Player Matchup

Chaac
Chaac
JMDohko
Chaac
Level 25
God Stats
61W - 73L
1,469 SR
Queue Stats
198W - 292L
1,328 Elo+
Solo
Merlin
Merlin
MeowUwU
Merlin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,469 Elo+
Party 1
Artemis
Artemis
detectivmuffins
Artemis
Level 13
God Stats
5W - 4L
1,309 SR
Queue Stats
30W - 20L
1,443 Elo+
Party 1
Team Averages
Level 17
1,426 SR
1,414 Elo+

VS

Team Averages
Level 10
1,621 SR
1,294 Elo+
Kukulkan
Kukulkan
GlobalKnockout
Kukulkan
Level 6
God Stats
1W - 1L
1,656 SR
Queue Stats
17W - 31L
1,463 Elo+
Solo
Izanami
Izanami
HaengerSystem
Izanami
Level 9
God Stats
2W - 3L
1,604 SR
Queue Stats
9W - 20L
1,213 Elo+
Party 2
Ares
Ares
Tebbet0rious
Ares
Level 15
God Stats
5W - 7L
1,604 SR
Queue Stats
10W - 24L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JMDohko
Chaac
12
1 / 1 / 12
8,370
698
6,614
12,016
8,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
MeowUwU
Merlin
13
3 / 0 / 9
8,590
716
9,628
4,732
1,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
12 / 1 / 4
10,049
837
15,894
7,373
2,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
0 / 6 / 0
6,569
547
6,096
10,005
3,328
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
11
1 / 6 / 1
7,467
622
4,030
11,377
3,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 1
8,402
700
3,563
15,816
15,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
16
Kills
2
2
Deaths
16
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
6
0
0
L
Izanami
1
6
1
0.25
W
Chaac
JMDohko
Chaac
1
1
12
7
W
Merlin
MeowUwU
Merlin
3
0
9
7.5
L
1
4
1
0.38
W
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,136
Damage
13,689
24,121
Taken
37,198
12,543
Mitigated
22,770
6,976
Healing
4,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,096
418
88
111
10,005
3,328
90
2,668
7,337
25,393
0
L
Izanami
4,030
1,999
597
1,462
11,377
3,520
0
3,044
8,333
0
24,217
W
Chaac
JMDohko
Chaac
6,614
497
0
4,934
12,016
8,256
302
3,678
8,338
0
19,283
W
Merlin
MeowUwU
Merlin
9,628
503
132
755
4,732
1,621
712
2,389
2,343
31,115
0
L
3,563
349
468
2,021
15,816
15,922
40
3,987
11,829
8,406
0
W
15,894
7,527
0
1,155
7,373
2,666
1,531
4,161
3,212
0
35,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,009
Gold Earned
22,438
137
Minions Killed
96
4
Camps Cleared
4
588,955
Distance Traveled
544,874
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,569
547
41
3
1
175,527
0
L
Izanami
7,467
622
45
4
1
174,818
0
W
Chaac
8,370
698
35
3
1
209,729
0
W
Merlin
8,590
716
53
4
3
196,290
2
L
Ares
8,402
700
10
1
2
194,529
1
W
Artemis
10,049
837
49
4
0
182,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role