1,601
5,600
2,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
1 / 5 / 3
6,554
655
8,940
5,678
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
4
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
3
2
1
L
Cupid
 
Cupid
1
3
1
0.5
L
1
5
3
0.5
W
Tiamat
Firenwolf
Tiamat
6
1
5
8.5
W
Fafnir
Hyäne
Fafnir
1
1
9
5.5
W
Medusa
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,342
Damage
19,123
22,755
Taken
21,461
16,977
Mitigated
10,403
6,273
Healing
3,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,582
797
0
1,325
10,183
6,384
0
3,796
6,387
0
20,868
L
Cupid
 
Cupid
1,601
1,156
557
1,738
5,600
2,021
0
2,809
2,791
0
7,684
L
8,940
704
0
296
5,678
1,998
0
3,897
1,781
23,690
0
W
Tiamat
Firenwolf
Tiamat
7,563
922
0
3,114
7,276
4,484
628
2,056
5,042
29,687
0
W
Fafnir
Hyäne
Fafnir
2,778
539
0
1,746
8,926
9,929
138
3,711
4,793
5,507
0
W
Medusa
8,001
4,148
0
1,413
6,553
2,564
531
2,678
3,637
0
27,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,944
Gold Earned
20,030
118
Minions Killed
95
3
Camps Cleared
3
529,906
Distance Traveled
489,941
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,120
712
43
4
1
191,322
2
L
Cupid
6,356
636
22
2
1
140,082
0
L
Zeus
6,554
655
30
3
1
158,537
1
W
Tiamat
8,390
839
55
6
3
181,632
4
W
Fafnir
7,982
798
9
1
0
159,595
1
W
Medusa
7,572
757
54
5
0
188,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role