Player Matchup

Hercules
Hercules
RemiFreyo
Hercules
Level 140
God Stats
8W - 13L
1,569 SR
Queue Stats
150W - 161L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
SynMystical
Baron Samedi
Level 125
God Stats
1W - 1L
1,563 SR
Queue Stats
87W - 102L
1,473 Elo+
Solo
Mercury
Mercury
WizCriZtoo001242
Mercury
Level 23
God Stats
2W - 6L
1,281 SR
Queue Stats
28W - 32L
1,394 Elo+
Solo
Team Averages
Level 96
1,471 SR
1,479 Elo+

VS

Team Averages
Level 47
1,434 SR
1,328 Elo+
Sobek
Sobek
ActuallyRotten
Sobek
Level 69
God Stats
1W - 0L
1,303 SR
Queue Stats
27W - 30L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
BigKweef
Tsukuyomi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,199 Elo+
Party 1
Aphrodite
Aphrodite
darkblade56
Aphrodite
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RemiFreyo
Hercules
12
1 / 5 / 5
9,962
586
9,445
20,247
19,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
SynMystical
Baron Samedi
14
4 / 7 / 3
10,642
626
12,931
12,944
5,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 5
10,624
625
9,280
12,355
4,765
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 15
11,481
675
9,339
19,400
23,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
BigKweef
Tsukuyomi
16
15 / 2 / 2
13,031
767
23,407
14,899
11,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
darkblade56
Aphrodite
13
0 / 4 / 17
10,262
604
5,390
11,943
12,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
7
Kills
17
17
Deaths
7
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
1
15
9.5
W
Tsukuyomi
BigKweef
Tsukuyomi
15
2
2
8
L
Hercules
RemiFreyo
Hercules
1
5
5
0.7
L
Baron Samedi
SynMystical
Baron Samedi
4
7
3
0.79
L
2
5
5
0.9
W
Aphrodite
darkblade56
Aphrodite
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,656
Damage
38,136
45,546
Taken
46,242
30,030
Mitigated
46,852
14,566
Healing
15,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,339
1,144
0
4,549
19,400
23,040
430
7,110
11,926
23,543
0
W
Tsukuyomi
BigKweef
Tsukuyomi
23,407
7,285
461
2,675
14,899
11,054
1,288
3,745
11,154
0
68,664
L
Hercules
RemiFreyo
Hercules
9,445
3,022
464
7,439
20,247
19,478
376
5,959
14,288
0
27,330
L
Baron Samedi
SynMystical
Baron Samedi
12,931
2,357
1,389
3,543
12,944
5,787
635
5,988
6,956
40,051
0
L
9,280
4,570
0
1,731
12,355
4,765
37
4,025
8,330
0
29,719
W
Aphrodite
darkblade56
Aphrodite
5,390
1,874
3,376
4,348
11,943
12,758
420
3,627
8,299
15,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,228
Gold Earned
34,774
132
Minions Killed
119
8
Camps Cleared
5
809,887
Distance Traveled
970,871
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,481
675
15
1
1
340,218
4
W
Tsukuyomi
13,031
767
90
5
4
326,950
3
L
Hercules
9,962
586
30
2
1
285,185
1
L
Baron Samedi
10,642
626
60
4
5
218,628
5
L
Mercury
10,624
625
42
2
2
306,074
1
W
Aphrodite
10,262
604
14
1
0
303,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role