Player Matchup

Morgan Le Fay
Morgan Le Fay
Cokkie98
Morgan Le Fay
Level 29
God Stats
3W - 0L
1,835 SR
Queue Stats
68W - 42L
1,684 Elo+
Party 1
Neith
Neith
FiftyTo100
Neith
Level 131
God Stats
17W - 13L
1,561 SR
Queue Stats
181W - 168L
1,555 Elo+
Party 2
Agni
Agni
Naomyashly
Agni
Level 20
God Stats
4W - 1L
1,248 SR
Queue Stats
56W - 33L
1,697 Elo+
Party 1
Arachne
Arachne
drow4trey
Arachne
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,689 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
papirrin_aczn
Ah Muzen Cab
Level 26
God Stats
9W - 4L
1,500 SR
Queue Stats
212W - 245L
1,539 Elo+
Solo
Team Averages
Level 42
1,529 SR
1,633 Elo+

VS

Team Averages
Level 16
1,533 SR
1,574 Elo+
Ra
Ra
El_SuperUwU
Ra
Level 15
God Stats
0W - 1L
1,345 SR
Queue Stats
31W - 33L
1,539 Elo+
Solo
Bellona
Bellona
OG StruggleBus
Bellona
Level 26
God Stats
7W - 5L
1,568 SR
Queue Stats
34W - 35L
1,515 Elo+
Solo
Neith
Neith
UK ScopezZ
Neith
Level 16
God Stats
6W - 3L
1,726 SR
Queue Stats
9W - 6L
1,774 Elo+
Solo
Loki
Loki
Willian6128
Loki
Level 8
God Stats
4W - 9L
1,575 SR
Queue Stats
11W - 20L
1,523 Elo+
Solo
Ymir
Ymir
Zhivotnyye
Ymir
Level 16
God Stats
3W - 8L
1,448 SR
Queue Stats
107W - 104L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cokkie98
Morgan Le Fay
13
1 / 0 / 0
7,278
560
3,945
3,914
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
10
6 / 4 / 3
7,143
549
6,399
8,824
2,946
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
6 / 1 / 2
8,209
631
5,639
5,111
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
drow4trey
Arachne
11
2 / 2 / 1
6,387
491
5,235
8,822
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
papirrin_aczn
Ah Muzen Cab
13
1 / 3 / 1
7,407
570
2,956
7,954
2,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,503
577
5,354
7,213
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 2
6,353
489
4,481
7,757
7,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
9
0 / 5 / 2
5,621
432
2,963
7,005
1,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 6 / 1
5,190
399
1,126
6,487
1,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
6 / 2 / 1
7,217
555
5,751
7,288
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
16
Kills
9
10
Deaths
16
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Cokkie98
Morgan Le Fay
1
0
0
1
L
2
2
1
1.25
W
Neith
6
4
3
1.88
W
6
1
2
7
L
1
1
2
2
L
Neith
0
5
2
0.2
L
0
6
1
0.08
L
6
2
1
3.25
W
Arachne
drow4trey
Arachne
2
2
1
1.25
W
Ah Muzen Cab
papirrin_aczn
Ah Muzen Cab
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,174
Damage
19,675
34,625
Taken
35,750
12,224
Mitigated
16,898
10,324
Healing
8,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Cokkie98
Morgan Le Fay
3,945
430
0
1,578
3,914
1,327
0
1,489
2,177
55,368
0
L
5,354
521
316
2,992
7,213
2,424
56
3,778
3,385
49,648
0
W
Neith
6,399
3,004
0
2,015
8,824
2,946
393
4,532
4,150
0
22,817
W
5,639
763
0
1,261
5,111
1,542
1,881
749
4,320
49,090
0
L
4,481
519
0
1,414
7,757
7,295
62
0
7,757
5,793
22,154
L
Neith
2,963
1,444
0
855
7,005
1,811
814
1,584
5,344
0
25,414
L
1,126
144
0
731
6,487
1,647
274
2,794
3,571
0
17,237
L
5,751
1,804
0
2,048
7,288
3,721
0
1,150
6,109
29,747
2,972
W
Arachne
drow4trey
Arachne
5,235
3,745
0
2,418
8,822
3,552
0
2,921
5,851
0
27,389
W
Ah Muzen Cab
papirrin_aczn
Ah Muzen Cab
2,956
1,030
0
3,052
7,954
2,857
0
1,832
6,122
0
54,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,424
Gold Earned
31,884
418
Minions Killed
327
0
Camps Cleared
0
1,170,569
Distance Traveled
1,197,143
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,278
560
111
9
0
241,348
3
L
Ra
7,503
577
113
9
0
263,671
6
W
Neith
7,143
549
33
3
0
236,886
0
W
Agni
8,209
631
114
9
0
232,487
0
L
Bellona
6,353
489
64
5
0
271,613
5
L
Neith
5,621
432
54
4
0
239,001
2
L
Loki
5,190
399
35
3
0
208,704
0
L
Ymir
7,217
555
61
5
0
214,154
4
W
Arachne
6,387
491
56
4
0
236,707
1
W
Ah Muzen Cab
7,407
570
104
8
0
223,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role