Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ton69
Izanami
Level 48
God Stats
7W - 6L
1,431 SR
Queue Stats
126W - 162L
1,327 Elo+
Party 1
Hera
Hera
arturusmex2
Hera
Level 47
God Stats
7W - 8L
1,629 SR
Queue Stats
100W - 109L
1,394 Elo+
Solo
Arachne
Arachne
yuuta6221
Arachne
Level 45
God Stats
21W - 14L
1,555 SR
Queue Stats
113W - 134L
1,326 Elo+
Party 1
Team Averages
Level 44
1,523 SR
1,409 Elo+

VS

Team Averages
Level 65
1,464 SR
1,388 Elo+
Anhur
Anhur
 
Anhur
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Bursts3d
Tyr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 154L
1,371 Elo+
Solo
Cthulhu
Cthulhu
GrimxFantasy
Cthulhu
Level 45
God Stats
6W - 10L
1,452 SR
Queue Stats
86W - 133L
1,305 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ImShiddinTTV
Tsukuyomi
Level 54
God Stats
8W - 12L
1,438 SR
Queue Stats
109W - 164L
1,313 Elo+
Party 2
Ah Puch
Ah Puch
TanookiBN
Ah Puch
Level 46
God Stats
2W - 3L
1,431 SR
Queue Stats
18W - 31L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 3 / 4
8,644
540
9,326
6,491
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
 
Yemoja
13
1 / 2 / 2
7,910
494
2,829
8,417
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Ton69
Izanami
13
0 / 3 / 2
7,734
483
3,307
7,560
1,313
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 0 / 3
9,676
605
7,398
5,265
3,527
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
yuuta6221
Arachne
15
7 / 2 / 0
9,657
604
6,639
10,506
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
5 / 1 / 0
7,521
470
7,245
10,152
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 2 / 0
6,882
430
2,371
11,399
7,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Cthulhu
GrimxFantasy
Cthulhu
12
0 / 0 / 5
6,845
428
3,730
6,452
3,067
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
ImShiddinTTV
Tsukuyomi
12
3 / 5 / 2
7,921
495
6,695
10,985
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
TanookiBN
Ah Puch
13
2 / 4 / 2
7,755
485
5,352
10,620
8,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
12
Kills
10
10
Deaths
12
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
3
4
1.33
W
Yemoja
 
Yemoja
1
2
2
1
L
Anhur
 
Anhur
5
1
0
5
L
0
2
0
0
L
Cthulhu
GrimxFantasy
Cthulhu
0
0
5
2.5
L
Tsukuyomi
ImShiddinTTV
Tsukuyomi
3
5
2
0.8
L
Ah Puch
TanookiBN
Ah Puch
2
4
2
0.75
W
Izanami
Ton69
Izanami
0
3
2
0.33
W
2
0
3
3.5
W
Arachne
yuuta6221
Arachne
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,499
Damage
25,393
38,239
Taken
49,608
16,856
Mitigated
26,342
9,132
Healing
13,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,326
2,095
0
550
6,491
1,956
699
1,653
4,838
54,875
0
W
Yemoja
 
Yemoja
2,829
649
1,324
1,594
8,417
5,415
275
3,019
5,398
14,776
0
L
Anhur
 
Anhur
7,245
4,456
0
3,563
10,152
3,113
842
3,307
6,845
0
53,560
L
2,371
388
0
2,037
11,399
7,603
533
3,242
8,157
0
34,706
L
Cthulhu
GrimxFantasy
Cthulhu
3,730
37
693
2,469
6,452
3,067
219
2,563
3,889
33,121
0
L
Tsukuyomi
ImShiddinTTV
Tsukuyomi
6,695
1,592
0
1,561
10,985
4,243
0
5,376
5,609
0
50,041
L
Ah Puch
TanookiBN
Ah Puch
5,352
683
534
2,602
10,620
8,316
0
5,128
5,492
41,180
0
W
Izanami
Ton69
Izanami
3,307
2,290
0
243
7,560
1,313
3,401
1,323
6,237
0
43,281
W
7,398
2,134
0
1,716
5,265
3,527
1,807
445
4,820
64,411
0
W
Arachne
yuuta6221
Arachne
6,639
4,684
0
3,705
10,506
4,645
412
2,642
7,864
0
55,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,621
Gold Earned
36,924
452
Minions Killed
383
0
Camps Cleared
0
1,514,900
Distance Traveled
1,440,414
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,644
540
99
6
0
294,086
0
W
Yemoja
7,910
494
22
1
0
292,659
2
L
Anhur
7,521
470
91
6
0
251,488
1
L
Tyr
6,882
430
67
4
0
302,743
0
L
Cthulhu
6,845
428
58
4
0
327,241
7
L
Tsukuyomi
7,921
495
96
6
0
332,097
0
L
Ah Puch
7,755
485
71
4
0
226,845
1
W
Izanami
7,734
483
103
6
0
299,388
1
W
Hera
9,676
605
133
8
0
277,461
1
W
Arachne
9,657
604
95
6
0
351,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role