Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DFs_Spartaco391
Geb
Level 28
God Stats
7W - 9L
1,659 SR
Queue Stats
54W - 59L
1,543 Elo+
Party 4
Izanami
Izanami
Joorgevgl_
Izanami
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,541 Elo+
Party 4
Merlin
Merlin
Kiwipur1
Merlin
Level 18
God Stats
1W - 3L
1,546 SR
Queue Stats
28W - 27L
1,539 Elo+
Party 3
Susano
Susano
anas3408
Susano
Level 65
God Stats
5W - 9L
1,437 SR
Queue Stats
382W - 403L
1,503 Elo+
Party 3
Team Averages
Level 46
1,528 SR
1,525 Elo+

VS

Team Averages
Level 70
1,677 SR
1,580 Elo+
Charybdis
Charybdis
Elcapito-s
Charybdis
Level 52
God Stats
4W - 2L
1,579 SR
Queue Stats
88W - 84L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
MorrowindSWE
Sylvanus
Level 146
God Stats
10W - 5L
1,586 SR
Queue Stats
423W - 400L
1,509 Elo+
Solo
Nox
Nox
RipMaga
Nox
Level 104
God Stats
5W - 2L
1,898 SR
Queue Stats
81W - 63L
1,613 Elo+
Party 2
Susano
Susano
heayena
Susano
Level 32
God Stats
3W - 0L
1,821 SR
Queue Stats
114W - 72L
1,712 Elo+
Party 2
Terra
Terra
klemamns
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
2 / 7 / 1
5,332
533
2,478
8,449
4,014
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 4 / 1
4,067
407
1,729
5,879
2,656
Izanami
Joorgevgl_
Izanami
7
1 / 4 / 0
4,560
456
2,018
6,595
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Kiwipur1
Merlin
9
0 / 6 / 2
5,153
515
2,887
6,559
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
anas3408
Susano
9
3 / 6 / 2
6,215
622
3,826
9,503
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Elcapito-s
Charybdis
11
3 / 1 / 1
6,121
612
3,782
4,126
1,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
MorrowindSWE
Sylvanus
10
5 / 3 / 0
6,372
637
5,085
7,505
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nox
11
9 / 2 / 4
7,107
711
6,383
5,123
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
heayena
Susano
12
8 / 0 / 6
6,992
699
8,626
6,086
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
klemamns
Terra
8
2 / 0 / 5
5,319
532
3,154
5,350
3,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
27
27
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
7
1
0.36
L
0
4
1
0.13
W
Charybdis
Elcapito-s
Charybdis
3
1
1
3.5
L
Izanami
Joorgevgl_
Izanami
1
4
0
0.25
L
Merlin
Kiwipur1
Merlin
0
6
2
0.17
W
Sylvanus
MorrowindSWE
Sylvanus
5
3
0
1.67
W
Nox
9
2
4
5.5
L
Susano
anas3408
Susano
3
6
2
0.67
W
Susano
heayena
Susano
8
0
6
11
W
Terra
klemamns
Terra
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,938
Damage
27,030
36,985
Taken
28,190
12,870
Mitigated
12,323
5,270
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,478
387
0
450
8,449
4,014
0
2,930
5,499
0
19,663
L
1,729
215
351
1,291
5,879
2,656
0
1,497
4,382
8,131
0
W
Charybdis
Elcapito-s
Charybdis
3,782
2,502
0
1,253
4,126
1,051
2,480
898
3,228
0
37,039
L
Izanami
Joorgevgl_
Izanami
2,018
1,323
0
880
6,595
1,500
0
2,186
4,385
0
19,005
L
Merlin
Kiwipur1
Merlin
2,887
192
0
360
6,559
1,945
0
3,309
3,074
23,489
0
W
Sylvanus
MorrowindSWE
Sylvanus
5,085
1,885
0
2,377
7,505
4,355
661
350
7,155
25,174
5,782
W
Nox
6,383
521
0
803
5,123
1,806
1,722
1,137
3,986
33,972
0
L
Susano
anas3408
Susano
3,826
1,068
0
1,938
9,503
2,755
0
3,236
6,145
0
18,342
W
Susano
heayena
Susano
8,626
3,315
0
2,666
6,086
1,908
0
403
5,683
0
37,985
W
Terra
klemamns
Terra
3,154
1,250
316
2,062
5,350
3,203
270
1,828
3,522
15,195
6,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,327
Gold Earned
31,911
199
Minions Killed
318
0
Camps Cleared
0
832,743
Distance Traveled
948,817
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,332
533
48
5
0
172,661
0
L
Geb
4,067
407
13
1
0
132,310
2
W
Charybdis
6,121
612
73
7
0
191,449
1
L
Izanami
4,560
456
45
5
0
166,359
1
L
Merlin
5,153
515
55
6
0
172,728
6
W
Sylvanus
6,372
637
55
6
0
149,143
0
W
Nox
7,107
711
75
8
0
196,098
3
L
Susano
6,215
622
38
4
0
188,685
1
W
Susano
6,992
699
79
8
0
227,469
2
W
Terra
5,319
532
36
4
0
184,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role