Player Matchup

Serqet
Serqet
Diamond II
Flеx
Serqet
Diamond II
Level 160
God Stats
6W - 0L
1,908 SR
Queue Stats
53W - 6L
2,252 MMR
Party 1
Achilles
Achilles
Masters
Nagatо
Achilles
Masters
Level 160
God Stats
18W - 5L
1,979 SR
Queue Stats
311W - 34L
2,647 MMR
Party 1
Chang'e
Chang'e
Masters
Peicey
Chang'e
Masters
Level 158
God Stats
26W - 8L
1,837 SR
Queue Stats
228W - 53L
2,655 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,908 SR
2,518 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,633 SR
1,922 MMR
Aphrodite
Aphrodite
Diamond V
AdmirabIe Sins
Aphrodite
Diamond V
Level 158
God Stats
15W - 8L
1,730 SR
Queue Stats
33W - 18L
2,286 MMR
Party 2
Sylvanus
Sylvanus
Platinum I
AreYouAnxiousYet
Sylvanus
Platinum I
Level 135
God Stats
2W - 3L
1,683 SR
Queue Stats
37W - 30L
2,029 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold II
Jakescarface1
Ah Muzen Cab
Gold II
Level 156
God Stats
24W - 19L
1,485 SR
Queue Stats
80W - 98L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Flеx
Serqet
17
3 / 3 / 12
13,135
625
11,168
23,231
14,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Nagatо
Achilles
18
8 / 4 / 9
14,176
675
23,383
29,578
24,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Peicey
Chang'e
18
6 / 3 / 10
13,990
666
17,706
19,891
6,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CabrakanGebArtioFenrirOdin

VS

Bans
Morgan Le FayGilgameshUllrSusanoSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AdmirabIe Sins
Aphrodite
16
3 / 6 / 5
12,560
598
13,918
16,287
12,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 5 / 3
14,192
676
14,629
24,556
25,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
Jakescarface1
Ah Muzen Cab
16
2 / 6 / 5
12,521
596
25,593
15,234
4,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
17
Kills
10
10
Deaths
17
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AdmirabIe Sins
Aphrodite
3
6
5
0.92
L
5
5
3
1.3
W
Serqet
Flеx
Serqet
3
3
12
3
L
Ah Muzen Cab
Jakescarface1
Ah Muzen Cab
2
6
5
0.75
W
Achilles
Nagatо
Achilles
8
4
9
3.13
W
Chang'e
Peicey
Chang'e
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,257
Damage
54,140
72,700
Taken
56,077
44,915
Mitigated
42,846
27,067
Healing
19,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AdmirabIe Sins
Aphrodite
13,918
941
3,603
5,973
16,287
12,850
829
5,196
9,468
46,535
0
L
14,629
554
2,336
5,160
24,556
25,015
55
8,708
11,761
22,095
0
W
Serqet
Flеx
Serqet
11,168
1,287
0
2,037
23,231
14,139
1,148
9,834
13,397
0
38,463
L
Ah Muzen Cab
Jakescarface1
Ah Muzen Cab
25,593
6,748
0
2,034
15,234
4,981
837
3,712
10,480
0
77,828
W
Achilles
Nagatо
Achilles
23,383
4,605
0
7,908
29,578
24,041
0
9,353
20,225
2,174
52,118
W
Chang'e
Peicey
Chang'e
17,706
1,493
7,334
9,788
19,891
6,735
1,172
10,759
9,132
81,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,301
Gold Earned
39,273
306
Minions Killed
220
14
Camps Cleared
6
1,279,355
Distance Traveled
1,124,675
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,560
598
80
4
3
358,330
2
L
Sylvanus
14,192
676
15
1
1
389,858
8
W
Serqet
13,135
625
65
3
4
432,841
4
L
Ah Muzen Cab
12,521
596
125
6
2
376,487
5
W
Achilles
14,176
675
56
3
3
449,300
2
W
Chang'e
13,990
666
185
9
7
397,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role