Player Matchup

Sol
Sol
JXXGames
Sol
Level 5
God Stats
1W - 1L
1,711 SR
Queue Stats
5W - 9L
1,355 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YousefAltaher
Morgan Le Fay
Level 29
God Stats
17W - 31L
1,332 SR
Queue Stats
545W - 574L
1,416 Elo+
Solo
Yemoja
Yemoja
artemis_gargalo
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,156 Elo+
Solo
Terra
Terra
babykillermain
Terra
Level 18
God Stats
1W - 3L
1,514 SR
Queue Stats
43W - 41L
1,451 Elo+
Solo
Set
Set
khmaraface25
Set
Level 19
God Stats
8W - 6L
1,567 SR
Queue Stats
35W - 40L
1,444 Elo+
Solo
Team Averages
Level 15
1,525 SR
1,364 Elo+

VS

Team Averages
Level 20
1,570 SR
1,394 Elo+
Athena
Athena
FleshEatingDino
Athena
Level 18
God Stats
2W - 4L
1,111 SR
Queue Stats
168W - 200L
1,395 Elo+
Solo
Thanatos
Thanatos
Mr DarkRaven1
Thanatos
Level 29
God Stats
5W - 3L
1,905 SR
Queue Stats
158W - 172L
1,497 Elo+
Solo
Jormungandr
Jormungandr
ROB_IZ_A_BEAZT
Jormungandr
Level 26
God Stats
49W - 46L
1,541 SR
Queue Stats
176W - 203L
1,414 Elo+
Solo
Neith
Neith
Saitama518
Neith
Level 25
God Stats
13W - 3L
1,790 SR
Queue Stats
88W - 82L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yyyyyyyyyy4316
Ah Muzen Cab
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 0
6,277
330
4,243
13,614
2,825
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
YousefAltaher
Morgan Le Fay
12
0 / 5 / 1
7,377
388
7,598
12,584
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 12 / 0
6,230
328
1,213
14,931
6,690
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 5 / 3
8,091
426
6,602
24,114
15,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 3 / 1
10,913
574
13,011
14,920
6,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 11
9,515
501
4,925
16,596
10,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Mr DarkRaven1
Thanatos
16
12 / 4 / 5
11,544
608
13,935
15,058
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
ROB_IZ_A_BEAZT
Jormungandr
15
6 / 1 / 9
10,674
562
10,533
9,997
8,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
8 / 0 / 7
10,237
539
18,459
5,573
2,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Yyyyyyyyyy4316
Ah Muzen Cab
17
6 / 2 / 3
11,167
588
13,743
12,513
4,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
9
Kills
35
35
Deaths
9
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
L
0
10
0
0
W
Thanatos
Mr DarkRaven1
Thanatos
12
4
5
3.63
W
Jormungandr
ROB_IZ_A_BEAZT
Jormungandr
6
1
9
10.5
W
Neith
8
0
7
11.5
L
Morgan Le Fay
YousefAltaher
Morgan Le Fay
0
5
1
0.1
W
Ah Muzen Cab
Yyyyyyyyyy4316
Ah Muzen Cab
6
2
3
3.75
L
0
12
0
0
L
1
5
3
0.5
L
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,667
Damage
61,595
80,163
Taken
59,737
34,750
Mitigated
30,941
16,097
Healing
31,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,925
1,813
1,826
4,167
16,596
10,843
1,403
6,477
10,119
23,042
0
L
4,243
1,023
0
1,464
13,614
2,825
33
3,641
9,973
15,498
0
W
Thanatos
Mr DarkRaven1
Thanatos
13,935
3,032
0
14,584
15,058
5,089
0
4,194
10,864
0
57,363
W
Jormungandr
ROB_IZ_A_BEAZT
Jormungandr
10,533
1,958
0
2,225
9,997
8,293
604
5,220
4,777
60,343
0
W
Neith
18,459
9,950
0
2,072
5,573
2,097
4,075
2,269
3,304
0
81,338
L
Morgan Le Fay
YousefAltaher
Morgan Le Fay
7,598
846
0
1,326
12,584
3,741
757
1,298
11,230
40,790
0
W
Ah Muzen Cab
Yyyyyyyyyy4316
Ah Muzen Cab
13,743
4,923
350
5,902
12,513
4,619
3,179
1,786
10,727
0
93,298
L
1,213
914
554
27
14,931
6,690
42
4,676
10,255
10,487
0
L
6,602
1,086
2,288
5,808
24,114
15,271
0
3,844
20,234
30,837
0
L
13,011
7,535
0
4,630
14,920
6,223
0
1,907
13,013
0
83,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,888
Gold Earned
53,137
323
Minions Killed
483
0
Camps Cleared
0
1,569,144
Distance Traveled
1,868,514
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,515
501
29
2
0
391,124
0
L
Sol
6,277
330
30
2
0
309,388
0
W
Thanatos
11,544
608
81
4
0
391,235
2
W
Jormungandr
10,674
562
101
5
0
385,833
0
W
Neith
10,237
539
132
7
0
336,179
2
L
Morgan Le Fay
7,377
388
78
4
0
326,651
0
W
Ah Muzen Cab
11,167
588
140
7
0
364,143
3
L
Yemoja
6,230
328
20
1
0
235,861
2
L
Terra
8,091
426
48
3
0
336,431
3
L
Set
10,913
574
147
8
0
360,813
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role