Player Matchup

Anubis
Anubis
LunarBx
Anubis
Level 27
God Stats
10W - 6L
1,754 SR
Queue Stats
128W - 122L
1,357 Elo+
Solo
Fenrir
Fenrir
Padge490
Fenrir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 40L
1,217 Elo+
Solo
Olorun
Olorun
TheTipsyBull
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,324 Elo+
Solo
Tsukuyomi
Tsukuyomi
kingtam92
Tsukuyomi
Level 14
God Stats
1W - 5L
1,447 SR
Queue Stats
22W - 20L
1,620 Elo+
Solo
Kukulkan
Kukulkan
shaguidooo
Kukulkan
Level 27
God Stats
92W - 82L
1,588 SR
Queue Stats
145W - 162L
1,491 Elo+
Solo
Team Averages
Level 21
1,558 SR
1,402 Elo+

VS

Team Averages
Level 22
1,504 SR
1,394 Elo+
Artemis
Artemis
EL_MORTAL_666
Artemis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,212 Elo+
Solo
Terra
Terra
Ivyuwu
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,380 Elo+
Solo
Nemesis
Nemesis
JonSnow424
Nemesis
Level 27
God Stats
9W - 13L
1,344 SR
Queue Stats
54W - 63L
1,410 Elo+
Solo
Izanami
Izanami
Wakani
Izanami
Level 27
God Stats
4W - 0L
1,677 SR
Queue Stats
84W - 64L
1,534 Elo+
Solo
Zeus
Zeus
miguelsandy
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 118L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LunarBx
Anubis
16
2 / 8 / 6
10,184
926
7,697
14,983
10,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Padge490
Fenrir
16
4 / 9 / 6
10,579
962
11,927
19,408
10,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Olorun
17
5 / 8 / 5
10,788
981
14,596
15,471
6,334
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
kingtam92
Tsukuyomi
16
4 / 5 / 3
10,048
913
11,316
14,832
5,831
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
shaguidooo
Kukulkan
18
2 / 4 / 12
11,127
1,012
13,626
13,217
5,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

95

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
1 / 5 / 17
10,661
969
8,919
10,554
3,378
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Terra
Ivyuwu
Terra
18
0 / 3 / 16
10,926
993
5,297
18,135
17,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
JonSnow424
Nemesis
18
3 / 4 / 15
10,944
995
7,958
14,349
5,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Wakani
Izanami
20
28 / 2 / 3
17,284
1,571
42,546
13,884
4,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 3 / 11
11,334
1,030
9,305
8,795
2,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
96
17
Kills
34
34
Deaths
17
32
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Artemis
1
5
17
1.9
W
Terra
Ivyuwu
Terra
0
3
16
2.67
W
Nemesis
JonSnow424
Nemesis
3
4
15
2.63
L
Anubis
LunarBx
Anubis
2
8
6
0.63
L
Fenrir
Padge490
Fenrir
4
9
6
0.78
L
Olorun
5
8
5
0.94
W
Izanami
Wakani
Izanami
28
2
3
14.75
L
Tsukuyomi
kingtam92
Tsukuyomi
4
5
3
1.1
W
2
3
11
2.5
L
Kukulkan
shaguidooo
Kukulkan
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,162
Damage
74,025
77,911
Taken
65,717
37,955
Mitigated
33,295
8,051
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
8,919
3,331
84
1,086
10,554
3,378
0
4,424
6,130
0
15,568
W
Terra
Ivyuwu
Terra
5,297
1,755
3,912
2,606
18,135
17,179
0
11,727
6,408
9,634
0
W
Nemesis
JonSnow424
Nemesis
7,958
2,923
0
665
14,349
5,250
0
9,079
5,270
0
17,882
L
Anubis
LunarBx
Anubis
7,697
73
0
2,480
14,983
10,091
0
2,647
12,336
39,058
0
L
Fenrir
Padge490
Fenrir
11,927
2,486
0
1,782
19,408
10,257
0
4,842
14,566
0
16,962
L
Olorun
14,596
8,641
65
3,046
15,471
6,334
0
3,133
12,338
38,228
0
W
Izanami
Wakani
Izanami
42,546
26,673
0
1,684
13,884
4,915
0
5,523
8,361
0
74,913
L
Tsukuyomi
kingtam92
Tsukuyomi
11,316
3,971
0
364
14,832
5,831
0
1,367
13,465
0
21,956
W
9,305
2,398
0
1,188
8,795
2,573
0
5,166
3,629
48,064
2,533
L
Kukulkan
shaguidooo
Kukulkan
13,626
876
0
314
13,217
5,442
0
2,102
11,115
44,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,726
Gold Earned
61,149
199
Minions Killed
209
6
Camps Cleared
12
954,381
Distance Traveled
980,500
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,661
969
13
1
0
165,216
0
W
Terra
10,926
993
10
1
0
201,686
1
W
Nemesis
10,944
995
18
2
1
229,691
0
L
Anubis
10,184
926
55
5
1
155,680
1
L
Fenrir
10,579
962
12
1
1
194,193
1
L
Olorun
10,788
981
51
5
3
177,925
1
W
Izanami
17,284
1,571
68
6
5
206,831
0
L
Tsukuyomi
10,048
913
11
1
1
225,343
0
W
Zeus
11,334
1,030
100
9
6
177,076
0
L
Kukulkan
11,127
1,012
70
6
0
201,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role