Player Matchup

Cu Chulainn
Cu Chulainn
Big Bochecha
Cu Chulainn
Level 38
God Stats
5W - 4L
1,453 SR
Queue Stats
161W - 214L
1,361 Elo+
Solo
Neith
Neith
Kakazaorf
Neith
Level 104
God Stats
57W - 59L
1,493 SR
Queue Stats
875W - 891L
1,533 Elo+
Solo
Terra
Terra
Rubinholoko
Terra
Level 147
God Stats
7W - 6L
1,588 SR
Queue Stats
407W - 422L
1,459 Elo+
Solo
Zeus
Zeus
SHADY-SL1M97
Zeus
Level 66
God Stats
7W - 6L
1,393 SR
Queue Stats
309W - 351L
1,437 Elo+
Solo
Mercury
Mercury
cakabuloso
Mercury
Level 131
God Stats
12W - 16L
1,441 SR
Queue Stats
926W - 997L
1,543 Elo+
Solo
Team Averages
Level 97
1,474 SR
1,467 Elo+

VS

Team Averages
Level 68
1,557 SR
1,430 Elo+
Medusa
Medusa
Extermineitor69
Medusa
Level 108
God Stats
19W - 22L
1,405 SR
Queue Stats
148W - 197L
1,493 Elo+
Solo
Ares
Ares
GonzaDLT4
Ares
Level 62
God Stats
7W - 12L
1,349 SR
Queue Stats
107W - 177L
1,307 Elo+
Solo
Odin
Odin
Luke_castruccio
Odin
Level 68
God Stats
75W - 40L
1,606 SR
Queue Stats
351W - 319L
1,513 Elo+
Solo
Loki
Loki
MrNgames
Loki
Level 17
God Stats
3W - 2L
1,590 SR
Queue Stats
22W - 30L
1,394 Elo+
Party 1
Zeus
Zeus
binho_AKAT
Zeus
Level 84
God Stats
11W - 5L
1,834 SR
Queue Stats
409W - 453L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Big Bochecha
Cu Chulainn
8
0 / 5 / 0
4,702
470
2,731
6,049
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Kakazaorf
Neith
10
5 / 1 / 1
6,115
612
6,243
4,032
975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 2 / 6
5,408
541
2,702
6,231
4,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 1
4,888
489
1,838
5,243
2,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
cakabuloso
Mercury
10
5 / 2 / 0
5,914
591
3,785
6,584
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,635
564
2,732
5,602
1,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
8
0 / 4 / 3
4,905
491
1,236
7,298
3,496
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 0 / 0
6,869
687
4,757
4,093
2,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
8
1 / 2 / 3
5,139
514
2,617
5,265
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 1 / 2
6,140
614
5,486
4,231
1,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
10
Kills
12
13
Deaths
10
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Big Bochecha
Cu Chulainn
0
5
0
0
W
2
3
0
0.67
W
Ares
0
4
3
0.38
L
Neith
Kakazaorf
Neith
5
1
1
5.5
W
6
0
0
6
W
Loki
1
2
3
1.25
L
0
2
6
1.5
L
0
3
1
0.17
W
3
1
2
4
L
Mercury
cakabuloso
Mercury
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,299
Damage
16,828
28,139
Taken
26,489
12,317
Mitigated
10,068
6,657
Healing
8,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Big Bochecha
Cu Chulainn
2,731
1,043
0
355
6,049
2,954
0
0
6,049
0
18,637
W
2,732
1,378
0
1,383
5,602
1,522
224
670
4,932
0
26,772
W
Ares
1,236
0
60
1,370
7,298
3,496
0
509
6,789
13,341
0
L
Neith
Kakazaorf
Neith
6,243
2,211
0
1,131
4,032
975
597
539
3,493
0
34,719
W
4,757
1,686
0
1,675
4,093
2,208
0
0
4,093
110
34,176
W
Loki
2,617
699
0
2,096
5,265
1,355
0
1,074
4,191
0
21,849
L
2,702
334
1,254
2,142
6,231
4,298
209
1,552
4,679
13,152
0
L
1,838
528
0
1,250
5,243
2,131
0
3,118
2,125
20,039
0
W
5,486
585
0
1,683
4,231
1,487
0
2,287
1,944
29,612
0
L
Mercury
cakabuloso
Mercury
3,785
1,484
0
525
6,584
1,959
0
1,585
4,999
0
27,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,027
Gold Earned
28,688
233
Minions Killed
263
0
Camps Cleared
0
907,953
Distance Traveled
936,727
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,702
470
37
4
0
174,009
1
W
Medusa
5,635
564
53
5
0
184,667
0
W
Ares
4,905
491
24
2
0
183,160
0
L
Neith
6,115
612
61
6
0
173,992
4
W
Odin
6,869
687
79
8
0
189,632
4
W
Loki
5,139
514
46
5
0
209,249
6
L
Terra
5,408
541
27
3
0
202,256
3
L
Zeus
4,888
489
49
5
0
150,887
4
W
Zeus
6,140
614
61
6
0
170,019
1
L
Mercury
5,914
591
59
6
0
206,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role