Player Matchup

Anhur
Anhur
FiddyK_
Anhur
Level 57
God Stats
2W - 2L
1,475 SR
Queue Stats
30W - 29L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
TKPredator
Gilgamesh
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 92L
1,587 Elo+
Party 1
Hel
Hel
cj00123
Hel
Level 67
God Stats
1W - 7L
1,520 SR
Queue Stats
234W - 273L
1,478 Elo+
Solo
Team Averages
Level 57
1,498 SR
1,539 Elo+

VS

Team Averages
Level 79
1,484 SR
1,513 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
GhostlyAqua
Olorun
Level 104
God Stats
0W - 2L
1,387 SR
Queue Stats
139W - 122L
1,608 Elo+
Party 2
Zeus
Zeus
WizCriZtoo001242
Zeus
Level 24
God Stats
10W - 6L
1,564 SR
Queue Stats
28W - 32L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FiddyK_
Anhur
15
10 / 1 / 6
11,225
802
8,583
11,853
5,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
TKPredator
Gilgamesh
15
7 / 3 / 11
10,496
750
14,519
20,715
18,322
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
14
1 / 2 / 13
9,641
689
9,769
13,654
5,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 3 / 4
9,018
644
9,302
9,503
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
13
4 / 6 / 2
9,493
678
14,144
15,240
5,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 9 / 4
8,659
619
12,580
11,653
3,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
18
Kills
6
6
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
4
1
W
Anhur
FiddyK_
Anhur
10
1
6
13
L
Olorun
4
6
2
0.83
W
Gilgamesh
TKPredator
Gilgamesh
7
3
11
4.17
L
1
9
4
0.33
W
Hel
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,871
Damage
36,026
46,222
Taken
36,396
29,776
Mitigated
11,872
19,528
Healing
8,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,302
3,097
0
821
9,503
3,490
0
2,306
6,907
0
26,231
W
Anhur
FiddyK_
Anhur
8,583
2,521
0
921
11,853
5,950
1,759
8,611
3,242
0
25,830
L
Olorun
14,144
7,776
392
5,536
15,240
5,099
0
4,360
10,238
39,321
0
W
Gilgamesh
TKPredator
Gilgamesh
14,519
3,017
0
355
20,715
18,322
501
9,556
11,159
0
34,281
L
12,580
1,233
84
1,222
11,653
3,283
140
2,743
8,489
26,902
0
W
Hel
9,769
408
9,344
8,908
13,654
5,504
66
8,883
4,771
37,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,362
Gold Earned
27,170
172
Minions Killed
142
8
Camps Cleared
4
859,449
Distance Traveled
725,960
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,018
644
35
3
1
279,389
4
W
Anhur
11,225
802
60
4
4
262,180
0
L
Olorun
9,493
678
74
5
3
252,545
4
W
Gilgamesh
10,496
750
33
2
2
292,330
7
L
Zeus
8,659
619
33
2
0
194,026
2
W
Hel
9,641
689
79
6
2
304,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role