Player Matchup

Charybdis
Charybdis
Bronze III
Odi Beatz
Charybdis
Bronze III
Level 64
God Stats
0W - 1L
1,244 SR
Queue Stats
1W - 3L
1,499 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
PsychoSharks1
Baron Samedi
Gold IV
Level 127
God Stats
2W - 5L
1,468 SR
Queue Stats
128W - 154L
1,426 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
Ryuk1528
Sun Wukong
Silver IV
Level 86
God Stats
3W - 4L
1,599 SR
Queue Stats
243W - 360L
1,002 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,437 SR
1,309 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,548 SR
1,327 MMR
Mulan
Mulan
Gold II
I-Stargazer-l
Mulan
Gold II
Level 122
God Stats
3W - 3L
1,490 SR
Queue Stats
84W - 103L
1,568 MMR
Solo
Bacchus
Bacchus
Silver II
Kefyras999
Bacchus
Silver II
Level 99
God Stats
9W - 7L
1,630 SR
Queue Stats
200W - 267L
1,303 MMR
Solo
Vulcan
Vulcan
Silver II
SkyZze-Exotic
Vulcan
Silver II
Level 89
God Stats
13W - 11L
1,524 SR
Queue Stats
61W - 90L
1,110 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Odi Beatz
Charybdis
10
0 / 2 / 3
6,157
616
3,250
8,399
2,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
PsychoSharks1
Baron Samedi
11
1 / 2 / 2
6,605
661
7,089
5,915
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Ryuk1528
Sun Wukong
10
2 / 3 / 1
6,808
681
5,813
8,149
4,803
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ChaacMorgan Le FayScyllaAresAnubis

VS

Bans
GilgameshHadesAthenaPoseidonYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
6,904
690
4,209
7,927
6,101
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Kefyras999
Bacchus
11
2 / 0 / 5
7,325
733
6,648
10,443
11,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 1 / 3
7,181
718
7,657
4,881
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
3
Kills
7
7
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Bacchus
Kefyras999
Bacchus
2
0
5
4.5
L
Charybdis
Odi Beatz
Charybdis
0
2
3
0.75
L
Baron Samedi
PsychoSharks1
Baron Samedi
1
2
2
1
L
Sun Wukong
Ryuk1528
Sun Wukong
2
3
1
0.83
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,152
Damage
18,514
22,463
Taken
23,251
9,986
Mitigated
19,810
6,059
Healing
5,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,209
46
384
1,541
7,927
6,101
515
3,208
4,719
0
20,681
W
Bacchus
Kefyras999
Bacchus
6,648
226
159
1,580
10,443
11,848
238
2,604
7,839
14,574
0
L
Charybdis
Odi Beatz
Charybdis
3,250
1,389
0
1,872
8,399
2,722
0
5,838
2,265
0
15,080
L
Baron Samedi
PsychoSharks1
Baron Samedi
7,089
235
1,723
2,336
5,915
2,461
0
4,110
1,699
31,851
0
L
Sun Wukong
Ryuk1528
Sun Wukong
5,813
798
0
128
8,149
4,803
0
4,544
3,409
0
13,298
W
7,657
1,289
0
1,750
4,881
1,861
352
1,553
3,328
31,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,570
Gold Earned
21,410
117
Minions Killed
127
3
Camps Cleared
6
511,885
Distance Traveled
559,557
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,904
690
55
6
3
177,515
3
W
Bacchus
7,325
733
25
3
2
183,175
3
L
Charybdis
6,157
616
30
3
0
170,046
2
L
Baron Samedi
6,605
661
69
7
3
165,224
1
L
Sun Wukong
6,808
681
18
2
0
176,615
2
W
Vulcan
7,181
718
47
5
1
198,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role