Player Matchup

Yemoja
Yemoja
El_Prof_de_Papel
Yemoja
Level 29
God Stats
25W - 27L
1,596 SR
Queue Stats
121W - 124L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
HanseHugo
Gilgamesh
Level 29
God Stats
8W - 7L
1,594 SR
Queue Stats
53W - 68L
1,360 Elo+
Solo
Scylla
Scylla
Nagisa_Akabane29
Scylla
Level 20
God Stats
8W - 9L
1,330 SR
Queue Stats
19W - 22L
1,327 Elo+
Party 1
Thanatos
Thanatos
Prince_Andrew---
Thanatos
Level 26
God Stats
11W - 12L
1,495 SR
Queue Stats
178W - 203L
1,363 Elo+
Solo
Chronos
Chronos
angelormeche
Chronos
Level 24
God Stats
3W - 6L
1,587 SR
Queue Stats
21W - 18L
1,425 Elo+
Party 1
Team Averages
Level 26
1,520 SR
1,389 Elo+

VS

Team Averages
Level 20
1,508 SR
1,418 Elo+
Hades
Hades
Ex1zeNexe911
Hades
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,431 Elo+
Solo
Mercury
Mercury
Mr___PAUL
Mercury
Level 28
God Stats
15W - 13L
1,381 SR
Queue Stats
104W - 125L
1,402 Elo+
Solo
Chang'e
Chang'e
N0TINT3R3ST3T
Chang'e
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Trimus_Nova
Kukulkan
Level 25
God Stats
2W - 1L
1,712 SR
Queue Stats
170W - 161L
1,435 Elo+
Solo
Cliodhna
Cliodhna
xuparacing207
Cliodhna
Level 18
God Stats
5W - 5L
1,447 SR
Queue Stats
191W - 256L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 10
13,368
431
12,842
35,354
55,757
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
HanseHugo
Gilgamesh
20
9 / 4 / 5
17,181
554
20,828
23,782
31,836
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
5 / 12 / 7
13,145
424
15,320
25,806
11,986
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 6 / 3
16,327
527
27,719
30,582
13,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos
angelormeche
Chronos
20
6 / 20 / 2
14,932
482
7,633
31,683
11,163
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 9
12,178
393
15,892
22,497
11,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Mr___PAUL
Mercury
20
15 / 6 / 7
17,854
576
23,640
26,385
20,215
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
20
8 / 6 / 9
14,880
480
22,507
23,816
8,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Trimus_Nova
Kukulkan
20
17 / 7 / 8
17,861
576
36,203
21,936
9,401
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
xuparacing207
Cliodhna
20
6 / 7 / 7
14,748
476
17,405
29,199
20,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
89
33
Kills
49
49
Deaths
33
27
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
7
10
0.86
W
3
7
9
1.07
L
Gilgamesh
HanseHugo
Gilgamesh
9
4
5
2.88
W
Mercury
Mr___PAUL
Mercury
15
6
7
3.08
W
Chang'e
8
6
9
2.08
L
5
12
7
0.71
L
12
6
3
2.25
W
Kukulkan
Trimus_Nova
Kukulkan
17
7
8
3
L
Chronos
angelormeche
Chronos
6
20
2
0.35
W
Cliodhna
xuparacing207
Cliodhna
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,342
Damage
115,647
147,207
Taken
123,833
123,966
Mitigated
69,804
43,140
Healing
30,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,842
1,479
2,366
5,586
35,354
55,757
180
19,883
15,341
66,084
0
W
15,892
1,161
82
5,700
22,497
11,447
865
12,048
10,449
38,297
0
L
Gilgamesh
HanseHugo
Gilgamesh
20,828
3,189
0
1,173
23,782
31,836
613
7,616
15,942
25,175
99,600
W
Mercury
Mr___PAUL
Mercury
23,640
15,170
0
3,762
26,385
20,215
2,612
5,329
21,056
0
141,358
W
Chang'e
22,507
749
4,976
9,208
23,816
8,184
2,449
11,754
12,062
78,019
0
L
15,320
3,169
0
5,582
25,806
11,986
1,263
17,493
8,307
57,923
0
L
27,719
8,045
0
22,737
30,582
13,224
1,845
11,826
18,660
0
137,829
W
Kukulkan
Trimus_Nova
Kukulkan
36,203
2,139
0
3,488
21,936
9,401
951
5,730
16,206
136,752
0
L
Chronos
angelormeche
Chronos
7,633
1,735
87
5,609
31,683
11,163
4,758
18,265
12,836
77,403
0
W
Cliodhna
xuparacing207
Cliodhna
17,405
1,935
0
2,903
29,199
20,557
2,494
5,395
23,804
8,032
113,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,953
Gold Earned
77,521
678
Minions Killed
698
0
Camps Cleared
0
2,607,197
Distance Traveled
2,792,941
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,368
431
70
2
0
482,140
5
W
Hades
12,178
393
48
2
0
459,308
1
L
Gilgamesh
17,181
554
214
7
0
622,310
0
W
Mercury
17,854
576
169
5
0
619,210
6
W
Chang'e
14,880
480
120
4
0
533,589
4
L
Scylla
13,145
424
91
3
0
470,619
0
L
Thanatos
16,327
527
156
5
0
595,711
4
W
Kukulkan
17,861
576
218
7
0
551,093
8
L
Chronos
14,932
482
147
5
0
436,417
0
W
Cliodhna
14,748
476
143
5
0
629,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role