Player Matchup

Tiamat
Tiamat
BlackDragon1339
Tiamat
Level 27
God Stats
7W - 5L
1,556 SR
Queue Stats
20W - 27L
1,286 Elo+
Solo
Mulan
Mulan
KcLARK KcENT88
Mulan
Level 17
God Stats
7W - 6L
1,538 SR
Queue Stats
32W - 46L
1,284 Elo+
Solo
Olorun
Olorun
Smoke3mFlee
Olorun
Level 5
God Stats
1W - 0L
1,183 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Zerepho
Bellona
Level 11
God Stats
8W - 3L
1,574 SR
Queue Stats
49W - 57L
1,244 Elo+
Solo
Zeus
Zeus
artemis_gargalo
Zeus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,085 Elo+
Solo
Team Averages
Level 13
1,470 SR
1,280 Elo+

VS

Team Averages
Level 8
1,513 SR
1,338 Elo+
Artemis
Artemis
Sir_Deucen
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
bikesquad0405
Terra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,298 Elo+
Party 1
Ne Zha
Ne Zha
carefree-globe8
Ne Zha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
irishboi31802
Baron Samedi
Level 14
God Stats
0W - 1L
1,677 SR
Queue Stats
0W - 2L
1,161 Elo+
Solo
Thanatos
Thanatos
morgane59620
Thanatos
Level 11
God Stats
5W - 9L
1,389 SR
Queue Stats
7W - 14L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
7,888
526
2,358
3,625
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
5 / 1 / 4
7,659
511
6,899
11,223
6,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
10
5 / 1 / 2
7,022
468
3,131
6,645
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Zerepho
Bellona
12
5 / 2 / 4
7,667
511
5,547
6,190
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

7
0 / 2 / 0
5,559
371
730
5,303
861

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Sir_Deucen
Artemis
7
0 / 7 / 0
5,067
338
2,920
8,009
2,862
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 5 / 3
5,578
372
2,324
8,500
2,811
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
3 / 3 / 0
6,075
405
3,397
6,567
2,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
irishboi31802
Baron Samedi
7
0 / 2 / 4
5,434
362
2,088
5,906
2,977
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
morgane59620
Thanatos
6
1 / 4 / 2
5,438
363
2,950
5,132
1,336
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
20
Kills
5
6
Deaths
21
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
5
1
4
7
L
Artemis
Sir_Deucen
Artemis
0
7
0
0
W
Olorun
5
1
2
6
W
Bellona
Zerepho
Bellona
5
2
4
3.5
W
0
2
0
0
L
1
5
3
0.5
L
3
3
0
1
L
Baron Samedi
irishboi31802
Baron Samedi
0
2
4
1
L
Thanatos
morgane59620
Thanatos
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,665
Damage
13,679
32,986
Taken
34,114
15,121
Mitigated
12,329
6,258
Healing
5,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,358
139
0
1,382
3,625
1,801
2,384
825
2,800
32,549
0
W
6,899
1,802
0
1,817
11,223
6,820
0
2,203
9,020
0
36,126
L
Artemis
Sir_Deucen
Artemis
2,920
1,712
0
687
8,009
2,862
0
2,156
5,827
0
13,385
W
Olorun
3,131
1,921
0
2,237
6,645
1,848
16
747
5,898
23,400
0
W
Bellona
Zerepho
Bellona
5,547
1,680
0
822
6,190
3,791
538
895
5,295
0
32,761
W
730
400
0
0
5,303
861
72
172
5,131
12,414
0
L
2,324
1,286
744
892
8,500
2,811
0
1,608
6,529
14,323
0
L
3,397
1,110
0
914
6,567
2,343
0
739
5,570
0
24,051
L
Baron Samedi
irishboi31802
Baron Samedi
2,088
185
313
692
5,906
2,977
0
776
4,984
16,140
0
L
Thanatos
morgane59620
Thanatos
2,950
905
0
1,117
5,132
1,336
0
800
4,176
0
6,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,795
Gold Earned
27,592
251
Minions Killed
131
0
Camps Cleared
0
1,123,524
Distance Traveled
1,042,484
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,888
526
83
6
0
218,319
2
W
Mulan
7,659
511
53
4
0
274,298
0
L
Artemis
5,067
338
30
2
0
220,048
1
W
Olorun
7,022
468
28
2
0
178,730
1
W
Bellona
7,667
511
63
4
0
273,229
2
W
Zeus
5,559
371
24
2
0
178,948
0
L
Terra
5,578
372
31
2
0
216,223
2
L
Ne Zha
6,075
405
43
3
0
202,431
0
L
Baron Samedi
5,434
362
27
2
0
194,285
3
L
Thanatos
5,438
363
0
0
0
209,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role