Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AlexTintorIDK
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 150L
1,546 Elo+
Solo
Zeus
Zeus
Mikey7217
Zeus
Level 119
God Stats
21W - 27L
1,577 SR
Queue Stats
344W - 344L
1,522 Elo+
Solo
Neith
Neith
Saanamun
Neith
Level 126
God Stats
10W - 20L
1,441 SR
Queue Stats
630W - 633L
1,501 Elo+
Solo
Bellona
Bellona
True_Savage_88
Bellona
Level 87
God Stats
1W - 1L
1,749 SR
Queue Stats
41W - 65L
1,359 Elo+
Solo
Team Averages
Level 98
1,554 SR
1,486 Elo+

VS

Team Averages
Level 108
1,591 SR
1,542 Elo+
Bastet
Bastet
Ialways-rage69
Bastet
Level 146
God Stats
9W - 7L
1,705 SR
Queue Stats
86W - 77L
1,571 Elo+
Solo
Danzaburou
Danzaburou
PeruvianShmeat
Danzaburou
Level 78
God Stats
5W - 9L
1,719 SR
Queue Stats
77W - 82L
1,557 Elo+
Solo
Kukulkan
Kukulkan
RandomOne92
Kukulkan
Level 121
God Stats
4W - 9L
1,372 SR
Queue Stats
77W - 66L
1,589 Elo+
Solo
Horus
Horus
delrio131
Horus
Level 131
God Stats
5W - 2L
1,640 SR
Queue Stats
58W - 51L
1,546 Elo+
Solo
Aphrodite
Aphrodite
gds_ibra45
Aphrodite
Level 64
God Stats
63W - 63L
1,521 SR
Queue Stats
444W - 462L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
0 / 0 / 1
10,253
789
1,520
4,096
3,502
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
1 / 7 / 1
11,742
903
15,637
24,402
11,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
17
0 / 8 / 1
10,955
843
17,504
21,083
7,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Saanamun
Neith
18
1 / 12 / 1
11,242
865
8,586
24,140
19,710
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 12 / 1
10,808
831
8,712
25,675
14,600
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 19
13,699
1,054
26,961
14,517
5,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
PeruvianShmeat
Danzaburou
20
12 / 0 / 17
13,008
1,001
18,211
10,943
4,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
RandomOne92
Kukulkan
20
6 / 0 / 21
13,649
1,050
22,445
5,856
2,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
delrio131
Horus
20
5 / 0 / 28
13,598
1,046
15,259
12,522
17,710
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
gds_ibra45
Aphrodite
20
2 / 2 / 21
12,518
963
11,367
13,728
13,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
145
2
Kills
39
39
Deaths
2
5
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
0
1
0.5
L
1
7
1
0.21
W
14
0
19
23.5
L
Zeus
0
8
1
0.06
W
Danzaburou
PeruvianShmeat
Danzaburou
12
0
17
20.5
W
Kukulkan
RandomOne92
Kukulkan
6
0
21
16.5
L
Neith
Saanamun
Neith
1
12
1
0.13
L
0
12
1
0.04
W
Horus
delrio131
Horus
5
0
28
19
W
Aphrodite
gds_ibra45
Aphrodite
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,959
Damage
94,243
99,396
Taken
57,566
57,062
Mitigated
44,014
7,534
Healing
30,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
1,520
76
0
150
4,096
3,502
0
1,340
2,756
4,493
0
L
15,637
477
2,335
3,205
24,402
11,515
0
12,345
12,057
63,958
0
W
26,961
6,073
0
629
14,517
5,862
0
10,089
4,428
0
39,419
L
Zeus
17,504
2,026
0
180
21,083
7,735
0
7,156
13,927
46,053
2,947
W
Danzaburou
PeruvianShmeat
Danzaburou
18,211
9,734
0
2,819
10,943
4,585
0
6,437
4,506
0
42,943
W
Kukulkan
RandomOne92
Kukulkan
22,445
544
1,018
414
5,856
2,330
0
3,433
2,423
63,093
0
L
Neith
Saanamun
Neith
8,586
1,200
0
1,532
24,140
19,710
0
8,054
16,086
0
16,518
L
8,712
2,004
0
132
25,675
14,600
0
8,985
16,690
0
31,667
W
Horus
delrio131
Horus
15,259
4,205
7,033
6,958
12,522
17,710
0
7,172
5,350
6,875
14,303
W
Aphrodite
gds_ibra45
Aphrodite
11,367
499
4,303
7,674
13,728
13,527
0
6,956
6,644
41,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,000
Gold Earned
66,472
258
Minions Killed
271
6
Camps Cleared
11
1,068,736
Distance Traveled
1,404,612
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,253
789
3
0
0
115,675
5
L
Ra
11,742
903
122
9
2
280,628
0
W
Bastet
13,699
1,054
31
2
3
323,624
0
L
Zeus
10,955
843
75
6
4
212,085
0
W
Danzaburou
13,008
1,001
57
4
1
259,371
0
W
Kukulkan
13,649
1,050
99
8
7
287,052
1
L
Neith
11,242
865
18
1
0
199,796
0
L
Bellona
10,808
831
40
3
0
260,552
7
W
Horus
13,598
1,046
12
1
0
293,400
1
W
Aphrodite
12,518
963
72
6
0
241,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role