Player Matchup

Serqet
Serqet
BonusMaximus
Serqet
Level 23
God Stats
0W - 2L
1,293 SR
Queue Stats
14W - 15L
1,510 Elo+
Party 3
Hachiman
Hachiman
GRIHAN225
Hachiman
Level 29
God Stats
2W - 7L
1,308 SR
Queue Stats
104W - 94L
1,534 Elo+
Party 1
Geb
Geb
L1Legend
Geb
Level 29
God Stats
1W - 1L
1,758 SR
Queue Stats
44W - 40L
1,562 Elo+
Party 1
Merlin
Merlin
Torhalf
Merlin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,729 Elo+
Solo
Zeus
Zeus
ZłyZabójca
Zeus
Level 39
God Stats
1W - 3L
1,467 SR
Queue Stats
19W - 25L
1,460 Elo+
Party 3
Team Averages
Level 25
1,465 SR
1,559 Elo+

VS

Team Averages
Level 27
1,613 SR
1,535 Elo+
Kukulkan
Kukulkan
Kemilk
Kukulkan
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 120L
1,619 Elo+
Party 2
Ullr
Ullr
M7mdShaRK
Ullr
Level 19
God Stats
17W - 7L
1,572 SR
Queue Stats
128W - 103L
1,512 Elo+
Solo
Cliodhna
Cliodhna
habolib
Cliodhna
Level 18
God Stats
43W - 60L
1,547 SR
Queue Stats
70W - 79L
1,539 Elo+
Solo
Arachne
Arachne
xkaraszkax
Arachne
Level 69
God Stats
46W - 49L
1,511 SR
Queue Stats
423W - 414L
1,487 Elo+
Party 2
Ares
Ares
zatsu14x
Ares
Level 22
God Stats
6W - 3L
1,935 SR
Queue Stats
32W - 39L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
0 / 8 / 5
6,711
395
3,691
12,447
4,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
GRIHAN225
Hachiman
14
3 / 5 / 2
8,081
475
8,802
12,618
4,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 4
7,766
457
5,550
15,167
13,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Torhalf
Merlin
11
0 / 9 / 1
7,197
423
333
7,780
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
5 / 8 / 3
8,635
508
9,365
12,237
4,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kemilk
Kukulkan
16
14 / 1 / 4
10,678
628
13,920
8,252
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
15
3 / 1 / 6
8,927
525
10,587
9,446
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
habolib
Cliodhna
15
5 / 3 / 4
9,342
550
7,842
7,737
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
xkaraszkax
Arachne
16
10 / 2 / 7
10,116
595
9,976
10,893
5,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
12
1 / 4 / 4
7,756
456
6,252
12,683
10,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
10
Kills
33
33
Deaths
11
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
8
5
0.31
L
Hachiman
GRIHAN225
Hachiman
3
5
2
0.8
W
Kukulkan
Kemilk
Kukulkan
14
1
4
16
L
2
3
4
1.33
W
Ullr
3
1
6
6
L
Merlin
Torhalf
Merlin
0
9
1
0.06
L
5
8
3
0.81
W
Cliodhna
habolib
Cliodhna
5
3
4
2.33
W
Arachne
xkaraszkax
Arachne
10
2
7
6.75
W
Ares
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,741
Damage
48,577
60,249
Taken
49,011
28,949
Mitigated
24,784
9,705
Healing
15,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
3,691
883
0
2,247
12,447
4,681
0
3,054
9,393
0
27,412
L
Hachiman
GRIHAN225
Hachiman
8,802
5,248
0
3,667
12,618
4,184
0
5,572
7,046
0
47,120
W
Kukulkan
Kemilk
Kukulkan
13,920
2,301
0
1,933
8,252
3,244
235
2,849
5,403
68,663
0
L
5,550
370
0
1,711
15,167
13,708
0
5,347
9,820
15,453
0
W
Ullr
10,587
3,173
0
2,782
9,446
3,481
348
2,438
6,708
0
72,086
L
Merlin
Torhalf
Merlin
333
54
0
10
7,780
2,233
348
2,249
5,531
31,503
0
L
9,365
1,113
0
2,070
12,237
4,143
0
3,950
8,287
37,560
0
W
Cliodhna
habolib
Cliodhna
7,842
1,114
0
2,671
7,737
2,651
1,401
2,168
5,569
0
55,781
W
Arachne
xkaraszkax
Arachne
9,976
6,585
0
4,135
10,893
5,068
734
2,927
7,966
0
64,607
W
Ares
6,252
286
0
3,630
12,683
10,340
0
4,866
7,697
21,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,390
Gold Earned
46,819
280
Minions Killed
472
0
Camps Cleared
0
1,554,412
Distance Traveled
1,641,610
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,711
395
47
3
0
335,888
4
L
Hachiman
8,081
475
85
5
0
298,652
1
W
Kukulkan
10,678
628
125
7
0
268,869
1
L
Geb
7,766
457
15
1
0
359,008
6
W
Ullr
8,927
525
115
7
0
303,992
4
L
Merlin
7,197
423
64
4
0
293,898
5
L
Zeus
8,635
508
69
4
0
266,966
5
W
Cliodhna
9,342
550
103
6
0
359,868
6
W
Arachne
10,116
595
99
6
0
386,055
1
W
Ares
7,756
456
30
2
0
322,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role