Player Matchup

Yemoja
Yemoja
CAHM2901
Yemoja
Level 45
God Stats
3W - 8L
1,407 SR
Queue Stats
40W - 49L
1,384 Elo+
Party 1
Olorun
Olorun
Jbangz1435
Olorun
Level 87
God Stats
7W - 3L
1,861 SR
Queue Stats
406W - 377L
1,528 Elo+
Solo
Loki
Loki
Mamdo433
Loki
Level 68
God Stats
9W - 3L
1,574 SR
Queue Stats
98W - 94L
1,441 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ThunderozRKL
Morgan Le Fay
Level 32
God Stats
7W - 13L
1,338 SR
Queue Stats
303W - 373L
1,349 Elo+
Solo
Osiris
Osiris
Trigger015
Osiris
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 26L
1,342 Elo+
Party 1
Team Averages
Level 51
1,536 SR
1,409 Elo+

VS

Team Averages
Level 88
1,460 SR
1,425 Elo+
Hou Yi
Hou Yi
C-x-S10
Hou Yi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,480 Elo+
Solo
Ares
Ares
GOD_TeMpEsT
Ares
Level 35
God Stats
4W - 4L
1,199 SR
Queue Stats
115W - 130L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
KillerRay89
Gilgamesh
Level 76
God Stats
18W - 18L
1,446 SR
Queue Stats
164W - 182L
1,409 Elo+
Solo
Mercury
Mercury
memeryuser12349
Mercury
Level 63
God Stats
4W - 8L
1,424 SR
Queue Stats
20W - 40L
1,334 Elo+
Solo
Nu Wa
Nu Wa
pac430hes
Nu Wa
Level 146
God Stats
2W - 0L
1,728 SR
Queue Stats
215W - 210L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CAHM2901
Yemoja
17
0 / 6 / 6
10,759
398
5,202
20,062
16,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Jbangz1435
Olorun
20
6 / 5 / 0
12,974
481
26,819
29,424
26,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
19
7 / 9 / 2
12,750
472
19,738
24,282
10,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
ThunderozRKL
Morgan Le Fay
18
2 / 7 / 1
11,453
424
11,434
24,763
10,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
Trigger015
Osiris
18
1 / 3 / 5
11,299
418
9,457
27,192
35,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
C-x-S10
Hou Yi
18
6 / 3 / 11
11,910
441
15,745
15,433
6,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 0 / 16
12,189
451
15,888
24,851
33,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
KillerRay89
Gilgamesh
20
2 / 3 / 6
13,098
485
14,440
21,198
18,249
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 4 / 8
13,888
514
14,444
19,512
8,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
pac430hes
Nu Wa
20
8 / 6 / 7
14,210
526
35,496
22,579
9,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
16
Kills
30
30
Deaths
16
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
C-x-S10
Hou Yi
6
3
11
3.83
L
Yemoja
CAHM2901
Yemoja
0
6
6
0.5
W
3
0
16
11
L
Olorun
Jbangz1435
Olorun
6
5
0
1.2
W
Gilgamesh
KillerRay89
Gilgamesh
2
3
6
1.67
L
Loki
7
9
2
0.89
L
Morgan Le Fay
ThunderozRKL
Morgan Le Fay
2
7
1
0.36
L
Osiris
Trigger015
Osiris
1
3
5
1.17
W
11
4
8
3.75
W
Nu Wa
pac430hes
Nu Wa
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,650
Damage
96,013
125,723
Taken
103,573
100,111
Mitigated
76,353
45,376
Healing
30,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
C-x-S10
Hou Yi
15,745
7,320
0
3,086
15,433
6,556
774
10,206
5,227
0
75,678
L
Yemoja
CAHM2901
Yemoja
5,202
839
6,513
3,869
20,062
16,215
240
9,046
10,836
30,203
0
W
15,888
946
0
7,385
24,851
33,843
487
12,086
12,765
36,830
0
L
Olorun
Jbangz1435
Olorun
26,819
13,944
945
13,126
29,424
26,886
669
12,937
16,256
113,761
0
W
Gilgamesh
KillerRay89
Gilgamesh
14,440
2,575
1,193
5,823
21,198
18,249
1,971
4,588
16,610
0
85,685
L
Loki
19,738
2,634
203
6,620
24,282
10,709
0
7,207
16,865
0
83,228
L
Morgan Le Fay
ThunderozRKL
Morgan Le Fay
11,434
1,390
56
9,302
24,763
10,405
856
12,137
12,056
80,537
0
L
Osiris
Trigger015
Osiris
9,457
2,497
406
4,336
27,192
35,896
388
8,572
18,326
0
54,942
W
14,444
8,446
0
5,210
19,512
8,384
3,584
6,684
12,828
0
102,954
W
Nu Wa
pac430hes
Nu Wa
35,496
7,975
274
7,721
22,579
9,321
613
10,150
12,429
122,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,235
Gold Earned
65,295
533
Minions Killed
637
0
Camps Cleared
0
2,189,470
Distance Traveled
2,461,558
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,910
441
102
4
0
423,017
0
L
Yemoja
10,759
398
40
1
0
399,883
1
W
Ares
12,189
451
41
2
0
510,233
7
L
Olorun
12,974
481
163
6
0
430,112
5
W
Gilgamesh
13,098
485
163
6
0
540,024
6
L
Loki
12,750
472
100
4
0
470,704
4
L
Morgan Le Fay
11,453
424
130
5
0
415,468
5
L
Osiris
11,299
418
100
4
0
473,303
4
W
Mercury
13,888
514
145
5
0
575,946
8
W
Nu Wa
14,210
526
186
7
0
412,338
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role