Player Matchup

Ymir
Ymir
CrazyHedge
Ymir
Level 28
God Stats
3W - 2L
1,685 SR
Queue Stats
127W - 126L
1,447 Elo+
Party 2
Loki
Loki
DWAY RAPTOR003
Loki
Level 4
God Stats
38W - 36L
1,600 SR
Queue Stats
39W - 38L
1,530 Elo+
Party 2
Eset
Eset
PachoAvolar
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thoth
Thoth
RogueShadow31
Thoth
Level 29
God Stats
0W - 2L
1,320 SR
Queue Stats
7W - 8L
1,517 Elo+
Solo
Xbalanque
Xbalanque
tylerOwen06
Xbalanque
Level 11
God Stats
0W - 2L
1,219 SR
Queue Stats
19W - 29L
1,268 Elo+
Solo
Team Averages
Level 16
1,465 SR
1,453 Elo+

VS

Team Averages
Level 22
1,579 SR
1,423 Elo+
Odin
Odin
BigBoiBuford
Odin
Level 28
God Stats
2W - 1L
1,750 SR
Queue Stats
91W - 80L
1,539 Elo+
Solo
Cabrakan
Cabrakan
Derport
Cabrakan
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
61W - 63L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
RenzioB
Kukulkan
Level 27
God Stats
12W - 5L
1,626 SR
Queue Stats
38W - 28L
1,433 Elo+
Party 1
Tiamat
Tiamat
Thiskite
Tiamat
Level 12
God Stats
4W - 5L
1,518 SR
Queue Stats
18W - 12L
1,465 Elo+
Party 1
Charybdis
Charybdis
hazrtali
Charybdis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 7
10,838
903
10,686
14,848
15,126
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 5 / 5
11,045
920
9,599
13,475
5,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
1 / 8 / 5
10,793
899
6,422
13,811
5,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 4 / 5
12,820
1,068
14,933
13,277
5,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
tylerOwen06
Xbalanque
17
2 / 15 / 5
10,882
907
7,116
28,931
11,877
Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 19
13,683
1,140
23,275
13,494
9,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Derport
Cabrakan
20
7 / 1 / 18
13,146
1,096
13,845
11,969
7,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
RenzioB
Kukulkan
20
10 / 1 / 16
13,873
1,156
24,201
8,250
2,994
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiamat
Thiskite
Tiamat
19
4 / 3 / 17
12,027
1,002
8,319
10,120
5,159
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
hazrtali
Charybdis
19
1 / 6 / 16
11,757
980
10,444
12,237
4,126
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
122
10
Kills
36
36
Deaths
11
27
Assists
86
Player
Kills
Deaths
Assists
KDA
W
14
0
19
23.5
L
1
4
7
1.13
L
1
5
5
0.7
W
Cabrakan
Derport
Cabrakan
7
1
18
16
L
1
8
5
0.44
W
Kukulkan
RenzioB
Kukulkan
10
1
16
18
L
5
4
5
1.88
W
Tiamat
Thiskite
Tiamat
4
3
17
4.17
W
Charybdis
hazrtali
Charybdis
1
6
16
1.5
L
Xbalanque
tylerOwen06
Xbalanque
2
15
5
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,756
Damage
80,084
84,342
Taken
56,070
42,870
Mitigated
29,372
742
Healing
5,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,275
5,816
0
1,353
13,494
9,934
0
7,789
5,586
0
32,021
L
10,686
445
0
0
14,848
15,126
0
8,592
5,966
16,219
0
L
9,599
2,201
0
0
13,475
5,084
0
7,378
5,729
0
23,835
W
Cabrakan
Derport
Cabrakan
13,845
234
0
1,165
11,969
7,159
0
7,617
4,352
26,486
282
L
6,422
397
441
219
13,811
5,529
0
9,025
4,567
17,436
0
W
Kukulkan
RenzioB
Kukulkan
24,201
1,024
0
0
8,250
2,994
0
3,774
4,476
58,573
0
L
14,933
847
0
82
13,277
5,254
0
7,259
5,830
60,389
0
W
Tiamat
Thiskite
Tiamat
8,319
1,164
66
2,642
10,120
5,159
0
5,896
4,224
21,403
0
W
Charybdis
hazrtali
Charybdis
10,444
4,280
0
474
12,237
4,126
0
6,965
5,272
0
33,074
L
Xbalanque
tylerOwen06
Xbalanque
7,116
2,270
0
0
28,931
11,877
0
13,957
14,546
0
18,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,378
Gold Earned
64,486
191
Minions Killed
214
5
Camps Cleared
7
1,090,658
Distance Traveled
1,187,546
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,683
1,140
23
2
0
266,239
0
L
Ymir
10,838
903
18
2
1
204,630
0
L
Loki
11,045
920
19
2
1
243,093
1
W
Cabrakan
13,146
1,096
28
2
4
246,585
0
L
Eset
10,793
899
25
2
0
217,583
0
W
Kukulkan
13,873
1,156
84
7
1
242,591
2
L
Thoth
12,820
1,068
114
10
3
221,931
1
W
Tiamat
12,027
1,002
41
3
1
226,862
0
W
Charybdis
11,757
980
38
3
1
205,269
2
L
Xbalanque
10,882
907
15
1
0
203,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role