Player Matchup

Baba Yaga
Baba Yaga
Gizmoboi
Baba Yaga
Level 17
God Stats
3W - 6L
1,149 SR
Queue Stats
90W - 83L
1,400 Elo+
Solo
Xing Tian
Xing Tian
Gloryspren94
Xing Tian
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 107L
1,335 Elo+
Solo
Cliodhna
Cliodhna
Ian0859
Cliodhna
Level 27
God Stats
4W - 2L
1,671 SR
Queue Stats
23W - 28L
1,330 Elo+
Solo
Bellona
Bellona
King-Aprex
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,063 Elo+
Solo
Heimdallr
Heimdallr
ZaRTHek14
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,507 Elo+
Solo
Team Averages
Level 20
1,464 SR
1,327 Elo+

VS

Team Averages
Level 17
1,499 SR
1,439 Elo+
Danzaburou
Danzaburou
GazzGrizzle82484
Danzaburou
Level 15
God Stats
4W - 1L
1,581 SR
Queue Stats
4W - 1L
1,667 Elo+
Solo
Cliodhna
Cliodhna
KamHD4
Cliodhna
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
OffMage 215509
Loki
Level 18
God Stats
3W - 4L
1,439 SR
Queue Stats
33W - 37L
1,345 Elo+
Solo
Mulan
Mulan
RustedYogurt
Mulan
Level 14
God Stats
1W - 0L
1,575 SR
Queue Stats
7W - 6L
1,330 Elo+
Solo
Nu Wa
Nu Wa
chelox52
Nu Wa
Level 29
God Stats
40W - 45L
1,402 SR
Queue Stats
95W - 111L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Gizmoboi
Baba Yaga
17
6 / 13 / 3
12,864
459
13,752
20,278
7,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Gloryspren94
Xing Tian
16
2 / 5 / 4
11,844
423
7,893
29,857
35,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
Ian0859
Cliodhna
18
10 / 5 / 1
13,063
467
15,104
18,139
7,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
King-Aprex
Bellona
10
0 / 12 / 2
8,496
303
1,756
16,552
17,446
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
ZaRTHek14
Heimdallr
17
0 / 11 / 2
11,215
401
7,627
26,366
9,864
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GazzGrizzle82484
Danzaburou
17
4 / 6 / 7
13,024
465
11,677
15,774
7,670
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
KamHD4
Cliodhna
20
13 / 2 / 4
16,897
603
23,164
20,430
11,985
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
4 / 4 / 2
10,164
363
2,536
6,681
2,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
17 / 2 / 10
16,520
590
33,690
22,132
22,983
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
chelox52
Nu Wa
20
8 / 4 / 9
13,902
497
15,791
12,982
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
18
Kills
46
46
Deaths
18
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GazzGrizzle82484
Danzaburou
4
6
7
1.25
L
Baba Yaga
Gizmoboi
Baba Yaga
6
13
3
0.58
L
Xing Tian
Gloryspren94
Xing Tian
2
5
4
0.8
L
Cliodhna
Ian0859
Cliodhna
10
5
1
2.1
W
Cliodhna
KamHD4
Cliodhna
13
2
4
7.5
L
Bellona
King-Aprex
Bellona
0
12
2
0.08
W
4
4
2
1.25
W
17
2
10
11
L
Heimdallr
ZaRTHek14
Heimdallr
0
11
2
0.09
W
Nu Wa
chelox52
Nu Wa
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,132
Damage
86,858
111,192
Taken
77,999
78,194
Mitigated
49,493
17,134
Healing
18,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GazzGrizzle82484
Danzaburou
11,677
4,793
0
2,384
15,774
7,670
3,107
6,576
9,198
0
53,280
L
Baba Yaga
Gizmoboi
Baba Yaga
13,752
1,129
0
2,155
20,278
7,688
0
3,507
16,616
62,016
0
L
Xing Tian
Gloryspren94
Xing Tian
7,893
905
2,680
2,558
29,857
35,428
0
5,924
23,363
30,063
0
L
Cliodhna
Ian0859
Cliodhna
15,104
2,423
0
3,520
18,139
7,768
0
3,101
14,854
0
71,075
W
Cliodhna
KamHD4
Cliodhna
23,164
2,794
0
4,787
20,430
11,985
2,748
2,722
17,708
0
176,721
L
Bellona
King-Aprex
Bellona
1,756
963
0
614
16,552
17,446
0
4,145
12,407
100
17,329
W
2,536
743
0
1,410
6,681
2,199
174
1,211
5,470
0
24,782
W
33,690
3,152
407
5,048
22,132
22,983
4,103
6,618
15,514
13,543
115,330
L
Heimdallr
ZaRTHek14
Heimdallr
7,627
4,606
0
5,607
26,366
9,864
2,995
3,265
22,844
0
79,036
W
Nu Wa
chelox52
Nu Wa
15,791
4,233
160
4,654
12,982
4,656
2,518
5,130
7,852
76,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,482
Gold Earned
70,507
421
Minions Killed
645
0
Camps Cleared
0
1,901,780
Distance Traveled
2,335,066
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,024
465
88
3
0
461,602
0
L
Baba Yaga
12,864
459
107
4
0
378,624
3
L
Xing Tian
11,844
423
34
1
0
444,130
4
L
Cliodhna
13,063
467
116
4
0
381,845
0
W
Cliodhna
16,897
603
218
8
0
575,058
1
L
Bellona
8,496
303
21
1
0
311,927
2
W
Loki
10,164
363
48
2
0
229,426
1
W
Mulan
16,520
590
178
6
0
581,298
0
L
Heimdallr
11,215
401
143
5
0
385,254
0
W
Nu Wa
13,902
497
113
4
0
487,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role