Player Matchup

Janus
Janus
BANSHEE_SLAYER77
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Vamana
Vamana
KingBlightSama
Vamana
Level 117
God Stats
3W - 2L
1,563 SR
Queue Stats
81W - 88L
1,444 Elo+
Party 2
Anubis
Anubis
Saytruz
Anubis
Level 129
God Stats
16W - 8L
1,617 SR
Queue Stats
498W - 497L
1,543 Elo+
Solo
Cthulhu
Cthulhu
Skinny099722
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,543 Elo+
Solo
Ullr
Ullr
that1blindkid
Ullr
Level 126
God Stats
4W - 5L
1,470 SR
Queue Stats
260W - 289L
1,491 Elo+
Solo
Team Averages
Level 81
1,530 SR
1,504 Elo+

VS

Team Averages
Level 120
1,552 SR
1,485 Elo+
King Arthur
King Arthur
Dr Vader X2
King Arthur
Level 157
God Stats
10W - 8L
1,629 SR
Queue Stats
426W - 415L
1,463 Elo+
Party 1
Sobek
Sobek
OhMyPeaches
Sobek
Level 29
God Stats
2W - 2L
1,560 SR
Queue Stats
276W - 307L
1,501 Elo+
Solo
Sol
Sol
TOPofpiramyd
Sol
Level 148
God Stats
6W - 3L
1,616 SR
Queue Stats
330W - 361L
1,506 Elo+
Solo
Chiron
Chiron
ddivinehero
Chiron
Level 158
God Stats
3W - 1L
1,661 SR
Queue Stats
257W - 256L
1,509 Elo+
Party 1
Cliodhna
Cliodhna
icefire1343
Cliodhna
Level 106
God Stats
2W - 0L
1,293 SR
Queue Stats
241W - 259L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 6
9,275
580
10,544
9,667
2,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 7 / 5
9,301
581
13,023
19,053
16,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Saytruz
Anubis
20
5 / 0 / 4
11,823
739
9,007
5,900
2,838
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Skinny099722
Cthulhu
6
0 / 1 / 0
6,992
437
268
1,547
964
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
4 / 3 / 6
10,833
677
16,881
10,812
4,435
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dr Vader X2
King Arthur
16
3 / 3 / 8
9,998
625
5,772
19,697
8,738
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 3 / 7
10,209
638
5,819
15,956
17,433
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 1 / 5
11,612
726
11,689
8,037
2,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
20
3 / 1 / 9
11,523
720
14,566
9,513
5,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
icefire1343
Cliodhna
14
0 / 3 / 8
9,566
598
3,038
7,679
2,921
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
11
Kills
13
14
Deaths
11
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
W
King Arthur
Dr Vader X2
King Arthur
3
3
8
2.33
L
2
7
5
0.64
W
2
3
7
1.83
L
Anubis
Saytruz
Anubis
5
0
4
7
L
Cthulhu
Skinny099722
Cthulhu
0
1
0
0
W
5
1
5
7.5
W
Chiron
3
1
9
7.5
W
Cliodhna
icefire1343
Cliodhna
0
3
8
1.33
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,723
Damage
40,884
46,979
Taken
60,882
27,733
Mitigated
37,520
19,121
Healing
28,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,544
366
0
2,916
9,667
2,836
0
2,715
6,952
18,894
0
W
King Arthur
Dr Vader X2
King Arthur
5,772
228
2,804
7,045
19,697
8,738
219
4,754
14,943
0
10,926
L
13,023
5,097
1,773
7,099
19,053
16,660
0
6,132
12,921
0
18,707
W
5,819
178
2,088
4,396
15,956
17,433
222
5,570
10,386
17,357
0
L
Anubis
Saytruz
Anubis
9,007
194
1,511
2,270
5,900
2,838
0
1,958
3,942
45,353
0
L
Cthulhu
Skinny099722
Cthulhu
268
29
0
0
1,547
964
0
415
1,132
943
0
W
11,689
2,762
647
2,886
8,037
2,804
3,177
2,074
5,963
35,485
0
W
Chiron
14,566
3,605
3,174
3,661
9,513
5,624
576
3,778
5,735
0
48,411
W
Cliodhna
icefire1343
Cliodhna
3,038
82
1,275
743
7,679
2,921
1,311
3,643
4,036
0
9,267
L
16,881
5,640
1,534
2,018
10,812
4,435
0
6,288
4,524
0
35,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,224
Gold Earned
52,908
155
Minions Killed
159
0
Camps Cleared
0
1,216,005
Distance Traveled
1,392,126
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,275
580
27
2
0
303,359
0
W
King Arthur
9,998
625
14
1
0
266,842
2
L
Vamana
9,301
581
6
0
0
293,959
1
W
Sobek
10,209
638
14
1
0
282,666
1
L
Anubis
11,823
739
65
4
0
274,288
4
L
Cthulhu
6,992
437
1
0
0
44,332
0
W
Sol
11,612
726
46
3
0
274,201
0
W
Chiron
11,523
720
76
5
0
284,242
0
W
Cliodhna
9,566
598
9
1
0
284,175
0
L
Ullr
10,833
677
56
4
0
300,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role