Player Matchup

Hun Batz
Hun Batz
Platinum I
Equality
Hun Batz
Platinum I
Level 160
God Stats
3W - 2L
1,864 SR
Queue Stats
56W - 34L
2,144 MMR
Party 2
Ah Puch
Ah Puch
Platinum II
HateXtreme
Ah Puch
Platinum II
Level 155
God Stats
10W - 4L
1,749 SR
Queue Stats
199W - 200L
1,996 MMR
Solo
Sylvanus
Sylvanus
Platinum I
JuIеs
Sylvanus
Platinum I
Level 147
God Stats
5W - 2L
1,721 SR
Queue Stats
143W - 132L
2,051 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
REZK1YPOWER
Gilgamesh
Gold II
Level 160
God Stats
1W - 1L
1,590 SR
Queue Stats
62W - 56L
1,792 MMR
Party 1
Medusa
Medusa
Platinum II
Каламитас
Medusa
Platinum II
Level 155
God Stats
1W - 1L
1,673 SR
Queue Stats
36W - 25L
2,164 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,719 SR
2,029 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,497 SR
1,940 MMR
Sobek
Sobek
Diamond V
 
Sobek
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond IV
KabraxisElsa
Loki
Diamond IV
Level 136
God Stats
0W - 4L
1,290 SR
Queue Stats
59W - 54L
2,137 MMR
Party 3
Izanami
Izanami
Diamond V
Solensis
Izanami
Diamond V
Level 128
God Stats
5W - 10L
1,424 SR
Queue Stats
285W - 279L
1,968 MMR
Solo
Camazotz
Camazotz
Diamond V
iZerdox
Camazotz
Diamond V
Level 160
God Stats
6W - 4L
1,645 SR
Queue Stats
242W - 214L
2,032 MMR
Party 3
Tiamat
Tiamat
Diamond V
uselessmate
Tiamat
Diamond V
Level 123
God Stats
1W - 5L
1,624 SR
Queue Stats
102W - 88L
2,061 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Equality
Hun Batz
20
18 / 4 / 4
20,442
730
33,746
22,689
10,253
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
HateXtreme
Ah Puch
20
3 / 3 / 10
15,221
544
22,911
17,740
7,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
JuIеs
Sylvanus
20
3 / 0 / 16
14,765
527
13,302
26,437
41,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
REZK1YPOWER
Gilgamesh
20
4 / 4 / 6
15,677
560
16,031
29,646
40,370
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
5 / 6 / 7
15,847
566
21,089
22,273
12,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ArtioOdinAthenaUllrSol

VS

Bans
GebRaijinAnhurMorgan Le FayKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
2 / 3 / 9
12,679
453
10,178
32,430
48,399
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
7 / 9 / 3
13,945
498
12,786
24,884
12,700
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Solensis
Izanami
20
0 / 9 / 2
13,277
474
9,970
20,392
6,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
iZerdox
Camazotz
20
5 / 3 / 3
13,705
489
23,028
29,185
25,776
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
20
3 / 9 / 2
13,314
476
17,635
26,993
15,773
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
33
Kills
17
17
Deaths
33
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
3
9
2.17
W
Hun Batz
Equality
Hun Batz
18
4
4
5
W
Ah Puch
HateXtreme
Ah Puch
3
3
10
2.67
W
Sylvanus
JuIеs
Sylvanus
3
0
16
11
L
7
9
3
0.94
W
Gilgamesh
REZK1YPOWER
Gilgamesh
4
4
6
1.75
L
Izanami
Solensis
Izanami
0
9
2
0.11
L
Camazotz
iZerdox
Camazotz
5
3
3
2.17
L
Tiamat
3
9
2
0.44
W
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,079
Damage
73,597
118,785
Taken
133,884
111,871
Mitigated
109,539
44,876
Healing
40,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
10,178
916
0
6,610
32,430
48,399
0
11,305
20,705
29,190
0
W
Hun Batz
Equality
Hun Batz
33,746
14,674
0
8,626
22,689
10,253
5,279
4,709
16,403
0
185,836
W
Ah Puch
HateXtreme
Ah Puch
22,911
599
0
8,129
17,740
7,983
2,390
7,431
9,736
132,415
0
W
Sylvanus
JuIеs
Sylvanus
13,302
2,691
4,103
8,827
26,437
41,008
777
8,069
16,830
39,716
0
L
12,786
2,934
0
3,303
24,884
12,700
0
4,953
19,487
0
106,118
W
Gilgamesh
REZK1YPOWER
Gilgamesh
16,031
4,188
0
8,715
29,646
40,370
3,076
1,617
26,723
0
111,904
L
Izanami
Solensis
Izanami
9,970
6,889
0
3,646
20,392
6,891
3,393
4,112
16,280
0
118,149
L
Camazotz
iZerdox
Camazotz
23,028
5,758
0
19,963
29,185
25,776
138
4,747
22,948
0
98,875
L
Tiamat
17,635
2,010
261
6,718
26,993
15,773
0
11,096
15,744
105,449
0
W
21,089
12,655
0
6,476
22,273
12,257
3,682
5,127
16,827
0
143,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,952
Gold Earned
66,920
881
Minions Killed
796
0
Camps Cleared
0
2,717,160
Distance Traveled
2,547,803
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,679
453
27
1
0
523,591
6
W
Hun Batz
20,442
730
258
9
0
593,445
1
W
Ah Puch
15,221
544
221
8
0
513,605
10
W
Sylvanus
14,765
527
51
2
0
591,251
5
L
Loki
13,945
498
162
6
0
539,345
3
W
Gilgamesh
15,677
560
175
6
0
558,630
2
L
Izanami
13,277
474
229
8
0
475,378
6
L
Camazotz
13,705
489
179
6
0
553,418
3
L
Tiamat
13,314
476
199
7
0
456,071
7
W
Medusa
15,847
566
176
6
0
460,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role