Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
AutizmoGizmo
Jing Wei
Level 18
God Stats
2W - 6L
1,724 SR
Queue Stats
26W - 24L
1,483 Elo+
Party 1
Loki
Loki
Sadìstic
Loki
Level 38
God Stats
14W - 5L
1,700 SR
Queue Stats
195W - 52L
1,812 Elo+
Party 2
Discordia
Discordia
gotaciggycont
Discordia
Level 27
God Stats
10W - 3L
1,629 SR
Queue Stats
32W - 36L
1,550 Elo+
Party 1
Team Averages
Level 58
1,611 SR
1,569 Elo+

VS

Team Averages
Level 56
1,450 SR
1,270 Elo+
Arachne
Arachne
Altispinax
Arachne
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,176 Elo+
Party 3
Nike
Nike
IceOfDragons
Nike
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,235 Elo+
Party 3
Janus
Janus
Sinceni
Janus
Level 47
God Stats
4W - 7L
1,438 SR
Queue Stats
125W - 128L
1,453 Elo+
Solo
Ullr
Ullr
dreaddroom
Ullr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,235 Elo+
Party 3
Aphrodite
Aphrodite
irpuhi
Aphrodite
Level 46
God Stats
4W - 11L
1,312 SR
Queue Stats
4W - 11L
1,250 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
11 / 0 / 0
7,575
758
8,114
7,554
6,809
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
 
Ymir
9
0 / 0 / 4
5,446
545
974
4,078
2,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
AutizmoGizmo
Jing Wei
9
3 / 0 / 2
5,383
538
2,960
3,767
887
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Loki
12
7 / 0 / 5
6,849
685
7,873
4,035
1,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
gotaciggycont
Discordia
10
1 / 0 / 0
5,937
594
193
1,568
459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Altispinax
Arachne
6
0 / 5 / 0
4,297
430
345
5,682
2,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
0 / 7 / 0
4,117
412
1,452
7,641
3,779
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
Sinceni
Janus
8
0 / 5 / 0
4,894
489
1,330
5,318
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 0
4,378
438
2,186
3,582
980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
irpuhi
Aphrodite
6
0 / 4 / 0
4,264
426
875
4,991
3,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
22
Kills
0
0
Deaths
22
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
11
0
0
11
W
Ymir
 
Ymir
0
0
4
2
L
Arachne
Altispinax
Arachne
0
5
0
0
W
Jing Wei
AutizmoGizmo
Jing Wei
3
0
2
4
L
0
7
0
0
W
Loki
7
0
5
9.5
L
Janus
Sinceni
Janus
0
5
0
0
L
0
1
0
0
W
Discordia
gotaciggycont
Discordia
1
0
0
1
L
Aphrodite
irpuhi
Aphrodite
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,114
Damage
6,188
21,002
Taken
27,214
11,548
Mitigated
12,003
9,339
Healing
5,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,114
1,669
0
2,637
7,554
6,809
0
356
7,163
5,883
37,169
W
Ymir
 
Ymir
974
130
0
1,072
4,078
2,193
0
425
3,653
17,965
0
L
Arachne
Altispinax
Arachne
345
271
0
849
5,682
2,115
0
199
5,483
0
17,407
W
Jing Wei
AutizmoGizmo
Jing Wei
2,960
2,617
0
2,325
3,767
887
0
441
3,326
0
25,973
L
1,452
363
0
920
7,641
3,779
0
603
7,038
0
12,904
W
Loki
7,873
3,211
0
3,014
4,035
1,200
0
826
3,152
0
40,474
L
Janus
Sinceni
Janus
1,330
182
0
388
5,318
1,455
0
414
4,854
25,866
0
L
2,186
612
0
991
3,582
980
0
482
3,100
0
19,935
W
Discordia
gotaciggycont
Discordia
193
0
0
291
1,568
459
1,050
91
1,457
31,337
0
L
Aphrodite
irpuhi
Aphrodite
875
60
950
1,614
4,991
3,674
0
492
4,499
10,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,190
Gold Earned
21,950
370
Minions Killed
179
0
Camps Cleared
0
1,013,420
Distance Traveled
884,305
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,575
758
104
10
0
200,111
5
W
Ymir
5,446
545
30
3
0
199,149
0
L
Arachne
4,297
430
43
4
0
173,905
0
W
Jing Wei
5,383
538
71
7
0
194,279
1
L
Nike
4,117
412
25
3
0
169,247
2
W
Loki
6,849
685
95
10
0
231,233
6
L
Janus
4,894
489
52
5
0
165,467
1
L
Ullr
4,378
438
41
4
0
201,252
3
W
Discordia
5,937
594
70
7
0
188,648
0
L
Aphrodite
4,264
426
18
2
0
174,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role