Player Matchup

Yemoja
Yemoja
BrightSparrow777
Yemoja
Level 22
God Stats
31W - 43L
1,313 SR
Queue Stats
93W - 111L
1,390 Elo+
Solo
Cthulhu
Cthulhu
CALEXFER
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 38L
956 Elo+
Solo
Gilgamesh
Gilgamesh
CatalonSoldier
Gilgamesh
Level 18
God Stats
38W - 27L
1,525 SR
Queue Stats
89W - 77L
1,368 Elo+
Solo
Thor
Thor
Chaderson
Thor
Level 20
God Stats
4W - 12L
1,408 SR
Queue Stats
28W - 27L
1,365 Elo+
Solo
Hachiman
Hachiman
Pallyumi
Hachiman
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
65W - 75L
1,499 Elo+
Solo
Team Averages
Level 18
1,449 SR
1,316 Elo+

VS

Team Averages
Level 25
1,550 SR
1,434 Elo+
Danzaburou
Danzaburou
LeonNefarious
Danzaburou
Level 27
God Stats
24W - 15L
1,645 SR
Queue Stats
149W - 156L
1,486 Elo+
Solo
Odin
Odin
MingtheMan
Odin
Level 25
God Stats
4W - 3L
1,402 SR
Queue Stats
26W - 26L
1,365 Elo+
Solo
Guan Yu
Guan Yu
Thiccvirginboi
Guan Yu
Level 20
God Stats
3W - 2L
1,833 SR
Queue Stats
69W - 58L
1,603 Elo+
Solo
Cthulhu
Cthulhu
mrkytho
Cthulhu
Level 26
God Stats
7W - 0L
1,552 SR
Queue Stats
18W - 11L
1,340 Elo+
Solo
Ra
Ra
supremescion
Ra
Level 28
God Stats
2W - 3L
1,317 SR
Queue Stats
136W - 165L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 4
4,904
446
946
2,316
904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
CALEXFER
Cthulhu
5
0 / 8 / 0
4,149
377
1,786
6,890
3,160
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
CatalonSoldier
Gilgamesh
9
1 / 3 / 0
5,460
496
2,498
6,144
2,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
10
3 / 2 / 1
5,924
539
4,368
7,105
2,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Pallyumi
Hachiman
9
1 / 1 / 2
5,433
494
3,158
6,395
1,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LeonNefarious
Danzaburou
10
3 / 0 / 0
6,409
583
2,371
2,068
539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 0 / 0
6,168
561
3,806
5,730
4,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
4 / 1 / 3
6,544
595
3,959
7,023
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
mrkytho
Cthulhu
9
1 / 2 / 3
5,575
507
3,007
5,536
1,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 2 / 7
6,495
590
4,359
5,109
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
14
14
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
0
4
2
L
Cthulhu
CALEXFER
Cthulhu
0
8
0
0
L
Gilgamesh
CatalonSoldier
Gilgamesh
1
3
0
0.33
L
Thor
3
2
1
1.75
W
Danzaburou
LeonNefarious
Danzaburou
3
0
0
3
W
4
0
0
4
L
Hachiman
Pallyumi
Hachiman
1
1
2
2
W
4
1
3
5.5
W
Cthulhu
mrkytho
Cthulhu
1
2
3
1.25
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,756
Damage
17,502
28,850
Taken
25,466
10,695
Mitigated
11,294
7,096
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
946
117
978
1,338
2,316
904
0
817
1,499
6,558
0
L
Cthulhu
CALEXFER
Cthulhu
1,786
432
0
2
6,890
3,160
0
2,636
4,210
10,049
0
L
Gilgamesh
CatalonSoldier
Gilgamesh
2,498
746
0
226
6,144
2,511
176
1,096
4,530
0
22,999
L
Thor
4,368
1,397
0
2,196
7,105
2,427
0
637
6,428
0
34,538
W
Danzaburou
LeonNefarious
Danzaburou
2,371
428
0
802
2,068
539
876
147
1,921
0
22,622
W
3,806
1,175
0
1,747
5,730
4,400
195
184
5,546
0
19,396
L
Hachiman
Pallyumi
Hachiman
3,158
2,535
0
2,356
6,395
1,693
0
2,180
4,215
0
25,182
W
3,959
1,182
204
2,685
7,023
2,896
0
452
6,571
0
33,074
W
Cthulhu
mrkytho
Cthulhu
3,007
0
469
800
5,536
1,856
0
583
4,953
19,011
0
W
4,359
1,022
276
2,019
5,109
1,603
382
1,366
3,743
31,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,870
Gold Earned
31,191
196
Minions Killed
254
0
Camps Cleared
0
933,203
Distance Traveled
1,056,148
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,904
446
16
1
0
135,459
3
L
Cthulhu
4,149
377
13
1
0
200,378
0
L
Gilgamesh
5,460
496
50
5
0
221,900
1
L
Thor
5,924
539
60
5
0
206,888
0
W
Danzaburou
6,409
583
50
5
0
218,671
3
W
Odin
6,168
561
49
4
0
197,777
2
L
Hachiman
5,433
494
57
5
0
168,578
1
W
Guan Yu
6,544
595
73
7
0
228,459
0
W
Cthulhu
5,575
507
26
2
0
196,924
2
W
Ra
6,495
590
56
5
0
214,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role