Player Matchup

Xbalanque
Xbalanque
Aiello_joo23
Xbalanque
Level 14
God Stats
7W - 5L
1,282 SR
Queue Stats
27W - 26L
1,236 Elo+
Solo
Eset
Eset
ProgreNeitor-_-
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 90L
1,286 Elo+
Solo
Sol
Sol
SoberClub6
Sol
Level 26
God Stats
2W - 5L
1,184 SR
Queue Stats
11W - 26L
1,331 Elo+
Solo
Ares
Ares
eduardo89466
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
kuzyamestniy
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,393 SR
1,371 Elo+

VS

Team Averages
Level 19
1,508 SR
1,325 Elo+
Ravana
Ravana
Comebackkid4810
Ravana
Level 18
God Stats
3W - 0L
1,668 SR
Queue Stats
49W - 71L
1,273 Elo+
Solo
Zhong Kui
Zhong Kui
GIT-2124
Zhong Kui
Level 15
God Stats
2W - 0L
1,715 SR
Queue Stats
32W - 41L
1,272 Elo+
Solo
Neith
Neith
Marvinho030
Neith
Level 21
God Stats
25W - 19L
1,483 SR
Queue Stats
67W - 68L
1,377 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MistoFrito
Ah Muzen Cab
Level 25
God Stats
2W - 4L
1,275 SR
Queue Stats
15W - 18L
1,408 Elo+
Solo
Skadi
Skadi
bikesquad0405
Skadi
Level 14
God Stats
3W - 2L
1,397 SR
Queue Stats
19W - 28L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aiello_joo23
Xbalanque
11
1 / 5 / 3
6,446
430
3,955
9,000
2,527
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
2 / 5 / 1
5,443
363
3,073
4,141
755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 6 / 2
7,248
483
5,614
8,415
2,764
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 11 / 1
5,886
392
2,081
15,197
11,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

2
0 / 0 / 1
4,587
306
63
715
257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 5 / 3
7,651
510
3,649
10,514
5,392
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
GIT-2124
Zhong Kui
12
5 / 3 / 3
8,145
543
5,719
7,120
4,553
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 0 / 9
8,820
588
6,002
3,184
1,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
MistoFrito
Ah Muzen Cab
14
9 / 2 / 2
9,063
604
7,461
8,896
3,187
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 6
7,834
522
4,683
5,347
1,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
8
Kills
27
27
Deaths
12
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Aiello_joo23
Xbalanque
1
5
3
0.5
W
6
5
3
1.5
W
Zhong Kui
GIT-2124
Zhong Kui
5
3
3
2.17
W
5
0
9
9.5
W
Ah Muzen Cab
MistoFrito
Ah Muzen Cab
9
2
2
5
L
2
5
1
0.5
L
5
6
2
1
W
2
2
6
2.5
L
0
11
1
0.05
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,786
Damage
27,514
37,468
Taken
35,061
17,998
Mitigated
15,795
3,236
Healing
8,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Aiello_joo23
Xbalanque
3,955
2,323
0
744
9,000
2,527
672
3,805
5,195
0
26,243
W
3,649
1,230
0
331
10,514
5,392
403
3,928
6,586
0
16,651
W
Zhong Kui
GIT-2124
Zhong Kui
5,719
949
86
2,297
7,120
4,553
1,842
794
6,326
34,076
0
W
6,002
4,065
0
2,048
3,184
1,034
4,295
1,431
1,753
0
44,406
W
Ah Muzen Cab
MistoFrito
Ah Muzen Cab
7,461
4,431
0
3,502
8,896
3,187
6,007
3,642
5,254
0
59,144
L
3,073
260
0
321
4,141
755
0
0
4,141
12,671
0
L
5,614
2,055
0
1,035
8,415
2,764
571
1,288
7,127
26,051
0
W
4,683
2,813
0
0
5,347
1,629
841
1,264
4,083
0
32,958
L
2,081
174
0
1,136
15,197
11,695
119
320
14,877
19,629
0
L
63
0
0
0
715
257
0
306
409
1,311
283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,610
Gold Earned
41,513
159
Minions Killed
349
0
Camps Cleared
0
878,069
Distance Traveled
1,232,120
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,446
430
64
4
0
247,181
1
W
Ravana
7,651
510
36
2
0
237,595
0
W
Zhong Kui
8,145
543
55
4
0
262,789
2
W
Neith
8,820
588
92
6
0
231,135
3
W
Ah Muzen Cab
9,063
604
100
7
0
274,156
0
L
Eset
5,443
363
17
1
0
136,593
0
L
Sol
7,248
483
36
2
0
224,638
0
W
Skadi
7,834
522
66
4
0
226,445
2
L
Ares
5,886
392
34
2
0
236,084
0
L
Ymir
4,587
306
8
1
0
33,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role