Player Matchup

Yemoja
Yemoja
ActNatural3202
Yemoja
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,914 Elo+
Party 1
Anhur
Anhur
JParky747
Anhur
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,810 Elo+
Party 1
Osiris
Osiris
ZerokPressL2
Osiris
Level 47
God Stats
1W - 0L
1,503 SR
Queue Stats
10W - 14L
1,287 Elo+
Party 2
Chang'e
Chang'e
marinersz
Chang'e
Level 29
God Stats
1W - 0L
1,464 SR
Queue Stats
6W - 13L
1,235 Elo+
Solo
Neith
Neith
xSamuraix70
Neith
Level 14
God Stats
2W - 3L
1,318 SR
Queue Stats
4W - 6L
1,421 Elo+
Party 2
Team Averages
Level 37
1,457 SR
1,533 Elo+

VS

Team Averages
Level 18
1,535 SR
1,471 Elo+
Morgan Le Fay
Morgan Le Fay
I_am_Azrael_
Morgan Le Fay
Level 26
God Stats
5W - 5L
1,611 SR
Queue Stats
33W - 32L
1,462 Elo+
Solo
Hera
Hera
Starwars2334
Hera
Level 15
God Stats
0W - 1L
1,677 SR
Queue Stats
25W - 20L
1,595 Elo+
Solo
Thor
Thor
VespucciBoys
Thor
Level 19
God Stats
30W - 44L
1,401 SR
Queue Stats
34W - 54L
1,376 Elo+
Solo
Neith
Neith
ebi_utz
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
lostetes237
Olorun
Level 23
God Stats
16W - 12L
1,485 SR
Queue Stats
16W - 14L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 25
14,637
1,046
6,885
10,512
13,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
JParky747
Anhur
20
14 / 1 / 12
15,111
1,079
24,892
16,099
6,395
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
20
7 / 8 / 12
12,980
927
19,454
19,327
10,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
marinersz
Chang'e
20
6 / 3 / 17
13,491
964
13,513
15,955
6,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 1 / 15
12,424
887
12,310
15,219
6,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
I_am_Azrael_
Morgan Le Fay
20
5 / 1 / 5
13,848
989
30,966
18,895
8,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 5 / 5
11,516
823
7,148
6,949
1,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
0 / 10 / 2
10,755
768
2,625
17,532
6,310
Neith
ebi_utz
Neith
19
0 / 7 / 6
11,650
832
2,780
13,841
5,220
Olorun
19
7 / 10 / 2
14,454
1,032
26,140
24,777
8,364
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
33
33
Kills
13
13
Deaths
33
81
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
0
25
15.5
L
Morgan Le Fay
I_am_Azrael_
Morgan Le Fay
5
1
5
7.5
W
Anhur
JParky747
Anhur
14
1
12
20
L
1
5
5
0.7
L
0
10
2
0.1
W
Osiris
7
8
12
1.63
L
Neith
ebi_utz
Neith
0
7
6
0.43
L
Olorun
7
10
2
0.8
W
Chang'e
marinersz
Chang'e
6
3
17
4.83
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,054
Damage
69,659
77,112
Taken
81,994
43,339
Mitigated
29,662
37,142
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,885
2,041
14,483
5,193
10,512
13,805
0
8,363
2,149
14,750
0
L
Morgan Le Fay
I_am_Azrael_
Morgan Le Fay
30,966
2,733
102
2,392
18,895
8,096
0
4,081
14,814
70,647
0
W
Anhur
JParky747
Anhur
24,892
13,913
0
3,496
16,099
6,395
0
13,616
2,483
0
54,439
L
7,148
2,373
316
1,002
6,949
1,672
0
335
6,614
19,855
0
L
2,625
310
0
0
17,532
6,310
0
4,999
12,533
0
10,173
W
Osiris
19,454
6,350
928
708
19,327
10,126
0
15,343
3,984
0
38,250
L
Neith
ebi_utz
Neith
2,780
578
0
786
13,841
5,220
0
4,378
9,463
0
9,212
L
Olorun
26,140
15,567
275
6,989
24,777
8,364
0
6,605
18,172
55,876
0
W
Chang'e
marinersz
Chang'e
13,513
3,803
6,248
4,798
15,955
6,355
0
13,557
2,398
34,296
0
W
12,310
5,719
0
1,288
15,219
6,658
0
13,375
1,844
0
44,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,643
Gold Earned
62,223
256
Minions Killed
213
3
Camps Cleared
13
1,141,321
Distance Traveled
938,057
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,637
1,046
19
1
0
246,322
1
L
Morgan Le Fay
13,848
989
85
6
1
258,002
0
W
Anhur
15,111
1,079
58
4
1
245,537
1
L
Hera
11,516
823
44
3
1
110,737
0
L
Thor
10,755
768
14
1
0
165,936
0
W
Osiris
12,980
927
37
3
1
231,336
0
L
Neith
11,650
832
11
1
0
166,460
1
L
Olorun
14,454
1,032
59
4
11
236,922
0
W
Chang'e
13,491
964
72
5
1
208,969
0
W
Neith
12,424
887
70
5
0
209,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role