Player Matchup

Sylvanus
Sylvanus
ElPrimero10
Sylvanus
Level 69
God Stats
3W - 2L
1,649 SR
Queue Stats
51W - 92L
1,233 Elo+
Solo
Ullr
Ullr
IsRaaeeLLx
Ullr
Level 157
God Stats
4W - 5L
1,411 SR
Queue Stats
78W - 87L
1,469 Elo+
Solo
Set
Set
TeoMaker_786
Set
Level 107
God Stats
2W - 6L
1,412 SR
Queue Stats
46W - 61L
1,335 Elo+
Solo
Team Averages
Level 111
1,491 SR
1,346 Elo+

VS

Team Averages
Level 60
1,600 SR
1,441 Elo+
Kuzenbo
Kuzenbo
Brutalheavy
Kuzenbo
Level 128
God Stats
12W - 9L
1,586 SR
Queue Stats
432W - 449L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
KillerOfChina22
Baron Samedi
Level 37
God Stats
4W - 6L
1,704 SR
Queue Stats
7W - 19L
1,483 Elo+
Solo
Neith
Neith
M4T1AS18
Neith
Level 15
God Stats
61W - 56L
1,510 SR
Queue Stats
143W - 183L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElPrimero10
Sylvanus
14
3 / 2 / 13
11,085
652
11,203
20,581
20,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 6 / 6
11,915
701
17,284
15,578
6,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
8 / 2 / 8
11,869
698
19,067
20,692
9,222
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Brutalheavy
Kuzenbo
15
3 / 5 / 7
12,138
714
17,066
30,762
53,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
KillerOfChina22
Baron Samedi
14
2 / 4 / 5
10,655
627
11,409
14,152
11,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
M4T1AS18
Neith
15
5 / 8 / 3
12,240
720
15,107
13,779
5,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
17
Kills
10
10
Deaths
17
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Brutalheavy
Kuzenbo
3
5
7
1.3
L
Sylvanus
ElPrimero10
Sylvanus
3
2
13
4.75
L
6
6
6
1.5
W
Baron Samedi
KillerOfChina22
Baron Samedi
2
4
5
1.13
W
Neith
M4T1AS18
Neith
5
8
3
0.81
L
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,554
Damage
43,582
56,851
Taken
58,693
36,848
Mitigated
69,905
12,215
Healing
19,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Brutalheavy
Kuzenbo
17,066
5,976
654
10,708
30,762
53,009
48
5,862
24,900
35,256
0
L
Sylvanus
ElPrimero10
Sylvanus
11,203
3,341
2,459
4,697
20,581
20,972
334
7,228
13,353
18,030
3,491
L
17,284
6,158
0
1,055
15,578
6,654
548
8,797
6,781
0
69,400
W
Baron Samedi
KillerOfChina22
Baron Samedi
11,409
976
1,332
3,926
14,152
11,613
720
2,425
11,727
36,604
0
W
Neith
M4T1AS18
Neith
15,107
5,563
0
2,741
13,779
5,283
1,473
2,496
11,283
0
41,946
L
19,067
9,050
0
4,004
20,692
9,222
0
13,876
6,816
0
48,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,869
Gold Earned
35,033
207
Minions Killed
170
11
Camps Cleared
3
899,235
Distance Traveled
915,060
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,138
714
38
2
2
341,894
2
L
Sylvanus
11,085
652
22
1
2
282,367
2
L
Ullr
11,915
701
128
8
7
277,039
2
W
Baron Samedi
10,655
627
67
4
1
300,005
2
W
Neith
12,240
720
65
4
0
273,161
0
L
Set
11,869
698
57
3
2
339,829
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role