Player Matchup

Ares
Ares
Gold I
E_Mills98
Ares
Gold I
Level 117
God Stats
45W - 26L
1,596 SR
Queue Stats
639W - 653L
1,569 MMR
Solo
Tyr
Tyr
Gold I
Infinity_ZayWolf
Tyr
Gold I
Level 92
God Stats
18W - 9L
1,607 SR
Queue Stats
176W - 167L
1,546 MMR
Party 2
Loki
Loki
Gold II
JayLP17
Loki
Gold II
Level 155
God Stats
21W - 13L
1,584 SR
Queue Stats
480W - 481L
1,620 MMR
Solo
Rama
Rama
Platinum IV
blyden_-
Rama
Platinum IV
Level 104
God Stats
2W - 3L
1,607 SR
Queue Stats
142W - 133L
1,617 MMR
Party 2
The Morrigan
The Morrigan
Gold II
lynchyy55
The Morrigan
Gold II
Level 108
God Stats
7W - 3L
1,680 SR
Queue Stats
61W - 63L
1,616 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,615 SR
1,594 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,531 SR
1,593 MMR
Geb
Geb
Silver I
LuckySnail25186
Geb
Silver I
Level 107
God Stats
0W - 2L
1,644 SR
Queue Stats
6W - 4L
1,576 MMR
Solo
Poseidon
Poseidon
Bronze III
TigerShark77460
Poseidon
Bronze III
Level 109
God Stats
0W - 1L
1,454 SR
Queue Stats
6W - 10L
1,554 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
Top Cat x95
Tsukuyomi
Gold III
Level 88
God Stats
13W - 17L
1,567 SR
Queue Stats
127W - 128L
1,588 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Wollfs77
Jing Wei
Bronze III
Level 128
God Stats
0W - 1L
1,735 SR
Queue Stats
6W - 10L
1,554 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
notefies666
Sun Wukong
Gold I
Level 126
God Stats
43W - 37L
1,257 SR
Queue Stats
412W - 405L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
3 / 0 / 12
11,901
517
12,054
22,384
31,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
9 / 3 / 11
13,877
603
16,668
25,687
38,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
JayLP17
Loki
20
11 / 3 / 10
14,706
639
13,455
17,909
8,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
20
8 / 1 / 11
13,048
567
16,500
17,506
8,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
lynchyy55
The Morrigan
20
14 / 2 / 12
14,824
645
23,935
8,858
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatMorgan Le FayArtioAthenaPersephone

VS

Bans
GilgameshKing ArthurCthulhuJormungandrSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,793
382
6,240
21,589
21,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
13
0 / 13 / 2
8,822
384
6,567
15,196
4,198
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Top Cat x95
Tsukuyomi
18
5 / 13 / 1
11,803
513
13,750
24,332
10,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Wollfs77
Jing Wei
14
0 / 9 / 0
9,030
393
3,975
17,569
5,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
notefies666
Sun Wukong
17
2 / 6 / 1
11,003
478
15,967
24,486
32,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
13
45
Kills
8
9
Deaths
45
56
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
3
0
12
9
W
9
3
11
4.83
W
Loki
JayLP17
Loki
11
3
10
5.33
L
1
4
1
0.38
L
Poseidon
0
13
2
0.08
L
Tsukuyomi
Top Cat x95
Tsukuyomi
5
13
1
0.42
L
Jing Wei
Wollfs77
Jing Wei
0
9
0
0
W
Rama
8
1
11
13.5
W
The Morrigan
lynchyy55
The Morrigan
14
2
12
10
L
Sun Wukong
notefies666
Sun Wukong
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,612
Damage
46,499
92,344
Taken
103,172
91,606
Mitigated
74,409
37,618
Healing
18,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
12,054
941
0
5,934
22,384
31,565
868
6,457
15,927
41,687
0
W
16,668
2,204
0
9,772
25,687
38,246
1,455
3,695
21,992
1,081
79,523
W
Loki
JayLP17
Loki
13,455
2,675
0
9,371
17,909
8,780
2,564
2,272
15,637
0
118,702
L
6,240
680
1,667
2,058
21,589
21,248
0
6,804
14,639
30,266
0
L
Poseidon
6,567
753
267
1,706
15,196
4,198
488
6,711
8,259
49,172
0
L
Tsukuyomi
Top Cat x95
Tsukuyomi
13,750
2,038
0
3,907
24,332
10,279
0
7,485
16,581
0
75,272
L
Jing Wei
Wollfs77
Jing Wei
3,975
2,975
0
1,229
17,569
5,988
0
4,574
12,889
0
59,467
W
Rama
16,500
14,932
0
10,156
17,506
8,742
2,868
3,977
13,529
0
113,763
W
The Morrigan
lynchyy55
The Morrigan
23,935
4,512
0
2,385
8,858
4,273
1,915
2,904
5,954
106,084
8,218
L
Sun Wukong
notefies666
Sun Wukong
15,967
2,268
0
7,439
24,486
32,696
388
6,536
17,820
8,210
71,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,356
Gold Earned
49,451
663
Minions Killed
485
0
Camps Cleared
0
2,378,247
Distance Traveled
1,911,500
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,901
517
45
2
0
474,481
9
W
Tyr
13,877
603
126
5
0
495,455
2
W
Loki
14,706
639
169
7
0
540,448
2
L
Geb
8,793
382
36
2
0
377,799
2
L
Poseidon
8,822
384
99
4
0
373,998
0
L
Tsukuyomi
11,803
513
108
5
0
391,006
2
L
Jing Wei
9,030
393
95
4
0
366,930
5
W
Rama
13,048
567
141
6
0
438,867
2
W
The Morrigan
14,824
645
182
8
0
428,996
0
L
Sun Wukong
11,003
478
147
6
0
401,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role