Player Matchup

Fenrir
Fenrir
BowDownToRICHI
Fenrir
Level 33
God Stats
4W - 7L
1,341 SR
Queue Stats
75W - 94L
1,333 Elo+
Party 2
Cerberus
Cerberus
HugeQuadsHolt
Cerberus
Level 41
God Stats
4W - 8L
1,486 SR
Queue Stats
54W - 88L
1,275 Elo+
Solo
Thor
Thor
Porco-Aranha4i20
Thor
Level 35
God Stats
7W - 11L
1,205 SR
Queue Stats
173W - 197L
1,374 Elo+
Solo
Cabrakan
Cabrakan
arEvalo30710_69
Cabrakan
Level 39
God Stats
0W - 4L
1,144 SR
Queue Stats
120W - 139L
1,353 Elo+
Solo
Zeus
Zeus
gg0gg0404
Zeus
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
217W - 232L
1,430 Elo+
Party 2
Team Averages
Level 43
1,335 SR
1,353 Elo+

VS

Team Averages
Level 40
1,532 SR
1,395 Elo+
Kuzenbo
Kuzenbo
DoomKing10
Kuzenbo
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
353W - 190L
1,687 Elo+
Solo
Izanami
Izanami
YoQueenO_o
Izanami
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 60L
1,278 Elo+
Party 1
Hera
Hera
vD3stroyer
Hera
Level 43
God Stats
9W - 7L
1,562 SR
Queue Stats
56W - 67L
1,350 Elo+
Solo
Olorun
Olorun
xRaiijin-XD
Olorun
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 54L
1,316 Elo+
Party 1
Thanatos
Thanatos
zTilTado
Thanatos
Level 25
God Stats
10W - 9L
1,596 SR
Queue Stats
50W - 68L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 4
7,749
484
5,954
11,615
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
HugeQuadsHolt
Cerberus
10
0 / 1 / 6
6,238
390
3,447
11,658
6,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 2 / 3
7,689
481
5,161
8,388
3,442
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
5
0 / 4 / 0
5,088
318
859
3,997
1,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
14
3 / 2 / 6
8,114
507
6,672
8,900
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DoomKing10
Kuzenbo
16
7 / 0 / 2
9,795
612
11,391
7,707
10,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
YoQueenO_o
Izanami
11
0 / 2 / 0
6,551
409
1,471
5,007
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 5 / 0
8,474
530
6,589
10,925
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
12
0 / 2 / 1
7,181
449
3,054
5,701
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
zTilTado
Thanatos
14
2 / 2 / 3
8,894
556
5,886
10,965
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
11
Kills
11
11
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
2
4
3
W
Kuzenbo
DoomKing10
Kuzenbo
7
0
2
8
L
Cerberus
HugeQuadsHolt
Cerberus
0
1
6
3
L
4
2
3
2.75
W
Izanami
YoQueenO_o
Izanami
0
2
0
0
L
Cabrakan
0
4
0
0
L
Zeus
3
2
6
3
W
2
5
0
0.4
W
Olorun
0
2
1
0.25
W
Thanatos
zTilTado
Thanatos
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,093
Damage
28,391
44,558
Taken
40,305
19,295
Mitigated
20,077
11,327
Healing
21,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,954
913
0
5,361
11,615
4,875
0
3,789
7,604
0
49,990
W
Kuzenbo
DoomKing10
Kuzenbo
11,391
2,811
0
3,788
7,707
10,235
43
1,648
6,059
52,282
0
L
Cerberus
HugeQuadsHolt
Cerberus
3,447
333
0
2,189
11,658
6,192
0
4,375
7,037
19,633
0
L
5,161
1,016
0
750
8,388
3,442
0
3,929
4,153
0
28,287
W
Izanami
YoQueenO_o
Izanami
1,471
702
0
1,150
5,007
1,342
742
1,187
3,820
0
27,185
L
Cabrakan
859
224
0
170
3,997
1,838
0
2,448
1,219
7,234
0
L
Zeus
6,672
545
123
2,734
8,900
2,948
0
5,091
3,511
56,335
0
W
6,589
2,037
0
3,371
10,925
3,272
794
5,069
5,856
48,130
0
W
Olorun
3,054
760
369
1,892
5,701
1,624
2,664
1,754
3,947
34,264
0
W
Thanatos
zTilTado
Thanatos
5,886
1,328
0
10,866
10,965
3,604
0
1,603
9,362
0
55,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,878
Gold Earned
40,895
299
Minions Killed
429
0
Camps Cleared
0
1,277,756
Distance Traveled
1,469,606
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,749
484
82
5
0
340,290
2
W
Kuzenbo
9,795
612
113
7
0
317,422
2
L
Cerberus
6,238
390
34
2
0
279,554
3
L
Thor
7,689
481
67
4
0
274,898
5
W
Izanami
6,551
409
47
3
0
281,394
1
L
Cabrakan
5,088
318
14
1
0
89,850
1
L
Zeus
8,114
507
102
6
0
293,164
4
W
Hera
8,474
530
89
6
0
276,831
1
W
Olorun
7,181
449
77
5
0
272,922
2
W
Thanatos
8,894
556
103
6
0
321,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role