Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Bunker2374
Heimdallr
Level 27
God Stats
3W - 4L
1,198 SR
Queue Stats
87W - 101L
1,331 Elo+
Solo
Bellona
Bellona
Selebritis
Bellona
Level 4
God Stats
4W - 3L
1,503 SR
Queue Stats
30W - 38L
1,294 Elo+
Party 1
Bacchus
Bacchus
xXDelusionXx
Bacchus
Level 8
God Stats
3W - 1L
1,752 SR
Queue Stats
34W - 45L
1,294 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Сeктоp
Tsukuyomi
Level 147
God Stats
3W - 3L
1,368 SR
Queue Stats
42W - 40L
1,496 Elo+
Party 1
Team Averages
Level 65
1,464 SR
1,383 Elo+

VS

Team Averages
Level 19
1,468 SR
1,271 Elo+
Zeus
Zeus
Braekin712
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,225 Elo+
Party 2
Arachne
Arachne
GreenMarshall
Arachne
Level 26
God Stats
6W - 12L
1,341 SR
Queue Stats
33W - 39L
1,371 Elo+
Solo
Vamana
Vamana
OldDogSmell
Vamana
Level 12
God Stats
17W - 17L
1,452 SR
Queue Stats
121W - 142L
1,308 Elo+
Solo
Yemoja
Yemoja
TheKingMidas
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,104 Elo+
Party 2
Izanami
Izanami
kirin3243
Izanami
Level 16
God Stats
14W - 14L
1,546 SR
Queue Stats
91W - 121L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 4 / 10
9,919
522
12,371
9,760
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Bunker2374
Heimdallr
12
2 / 8 / 6
8,171
430
4,439
11,300
3,816
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Selebritis
Bellona
14
1 / 5 / 13
9,082
478
9,369
13,210
13,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
xXDelusionXx
Bacchus
13
1 / 1 / 11
8,680
457
6,579
12,556
16,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Сeктоp
Tsukuyomi
18
17 / 3 / 3
11,712
616
21,209
14,336
6,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 4
8,662
456
9,613
12,337
3,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
14
5 / 8 / 3
8,932
470
6,132
18,139
6,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
15
2 / 5 / 4
9,084
478
4,500
15,103
9,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
14
4 / 4 / 3
9,926
522
7,832
12,913
12,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
kirin3243
Izanami
15
7 / 3 / 5
9,514
501
8,679
12,558
4,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
40
25
Kills
21
21
Deaths
26
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
4
10
2.25
L
3
6
4
0.83
W
Heimdallr
Bunker2374
Heimdallr
2
8
6
0.63
L
Arachne
5
8
3
0.81
L
Vamana
2
5
4
0.8
W
Bellona
Selebritis
Bellona
1
5
13
1.5
L
Yemoja
4
4
3
1.38
L
Izanami
kirin3243
Izanami
7
3
5
3.17
W
Bacchus
xXDelusionXx
Bacchus
1
1
11
6.5
W
Tsukuyomi
Сeктоp
Tsukuyomi
17
3
3
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,967
Damage
36,756
61,162
Taken
71,050
44,190
Mitigated
36,674
10,606
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,371
2,218
1,254
2,169
9,760
3,578
2,943
3,006
6,754
56,809
0
L
9,613
980
68
2,181
12,337
3,711
380
2,875
9,462
49,983
0
W
Heimdallr
Bunker2374
Heimdallr
4,439
1,017
0
0
11,300
3,816
1,122
3,571
7,729
0
21,492
L
Arachne
6,132
3,779
0
2,315
18,139
6,122
0
5,533
12,606
0
51,646
L
Vamana
4,500
1,370
0
3,131
15,103
9,930
580
4,220
10,883
0
53,468
W
Bellona
Selebritis
Bellona
9,369
1,743
0
1,735
13,210
13,456
304
2,494
10,716
13,368
30,881
L
Yemoja
7,832
1,406
896
1,798
12,913
12,439
1,030
6,087
6,826
23,731
0
L
Izanami
kirin3243
Izanami
8,679
4,940
0
3,015
12,558
4,472
2,221
2,456
10,102
0
74,244
W
Bacchus
xXDelusionXx
Bacchus
6,579
827
0
1,382
12,556
16,699
210
4,004
8,552
21,298
0
W
Tsukuyomi
Сeктоp
Tsukuyomi
21,209
3,977
0
4,066
14,336
6,641
1,838
4,370
9,966
0
81,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,564
Gold Earned
46,118
358
Minions Killed
448
0
Camps Cleared
0
1,919,621
Distance Traveled
1,827,882
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,919
522
94
5
0
369,543
11
L
Zeus
8,662
456
98
5
0
333,861
3
W
Heimdallr
8,171
430
24
1
0
350,027
0
L
Arachne
8,932
470
83
4
0
349,169
0
L
Vamana
9,084
478
95
5
0
404,174
1
W
Bellona
9,082
478
85
4
0
396,547
1
L
Yemoja
9,926
522
37
2
0
338,490
3
L
Izanami
9,514
501
135
7
0
402,188
0
W
Bacchus
8,680
457
40
2
0
387,618
2
W
Tsukuyomi
11,712
616
115
6
0
415,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role