Player Matchup

Thoth
Thoth
Amazīng
Thoth
Level 30
God Stats
5W - 4L
1,626 SR
Queue Stats
161W - 103L
1,655 Elo+
Solo
Thanatos
Thanatos
Indrute69
Thanatos
Level 27
God Stats
32W - 29L
1,538 SR
Queue Stats
86W - 90L
1,513 Elo+
Party 2
Guan Yu
Guan Yu
Masonas26
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 67L
1,531 Elo+
Party 2
Yemoja
Yemoja
Nivelean
Yemoja
Level 29
God Stats
6W - 4L
1,529 SR
Queue Stats
108W - 96L
1,486 Elo+
Solo
Jing Wei
Jing Wei
dovjudz
Jing Wei
Level 24
God Stats
6W - 4L
1,582 SR
Queue Stats
87W - 77L
1,507 Elo+
Party 2
Team Averages
Level 27
1,555 SR
1,538 Elo+

VS

Team Averages
Level 19
1,520 SR
1,542 Elo+
Discordia
Discordia
Arlayna
Discordia
Level 29
God Stats
14W - 12L
1,532 SR
Queue Stats
95W - 96L
1,410 Elo+
Solo
King Arthur
King Arthur
FEMA6344
King Arthur
Level 16
God Stats
2W - 2L
1,568 SR
Queue Stats
25W - 26L
1,600 Elo+
Solo
Mulan
Mulan
Idealistic
Mulan
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
72W - 67L
1,594 Elo+
Party 1
Neith
Neith
Lazija1
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,606 Elo+
Solo
Sylvanus
Sylvanus
LiberiVAC
Sylvanus
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
80W - 62L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Amazīng
Thoth
20
20 / 4 / 7
18,103
624
43,378
18,599
7,948
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Indrute69
Thanatos
19
4 / 9 / 12
13,285
458
12,614
24,004
10,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Masonas26
Guan Yu
20
2 / 7 / 9
13,610
469
15,751
29,696
36,521
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
Nivelean
Yemoja
19
2 / 1 / 19
13,944
481
13,162
19,115
30,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
dovjudz
Jing Wei
20
2 / 9 / 11
13,144
453
16,241
25,814
9,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arlayna
Discordia
18
3 / 4 / 5
12,409
428
17,113
13,325
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
FEMA6344
King Arthur
20
10 / 4 / 4
14,444
498
28,622
35,139
34,130
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
20
9 / 11 / 7
13,837
477
13,283
32,890
16,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Lazija1
Neith
16
4 / 7 / 8
11,145
384
11,982
17,091
5,733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
LiberiVAC
Sylvanus
16
4 / 4 / 10
11,182
386
10,491
23,420
33,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
64
30
Kills
30
30
Deaths
30
58
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thoth
Amazīng
Thoth
20
4
7
5.88
L
Discordia
Arlayna
Discordia
3
4
5
1.38
L
King Arthur
FEMA6344
King Arthur
10
4
4
3
L
Mulan
9
11
7
1.14
W
Thanatos
Indrute69
Thanatos
4
9
12
1.11
L
Neith
Lazija1
Neith
4
7
8
1.14
L
Sylvanus
LiberiVAC
Sylvanus
4
4
10
2.25
W
Guan Yu
Masonas26
Guan Yu
2
7
9
0.93
W
Yemoja
Nivelean
Yemoja
2
1
19
11.5
W
Jing Wei
dovjudz
Jing Wei
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,146
Damage
81,491
117,228
Taken
121,865
94,749
Mitigated
93,503
49,276
Healing
33,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Amazīng
Thoth
43,378
125
816
5,988
18,599
7,948
4,688
5,943
11,748
166,476
0
L
Discordia
Arlayna
Discordia
17,113
237
31
1,193
13,325
3,958
748
7,878
5,149
72,778
0
L
King Arthur
FEMA6344
King Arthur
28,622
5,049
0
11,899
35,139
34,130
0
16,540
17,832
19,029
87,707
L
Mulan
13,283
3,179
0
8,120
32,890
16,312
0
13,631
18,851
0
118,041
W
Thanatos
Indrute69
Thanatos
12,614
3,144
0
15,933
24,004
10,379
258
4,675
19,227
0
75,198
L
Neith
Lazija1
Neith
11,982
5,537
0
2,820
17,091
5,733
1,005
8,151
8,816
0
62,830
L
Sylvanus
LiberiVAC
Sylvanus
10,491
2,390
3,729
5,257
23,420
33,370
651
12,911
10,168
30,698
5,608
W
Guan Yu
Masonas26
Guan Yu
15,751
1,669
2,362
8,898
29,696
36,521
570
7,917
21,349
16,557
75,699
W
Yemoja
Nivelean
Yemoja
13,162
1,999
4,550
4,756
19,115
30,092
714
6,933
11,841
42,649
0
W
Jing Wei
dovjudz
Jing Wei
16,241
10,000
0
5,973
25,814
9,809
2,295
4,672
20,995
0
113,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,086
Gold Earned
63,017
738
Minions Killed
606
0
Camps Cleared
0
2,665,674
Distance Traveled
2,568,904
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
18,103
624
266
9
0
565,160
2
L
Discordia
12,409
428
136
5
0
507,140
20
L
King Arthur
14,444
498
160
6
0
558,198
7
L
Mulan
13,837
477
143
5
0
521,135
0
W
Thanatos
13,285
458
99
3
0
538,714
3
L
Neith
11,145
384
114
4
0
444,336
2
L
Sylvanus
11,182
386
53
2
0
538,095
2
W
Guan Yu
13,610
469
157
5
0
530,375
4
W
Yemoja
13,944
481
56
2
0
480,719
10
W
Jing Wei
13,144
453
160
6
0
550,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role