Player Matchup

Ne Zha
Ne Zha
BroUrBad
Ne Zha
Level 29
God Stats
96W - 28L
1,880 SR
Queue Stats
259W - 125L
1,802 Elo+
Solo
Discordia
Discordia
Deyzher
Discordia
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,479 Elo+
Solo
Neith
Neith
JDINGERS
Neith
Level 65
God Stats
10W - 9L
1,560 SR
Queue Stats
45W - 46L
1,512 Elo+
Solo
Team Averages
Level 71
1,647 SR
1,598 Elo+

VS

Team Averages
Level 88
1,661 SR
1,553 Elo+
Cerberus
Cerberus
DrWindyCS
Cerberus
Level 16
God Stats
2W - 1L
1,806 SR
Queue Stats
75W - 41L
1,648 Elo+
Solo
Hun Batz
Hun Batz
Iridophore
Hun Batz
Level 147
God Stats
12W - 12L
1,688 SR
Queue Stats
491W - 559L
1,502 Elo+
Party 1
Aphrodite
Aphrodite
treemichelle
Aphrodite
Level 102
God Stats
36W - 43L
1,490 SR
Queue Stats
513W - 613L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BroUrBad
Ne Zha
17
9 / 2 / 6
11,766
735
18,929
18,603
13,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Deyzher
Discordia
14
2 / 3 / 12
10,322
645
12,218
8,310
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
JDINGERS
Neith
15
5 / 3 / 9
11,259
704
21,980
13,340
5,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrWindyCS
Cerberus
13
1 / 3 / 5
9,929
621
10,952
27,382
28,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Iridophore
Hun Batz
13
5 / 6 / 1
9,838
615
11,125
17,140
5,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
treemichelle
Aphrodite
12
2 / 7 / 2
9,079
567
7,327
15,846
6,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
16
Kills
8
8
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BroUrBad
Ne Zha
9
2
6
6
W
Discordia
Deyzher
Discordia
2
3
12
2.67
L
Cerberus
DrWindyCS
Cerberus
1
3
5
1.17
L
Hun Batz
Iridophore
Hun Batz
5
6
1
0.92
W
Neith
JDINGERS
Neith
5
3
9
3.17
L
Aphrodite
treemichelle
Aphrodite
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,127
Damage
29,404
40,253
Taken
60,368
21,946
Mitigated
40,753
16,487
Healing
19,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BroUrBad
Ne Zha
18,929
4,515
0
9,579
18,603
13,322
1,246
7,258
11,039
0
45,768
W
Discordia
Deyzher
Discordia
12,218
1,096
0
918
8,310
3,001
483
4,495
3,695
44,421
0
L
Cerberus
DrWindyCS
Cerberus
10,952
752
0
5,909
27,382
28,332
0
4,782
22,600
34,877
0
L
Hun Batz
Iridophore
Hun Batz
11,125
1,475
0
1,329
17,140
5,646
0
3,296
13,844
0
36,744
W
Neith
JDINGERS
Neith
21,980
10,773
0
5,990
13,340
5,623
955
6,298
6,832
0
48,494
L
Aphrodite
treemichelle
Aphrodite
7,327
194
6,073
6,064
15,846
6,775
0
5,125
10,721
21,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,347
Gold Earned
28,846
179
Minions Killed
158
8
Camps Cleared
5
832,498
Distance Traveled
833,150
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,766
735
64
4
4
296,750
2
W
Discordia
10,322
645
55
3
3
271,280
5
L
Cerberus
9,929
621
53
3
0
287,797
3
L
Hun Batz
9,838
615
61
4
2
282,165
1
W
Neith
11,259
704
60
4
1
264,468
4
L
Aphrodite
9,079
567
44
3
3
263,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role