Player Matchup

Kukulkan
Kukulkan
Dark-_-Gaming-Fr
Kukulkan
Level 18
God Stats
3W - 5L
1,248 SR
Queue Stats
12W - 27L
1,241 Elo+
Party 1
Gilgamesh
Gilgamesh
Dartrack
Gilgamesh
Level 108
God Stats
2W - 0L
1,771 SR
Queue Stats
13W - 25L
1,251 Elo+
Party 1
Zeus
Zeus
Xx--zEhLiA37--xX
Zeus
Level 18
God Stats
2W - 4L
1,533 SR
Queue Stats
13W - 22L
1,317 Elo+
Party 1
Team Averages
Level 48
1,517 SR
1,270 Elo+

VS

Team Averages
Level 63
1,515 SR
1,333 Elo+
Chaac
Chaac
DarkKniightt03
Chaac
Level 99
God Stats
13W - 5L
1,603 SR
Queue Stats
65W - 93L
1,377 Elo+
Solo
Hel
Hel
TheDrPhilip
Hel
Level 26
God Stats
0W - 1L
1,684 SR
Queue Stats
41W - 53L
1,336 Elo+
Solo
Sun Wukong
Sun Wukong
XnoelX8C
Sun Wukong
Level 63
God Stats
0W - 2L
1,260 SR
Queue Stats
128W - 200L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 5
9,945
663
6,296
7,258
2,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Dartrack
Gilgamesh
14
3 / 0 / 11
9,923
662
12,177
8,947
8,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
6 / 1 / 8
10,367
691
13,185
8,409
2,089
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 0
10,044
670
14,064
16,312
9,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 6 / 1
8,611
574
4,568
11,662
5,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
XnoelX8C
Sun Wukong
13
0 / 3 / 1
8,629
575
2,524
12,232
7,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
3
3
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
3
6
0
0.5
W
Gilgamesh
Dartrack
Gilgamesh
3
0
11
8.5
L
0
6
1
0.08
L
Sun Wukong
XnoelX8C
Sun Wukong
0
3
1
0.17
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,658
Damage
21,156
24,614
Taken
40,206
12,233
Mitigated
22,995
2,565
Healing
11,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,296
419
33
505
7,258
2,136
585
772
6,098
25,779
0
L
14,064
2,039
48
4,720
16,312
9,978
0
6,813
8,886
0
30,972
W
Gilgamesh
Dartrack
Gilgamesh
12,177
2,643
0
1,134
8,947
8,008
348
3,858
4,783
0
30,405
L
4,568
475
3,235
3,088
11,662
5,189
96
6,683
4,717
26,857
0
L
Sun Wukong
XnoelX8C
Sun Wukong
2,524
631
0
555
12,232
7,828
157
6,593
5,418
0
30,737
W
13,185
1,512
0
893
8,409
2,089
616
568
7,450
37,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,235
Gold Earned
27,284
147
Minions Killed
161
5
Camps Cleared
7
828,810
Distance Traveled
773,174
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,945
663
46
3
0
287,537
5
L
Chaac
10,044
670
43
3
2
219,554
2
W
Gilgamesh
9,923
662
37
2
2
269,750
2
L
Hel
8,611
574
49
3
3
248,853
1
L
Sun Wukong
8,629
575
69
5
2
304,767
2
W
Zeus
10,367
691
64
4
3
271,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role