Player Matchup

Apollo
Apollo
Platinum I
Jepish
Apollo
Platinum I
Level 143
God Stats
1W - 1L
2,061 SR
Queue Stats
3W - 4L
2,326 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 143
2,061 SR
2,326 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,250 SR
2,187 MMR
Apollo
Apollo
Diamond III
ItsVinchenzo
Apollo
Diamond III
Level 122
God Stats
0W - 2L
1,250 SR
Queue Stats
148W - 109L
2,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jepish
Apollo
16
5 / 2 / 0
10,146
922
13,869
10,688
5,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SetUllrLokiSkadiAh Muzen Cab

VS

Bans
AnhurChronosOlorunSolHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
2 / 5 / 0
9,137
831
5,640
15,421
10,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
5
Kills
2
2
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
5
0
0.4
W
Apollo
Jepish
Apollo
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,869
Damage
5,640
10,688
Taken
15,421
5,687
Mitigated
10,730
3,542
Healing
3,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,640
2,931
0
3,040
15,421
10,730
972
269
15,152
321
47,773
W
Apollo
Jepish
Apollo
13,869
8,559
0
3,542
10,688
5,687
2,114
565
10,123
0
62,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,146
Gold Earned
9,137
119
Minions Killed
114
5
Camps Cleared
4
216,041
Distance Traveled
207,432
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,137
831
114
10
4
207,432
2
W
Apollo
10,146
922
119
11
5
216,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role