Player Matchup

Cernunnos
Cernunnos
Arjinn5
Cernunnos
Level 28
God Stats
33W - 31L
1,465 SR
Queue Stats
84W - 69L
1,408 Elo+
Solo
Chiron
Chiron
II N0VAKIN II
Chiron
Level 29
God Stats
1W - 1L
1,806 SR
Queue Stats
90W - 82L
1,557 Elo+
Solo
Hades
Hades
Kronosyke
Hades
Level 27
God Stats
14W - 13L
1,610 SR
Queue Stats
53W - 70L
1,462 Elo+
Solo
Terra
Terra
scoooooter2342
Terra
Level 27
God Stats
9W - 11L
1,413 SR
Queue Stats
14W - 19L
1,292 Elo+
Solo
Cliodhna
Cliodhna
spooky_gelatine5
Cliodhna
Level 14
God Stats
11W - 15L
1,328 SR
Queue Stats
193W - 223L
1,436 Elo+
Solo
Team Averages
Level 25
1,524 SR
1,431 Elo+

VS

Team Averages
Level 28
1,510 SR
1,463 Elo+
Hera
Hera
Alphayata
Hera
Level 29
God Stats
5W - 0L
1,727 SR
Queue Stats
40W - 32L
1,471 Elo+
Solo
Medusa
Medusa
DiegoMr070
Medusa
Level 29
God Stats
7W - 5L
1,520 SR
Queue Stats
57W - 72L
1,369 Elo+
Solo
Mercury
Mercury
FreshTape
Mercury
Level 28
God Stats
4W - 3L
1,352 SR
Queue Stats
133W - 124L
1,622 Elo+
Solo
Cabrakan
Cabrakan
RECKLESS MOTION
Cabrakan
Level 26
God Stats
2W - 2L
1,452 SR
Queue Stats
28W - 45L
1,352 Elo+
Solo
Mulan
Mulan
jonair
Mulan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arjinn5
Cernunnos
12
3 / 7 / 3
8,251
434
6,678
12,664
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 2 / 3
10,356
545
5,975
8,925
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Kronosyke
Hades
14
2 / 2 / 2
8,806
463
4,609
11,280
4,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 6 / 4
7,936
418
2,649
14,046
9,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 0 / 1
9,629
507
5,137
7,980
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
2 / 4 / 6
8,585
452
7,538
9,694
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
DiegoMr070
Medusa
14
2 / 2 / 9
9,229
486
2,719
10,851
3,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
FreshTape
Mercury
19
6 / 0 / 3
11,619
612
7,372
14,292
5,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
13
3 / 5 / 6
9,215
485
5,715
13,207
13,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
jonair
Mulan
17
4 / 3 / 3
10,738
565
9,210
11,948
11,038
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
13
Kills
17
17
Deaths
14
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hera
2
4
6
1.25
L
Cernunnos
Arjinn5
Cernunnos
3
7
3
0.64
W
Medusa
DiegoMr070
Medusa
2
2
9
3.25
W
Mercury
FreshTape
Mercury
6
0
3
7.5
L
2
2
3
1.75
L
Hades
Kronosyke
Hades
2
2
2
1.5
W
Cabrakan
3
5
6
1.2
W
Mulan
jonair
Mulan
4
3
3
1.83
L
1
6
4
0.5
L
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,048
Damage
32,554
54,895
Taken
59,992
24,623
Mitigated
37,209
20,285
Healing
20,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
7,538
1,466
1,010
1,562
9,694
2,685
1,295
2,638
7,056
44,616
0
L
Cernunnos
Arjinn5
Cernunnos
6,678
2,974
0
1,879
12,664
4,134
271
4,240
8,264
0
40,636
W
Medusa
DiegoMr070
Medusa
2,719
1,118
0
3,726
10,851
3,961
1,510
1,980
8,871
0
42,603
W
Mercury
FreshTape
Mercury
7,372
4,465
0
9,009
14,292
5,666
5,891
2,663
11,629
0
95,860
L
5,975
2,720
415
4,261
8,925
3,460
1,980
93
8,832
0
69,882
L
Hades
Kronosyke
Hades
4,609
747
532
5,453
11,280
4,022
285
1,783
9,344
45,576
0
W
Cabrakan
5,715
1,012
0
1,495
13,207
13,859
304
3,605
9,602
23,774
0
W
Mulan
jonair
Mulan
9,210
816
0
3,514
11,948
11,038
430
2,447
9,501
0
63,512
L
2,649
514
918
3,979
14,046
9,923
130
5,275
8,591
13,751
0
L
5,137
87
0
2,848
7,980
3,084
875
1,215
6,611
0
66,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,978
Gold Earned
49,386
428
Minions Killed
463
0
Camps Cleared
0
1,579,602
Distance Traveled
1,833,950
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,585
452
68
4
0
357,880
3
L
Cernunnos
8,251
434
68
4
0
291,483
2
W
Medusa
9,229
486
73
4
0
330,447
0
W
Mercury
11,619
612
164
9
0
452,141
5
L
Chiron
10,356
545
138
7
0
348,742
8
L
Hades
8,806
463
96
5
0
254,223
0
W
Cabrakan
9,215
485
34
2
0
334,916
0
W
Mulan
10,738
565
124
7
0
358,566
1
L
Terra
7,936
418
25
1
0
350,962
5
L
Cliodhna
9,629
507
101
5
0
334,192
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role